Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Pashele « Censeur » 1499927040000
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@7202645 |
Tennis « Citoyen » 1499939640000
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@7198626 - edited @7202010 - edited Dernière modification le 1499946300000 |
Donmickey « Citoyen » 1499952060000
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@4958310 @4955735 |
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Hummm.... Edited @7152793 |
Bendittt « Citoyen » 1499963280000
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@7200154 edited |
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@6699989 |
Mousemalik « Citoyen » 1499980920000
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@7204987 |
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@6737380 editado @7205111 Dernière modification le 1499985780000 |
Bataatiinha « Citoyen » 1499997180000
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@7205251 @7202274 Dernière modification le 1500058980000 |
Vintage « Consul » 1500030480000
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@7195672 edited |
Map_tohpy « Citoyen » 1500048360000
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@7197160 |
Andrezitow « Citoyen » 1500061380000
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@7206041 |
Pashele « Censeur » 1500161880000
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@7207479 |
Commandantso « Censeur » 1500162420000
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@6774954 |
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@498000 @630059 |
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@4410554 |
Mapcrew « Consul » 1500267540000
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Left as is: @7191012 - Anthonyjones - The cheese part offers no challenge and the build it's a bridge to hole with a ramp up; nothing new. Also a lot of space is unused in the top part. The map is too simple for 2 shamans. @7202645 - Pashele - There is too much unused space and it's tedious to build in general. I recommend you starting over with a new design and don't using a lot of decoration. @7198626 - Tennistete - The same problems of the previous version are still here. As I said, the mech ground isn't the main problem. So many random things seem to be placed in here, such as the mice spawn and some other grounds. @7202010 - Tennistete - Same as above. @4958310 - Donmickey - I found this map ok, but the decoration is totally out of place. Try to make the map nice to look at and I could give it a try. @4955735 - Donmickey - There's no hole. @7152793 - Fosoundkems - If you are going to use anticloud grounds, please use rectangle grounds instead. And the map has a lot of vertical grounds so the build is very tedious, try using less of them. Also the paths end up being a little weird because of the random positioning of some grounds, you should try to think of those when you create a map. @7200154 - Bendittt - You should try to do maps without antigravity because it's a very hard concept to try and fit it on a map. @7204987 - Mousemalik - Too simple for P8 and the map is pretty random. Don't add unnecesary stuff to the map, focus on the build the shamans are going to do. @6737380 - Obsyt - Too simple for P8. Also the grounds in the middle are still a problem for the map, ALL the cheese part in general is weird, change it all. @7205111 - Obsyt - The map is too simple for 2 shamans. There are way too many grounds around, try using less of them and making the build the most important thing. @7205251 - Bataatiinha - This now looks a lot better, but unfortunately is a bit cramped. The planks now are a little out of place so I'd consider removing them and giving more space to the shamans to build in. @7202274 - Bataatiinha - The cloud grounds move a lot when you try to use them as a support to start your build in and the map is in general too open, making it too easy for 2 shamans. @7195672 - V_Ntage - It's so tedious to build in this map because it is so long without any purpose. Use the L tag only if necessary, otherwise avoid using it. Try to think of the build the shamans are going to do, making just long bridges isn't a good thing. @7197160 - Map_Tohpy - Adding wind to a map just to make it harder isn't your best option, because the build ends up being the same as if it didn't have wind so it's annoying to have the wind when its only purpose is to make you fall when building. Think of the build and not too much on how it is done. @7206041 - Andrezitow - Too much unused space and it's horrible to begin a build in a slanted ground. As I said above, try to think on the build and not too much on how it is done. Even without this point, the build is just a bridge with a ramp up, so it is a boring thing. @7207479 - Pashele - The map's design makes it being too simple for a P8. Remeber that when you have portals you should try to think very well if a ground is ok in that place or not, because with them it's pretty easy to avoid a lot of them. @6774954 - Commandantso - Same as above. @498000 - Rikkeshang - The map is too simple for P8. There's a lot of unused space in the top left part of it and the build is just a bridge with a ramp up. If you are going to leeave different paths for the shamans to build in, try to do it in all the map then, since right now it seems to be a little weird. The same thing applies for a single path. @630059 - Rikkeshang - There is a lot of open space for it being hard enough for a P8. @4410554 - Pingouuu - Pretty much all the top parf of the map is unused space since mice can easily go out of their spawn area. Building to the hole gets pretty annoying because of the slanted grounds and not having any support there. Also the decoration seems a little randomly placed, it doesn't really suit with that background. Building to cheese isn't that bad since you can stand in the stone ground and build from there, but even then the build is not fun or enjoyable. P1'ed: @6699989 - Vlump - P8'ed: None Ignored: None Dernière modification le 1500276660000 |
Donmickey « Citoyen » 1500278580000
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@4958310 - Edited @4955735 - Edited |
Tennis « Citoyen » 1500288840000
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@7194502 - edited @7196539 Dernière modification le 1500289080000 |