Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Apollopolo « Censeur » 1470674820000
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@6802840 |
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@4415860 @6726201 Dernière modification le 1470928980000 |
Matheusferei « Citoyen » 1470747060000
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@6136502 @6133865 Dernière modification le 1470815880000 |
Nnaaaaaataaaaan « Citoyen » 1470806280000
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@6806259 |
Hakanwalker « Citoyen » 1470845100000
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@6806359 |
Ilhaqjo « Citoyen » 1471097040000
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@4381798 @4854392 Dernière modification le 1471097100000 |
Iirrcz « Citoyen » 1471106160000
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@6807761 |
Jittercritter « Censeur » 1471135560000
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@6811190 @6812525 |
Mapcrew « Consul » 1471164000000
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Left as is: @6785667 - Omarkrkr - Just a free cheese map until the blocks fall. Then it just requires a straight bridge from the shaman to complete, which is pretty boring. @6070911 - Hybinkunduz - Pretty short gameplay. It's also particularly difficult for the shaman to help mice get to the hole after they've gotten the cheese if they're unable to do it on their own due to the tight gap that needs to be built through. @6104357 - Hybinkunduz - Decent, but not as fun as other maps already in rotation that use the same concept. It seems to go quite slowly, one of the things fun about these maps is how you zoom through the map upon being pushed by a shaman object usually. @6778618 - Ujkos - Still too cramped at the start sadly :/ It is very easy to get trapped under a lot of afk mice. Due to how fast it is to get back to the hole, the ground despawning often doesn't happen until there are only a few mice left. @6786051 - Ujkos - Awfully cramped, particularly at the start, makes it impossible to get into the first hole until afk mice die. @6698226 - Mquk - Gameplay is too short to be much fun, similar to a lot of vanilla maps gameplay wise. @6786260 - Fuzzyfirsdog - The alignment is a bit off, some grounds are further away than their opposites are which leads to the map looking bad aesthetically. The gameplay is okay, but nothing that hasn't been done before countless times, it's also kind of annoying as the shaman to help the mice who are unable to complete it themselves. @6610089 - Obsyt - No risk or anything involved for the mice makes this pretty boring to play on. You basically just run around bored until you get the cheese and back to the hole. @6786513 - Ratufufu - Funny idea, but the balls move too much in normal rooms for anyone to be able to complete it a lot of the time. Lag/bad sync also makes map like this a huge pain, they become even harder to complete than before. @614308 - Viniciusdara - Just ends up being really annoying because of all the mice that get stuck between the cannons and down the bottom. @3039988 - Marllonsilva - The two holes being at the start and on chocolate are really annoying, both get blocked by afks and you have to wait until they afk die to get into the hole no matter how far you are ahead. @6750497 - Extremojuan - Most mice will still need a shaman to complete this map, which is impossible without skills or divine mode. Even then it is difficult due to the small area the cheese is in. The tokens don't really add anything to the map except make mice think they can solo it, ending in even more death. @6762704 - Lzereturn - It's a nice idea, but it is too luck based. In my tests most of the time was just spent wasting for the boxes or the shaman using springs to get mice places. @6787585 - Tioyudis - Quite boring gameplay, mostly just running and walljumping. The only really fun part of the map is the cannon at the end. The use of multiple types of shaman objects is admirable, but it just ends up kind of looking like a mess. @6801049 - Tioyudis - The start is too cramped for the map to be any fun. Soooo many mice just get stuck at the start and it ruins the whole map. @6711291 - Quinzinhojr - Not really that fun just to get stuck in the cobwebs for half the map. There is no point to the top cheese because everyone will already have cheese by the time the shaman builds to it. @6731913 - Hownoobish - Fun idea, not so great in execution. The middle map is pretty fun, but the first and third are quite boring to play on, it is also exceedingly difficult for the shaman to help newer mice when the map keeps changing. @6761350 - Hownoobish - Too difficult for the shaman to help, especially with all of the wind. Newer mice will also be unable to complete this map due to the high wind. @6783552 - Ratttozz - Funny. But it won't work in rotation, after the first time, mice will memorize it and the whole point of the map is ruined - leaving it quite boring to play. @6790534 - F_Ire - Pretty boring gameplay except for the trap, just running and walljumping. @6788783 - Erickindio - More of a P6 map than a P9 map. @6790268 - Rodrigopy - It is unclear that the art will kill the mice, leading to mass death. The map itself is quite boring to begin with, basically requiring a straight bridge by the shaman to complete it. @6511748 - Bataatiinha - This map has already been permed before for 2 months, it hasn't been changed since then. @5990600 - Rdzoze - There is no real way for the shaman to help mice who can't complete this on their own due to lack of space. The map is fun, but it feels more like a P7 map than a P9 map. @6792097 - Pamdecp - It's very difficult to complete this map solo, and it is also annoying to help as the shaman. All of the 10px wide grounds along with the wood make the map look pretty ugly as well. @5899999 - Zombiewd - The hidden grounds mean a lot of mice pile up in the holes and nobody ends up dying, it is decent apart from that, but the lack of risk involved makes it pretty average for a collision map. @5885368 - Sherrwagn - I feel that this map would fit P6 better than P9, it is an interesting idea and fun to play on though. @6792892 - Skittlesuni - Just requires cannons from the shaman and a straight bridge up. It's not bad, but it isn't particularly fun or exciting either. @6780352 - Framnm - The whole map is just exceedingly cramped. Collision maps can be fun sometimes with cramped parts, but when the whole map is cramped it's just really annoying to play. @6794207 - Framnm - The start ends up really cramped, and the chocolate grounds don't help as all of the afk mice get stuck there. @6794005 - Eclairemouse - More of a racing map than a miscellaneous map. It's no fun to help as shaman nor is it any fun to wait around for the shaman to help if the mice are unable to complete it on their own, which will be most mice. @6794392 - Tutyzl - Pretty boring to play on, mostly just running and walljumping. The idea is fine - I like simple maps like this, however it needs to be more fun to play by adding things like cornerjumping for more skilled mice etc. @6795490 - Cassabiel - P5 yes. No reason to have viprin art in a P9 map. @6066428 - Lucasrslv - All of the colours together are quite garish. The map itself isn't particularly fun for a collision map as it requires no risk for mice. @6798885 - +Mistersacri - I'm not sure what this map is trying to accomplish, but it definitely doesn't work in public rooms. Most shamans try for ages to figure out how to build on it then eventually just kill themselves because they can't figure out what to do. @6782394 - Tdpnice - It's certainly better now, but it still has the problem of basically nobody going to the second cheese, it's still fairly useless, I tested it multiple times and only once did someone manage to get to the top cheese. @6801257 - Provincias - Nothing particularly fun about this map compared to many others which use water in similar ways. It's not bad, it just isn't anything special. @4619287 - F_3 - Pretty boring. Just ends up being a walljump map once the ball is pushed away. @6728533 - Grenelle - Similar to the above map. Your maps are fun, you just need to figure out a way to set them apart from other maps and make them special! @6802483 - Guzonaro - Not overly fun, even with the balloons popping @6802840 - Apollopolo - Just a major pain to play. Nobody gets back to the hole because the collision makes it far too difficult. @4415860 - Zlogg - Apart from the boxes there isn't anything particularly fun about this map, and they don't really add much to the gameplay anyway. @6726201 - Zlogg - The grounds coming down is cool, but the map is basically just trampoline jumping the whole time. Not really that fun. @6806259 - J_E - Basically just walljump for the whole map. It's annoying for the shaman to help due to the tight spaces. @6806359 - Louis49 - More like a racing map than a miscellaneous map. There isn't anything about this map that sets it apart from others apart from the tokens, which are pretty easy to avoid. @4854392 - Ilhaqjo - Hardly any gameplay, you just run until you hit lava then run back, which isn't particularly fun. @6807761 - Iirrcz - It is basically impossible to get back up the spinning wood in a normal room so it just ends up being a walljump map. @6811190 - King_Louie - More like a shaman (P4) map than a miscellaneous (P9) map. @6812525 - King_Louie - Too many mice will die with no way for the shaman to help them. P1'ed: @3430068 - F_Ire - Pretty fun to race on, but it isn't really anything special and there isn't much room for the shaman to help anyone. @3381874 - Erickindio - Fun, but it's annoying to help as the shaman and a lot of mice can't complete it on their own. @6789146 - Celeius - Hilarious map, but it will be ruined if it is in the rotation as a permanent map due to people seeing it regularly. Once you get past the humour there isn't much left to the map. @4998277 - Gobbek - Fun, but the gameplay will get too repetitive for a higher perm. @6777531 - Tdpnice - Fun for a collision map, but it is kind of annoying in places. @6726790 - Grenelle - Pretty fun, but there are already maps like this in rotation. @4381798 - Ilhaqjo - Pretty fun but there is nothing new or special about this map. Will be discussed: @6509963 - Obsyt - Ignored: @6136502 - Matheusferei - Blacklisted @6133865 - Matheusferei - Blacklisted Dernière modification le 1471313820000 |
Alsalam_alaikum « Citoyen » 1471317660000
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@6830037 @6829554 Dernière modification le 1472046660000 |
Extremojuan « Citoyen » 1471347660000
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@6750497 nerfed but obj limit maximized |
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@6824544 Dernière modification le 1471755360000 |
Pamdecp « Censeur » 1471365660000
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@6738741 Dernière modification le 1472248800000 |
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@6644226 @2517620 Dernière modification le 1472683020000 |
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@6778618-Edited-the earth ground despawns faster @6831657-Edited Both collision Dernière modification le 1472139600000 |
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@6662582 @6668317 |
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@6753561 @6753567 |
Cataalinaw « Citoyen » 1471659660000
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@6822435 |
Hownoobish « Citoyen » 1471671120000
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@6762706 @6738346 Dernière modification le 1472379120000 |
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@4821450 @4821451 Dernière modification le 1471758480000 |