Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Antoni0 « Citoyen » 1665760140000
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@7917976 Dernière modification le 1668782760000 |
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@7918732 mapa de #batata |
Zaturapro « Citoyen » 1667241240000
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@7919249 |
Bautipro « Censeur » 1667270640000
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@7743330 @7769502 @7793137 Dernière modification le 1671340800000 |
Eremia « Censeur » 1669590900000
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IMPORTANT! From this point onwards, the submission limit for Mechanism (P6) will be 4 maps. Any submission containing more than this amount will be automatically ignored. |
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@7548557 @7495519 @7614795 @7708393 Dernière modification le 1669759380000 |
Pamdecp « Censeur » 1671382680000
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Left as is: @7917183 - Fakedoaero#0000 @5354732 - Fakedoaero#0000 @7917312 - Khangaroo#7050 @7917976 - Antoni0#8587 @7918732 - Tavin#7572 @7919249 - Zaturapro#8143 @7743330 - Bautipro#5357 - I really like the concept but I think the map would be way better with less floors and with some teleporting grounds before the holes as well. Don't hesitate to sent me a PM if you need any further explanation. @7769502 - Bautipro#5357 - Nice looking map but mech is kinda too simple for P6 and the layout is not so good. Everything is pretty clustered and the sham can't help properly. @7793137 - Bautipro#5357 - Okayish map but the floor at the bottom disappears at some point for some unknown reason. Also the choice of colours is pretty unsettling. If you have a mech that's based on coloured grounds, don't use the same colour for something that's totally unrelated (here the dynamic platforms and the treadmills). @7548557 - Keyx#0000 @7495519 - Keyx#0000 @7614795 - Keyx#0000 - This stuff have been tried many times before and as much as I like the idea, it's not possible yet to make teleporting grounds that work 100% of the time, so sometimes you bounce on them and you just die. @7708393 - Keyx#0000 P1'ed: None Will be discussed: None Ignored: None Dernière modification le 1671384780000 |
Pagoda « Citoyen » 1671451380000
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Hi please could you verify my new Mechanism map. Map code: @7923195 It is possible to solo the map, but you must be careful not to get stuck in the water. If you do get stuck in the water, then you can wait for shaman to help you. Please enjoy! Thank you |
Pagoda « Citoyen » 1671475980000
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Hey I updated the map a tiny bit so I'd like to submit that instead: Map code: @7923285 It's the same map but I made the rotation fixed on one part of the mechanism which will make it more stable. It is stable enough anyway but depending on the amount of lag it will look a bit more wild so that's a bit better now. |
Pagoda « Citoyen » 1671571980000
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Sorry for being frustrating but I updated it one more time. I will shut up after this @7923344 Now the anvil starts at the side so it will have more momentum when the map begins |
Kevinuwu 1671683340000
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[Modéré par Pamdecp] |
Zaturapro « Citoyen » 1672177680000
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@7923759 |
Mousechris « Censeur » 1672424160000
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@7923961 While the map doesn't seem like a typical P6, this entire map, was made with the purpose in mind of being able to fit within a QR Code, coming out to 2940 bytes of data just shy of what's the limit, it took an extreme effort to condense everything down so that it could have a working QR Code, inside a QR Code, inside another QR code, all within an XML that literally just is a QR code. So you're LITERALLY playing INSIDE a QR card, and no not the one inside the map, but the map ITSELF is a QR code, which has a QR code, that takes you to a meme that has a QR code inside it, that takes you to the most wonderful place in the game. It's weird I know, maybe P9 would be better, at least P1, but this is DEFINITELY, a map to be remembered, idk to me, it feels like a mech map given what's going on, like I literally had to HAND COMPRESS the XML, because I needed to use tricks only I know to get it even further down. If you want to see the QR code of the map itself, go here. Bare in mind though you will need an extremely HD camera, or just use https://zxing.org/w/decode.jspx to decorde the QR code from your computer. I don't really care if the map gets permed or not tbh but I just had to show off this awesome map. |
Pagoda « Citoyen » 1672736940000
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@7924214 This map is my second submission to P6. It is intended to be soloable, and it is quite simple to do, but it might not be obvious how to do it. I made an alternative version with features to catch the noob mice, but I lost the XML. Oh well, if it's such a big issue then I don't mind too much if it has a shaman in it. Is it possible to have a P6 map without shaman? If my map is verified, ideally that would be the case. |
Pagoda « Citoyen » 1672740780000
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@7924221 This is my 3rd submission. This map is based on peace and goodwill between mice. Again, I would prefer it if there was no shaman (if it gets verified), and it would be kind of awkward for the shaman anyway. Originally it was easier to do but because of object restraints, I had to get rid of certain aspects. |
Pagoda « Citoyen » 1672849740000
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@7924315 Fourth submission |
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@7666481 |
Bautipro « Censeur » 1673206500000
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@7743330 - edited |
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@7924703 |
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@7650499 |