Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
Mousemalik « Citoyen » 1500295680000
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@7204987 |
Tucancitto « Citoyen » 1500307140000
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@7207930 |
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@5950787 @5950850 Dernière modification le 1500318120000 |
Bataatiinha « Citoyen » 1500319800000
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@7205251 |
Bendittt « Citoyen » 1500321900000
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@7200154 - major edit |
Commandantso « Censeur » 1500335160000
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@7208738 |
Censere « Consul » 1500358200000
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@6924721 |
Unidentified « Citoyen » 1500394080000
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@7210308 |
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@7198299 @6991263 |
Velocimantfm « Citoyen » 1500404940000
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@7210565 |
Kvsza 1500460680000
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[Modéré par Wangan, raison : Mass spam] |
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@6979473 was in disc |
Thekingwys « Citoyen » 1500485940000
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@7211560 |
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@7211759 |
Viniciusdara « Consul » 1500566760000
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@1006122 |
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@4335458 |
Vintage « Consul » 1500583380000
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@7212994 |
Mapcrew « Consul » 1500599820000
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Left as is: @7194502 - Tennistete - The design of the map is pretty random. The boxes are useless for the build and the hole part is just a ramp up. Also there are a lot of grounds in the map that make no sense since you are giving the shamans a lot of paths. @7196539 - Tennistete - Why is there wind? I don't see its purpose. Adding wind to a simple map just to make it harder isn't a great idea, you should make the build more challenging by the design of the map and plan it before making the map, not like this. Also the cloud grounds make the build so annoying, rather than being nice obstacles. @7204987 - Mousemalik - First of all, this map is visually ugly, you should try to use just one background. Then, the build is just a bridge with 2 ramps up to the cheese/hole, so it's just very boring and a little annoying due to the cloud in the middle of the map. Also the cloud grounds on the hole and the cheese make no sense being there, they don't contribute at all to a good challenge since they can be easily avoided. You should try something different than just bridges as a build and adding challenges that truly affect it. @7207930 - Tucancitto - The map is too simple for 2 shamans and it's so tedious to start a build in the cheese since the only supports you have are 2 slanted ice grounds, shamans need some safe place to build! You should make the build the main challenge of the map, not how you make it. Also try to not make cramped spaces to build, it'll end up being boring instead of challenging. @5950850 - Maxislow - When you build in this map you're just making ramps up, try not to add so many vertical grounds, and why is there a cloud next to the cheese? Also you feel a little spaceless when you build for mice-to-cheese. @7205251 - Bataatiinha - The map is still somewhat cramped in the cheese part, you should try some horizontal scroll and see how it turns out (and try it with less decoration please). @7200154 - Bendittt - Too many concepts used at once in this map, try to focus just one one thing at a time. @7208738 - Commandantso - Very simple for P8 and way too much unused space. @6924721 - Drescen - I don't see a good reason for the map having 2 different cheeses like that. Also, you can glitch the map if you add a b plank to the ice ground where the rectangle ground is, and if you add it to the wood ground then the mech doesn't make any difference as if it wasn't there. @7210308 - Claudaripper - The map is so confusing. @7198299 - V_21 - Too many random grounds in the map, such as the ones above mice spawn. Also the anticloud grounds aren't really needed in this map, are they? Also the decoration is a little weird. Probably if you change that and center the map a little it could be fine for P1. @6991263 - V_21 - The map is too random and a bit confusing since you can anchor things in some grounds and not in others. Also I can't see any good purpose for the cloud being there yet. Besides that, the build is just a few ramps up, so it is a little boring. @7210565 - Velocimantfm - So many random grounds, the build makes no sense when done, it's very different in all the map. You should try a design that fits the entire map and not only adding random stuff, since that just make the map tedious to build in (such as the could on the cheese). @6979473 - Mquk - I loved this map, unfortunately mice can solo it. Try to fix that and it would probably be fine for P8. @7211560 - Snkwex - Cheese is a little cramped and the water ground is so unnecessary, it's just there to make your life harder. I recommend you focusing on how will the build end up being rather than you adding random things to make just one step harder. @7211759 - Rkubi - Nothing outstanding in here. The could grounds make it tedious to build in rather than challenging, and the build it's a bridge anyway so it's boring. @4335458 - Rikkeshang - The map seems a little simple for P8. Also the tokens are totally useless in here, you could use ice grounds instead and it would be the same. The cloud grounds are a little random too, they are just annoying for the build. @1006122 - Viniciusdara - Although I personally loved the map, it is true that it's a bit tedious to be shaman in here since usually they get overwhelmed by getting rid of the chocolate planks to afterwards needing to do a build too. You could try to make the map shorter and more enjoyable for them. P1'ed: @4958310 - Donmickey - @4955735 - Donmickey - @5950787 - Maxislow - @7212994 - V_Ntage - P8'ed: None Ignored: None Dernière modification le 1500742440000 |
Manupr « Citoyen » 1500749100000
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@7215023 |
Tucancitto « Citoyen » 1500749580000
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@7207930 - I edited my map but I don't know if is good for P8 or for P4. |