Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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@6417589 edit |
Joeprooxxdd « Citoyen » 1457312700000
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@6566988 @6569802 Dernière modification le 1457494980000 |
Lmaisoutro « Citoyen » 1457332380000
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Dollyblue « Citoyen » 1457370720000
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Aviener « Citoyen » 1457453160000
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Mapcrew « Consul » 1457495700000
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Left as is: @6548098 - Julianlpp - There is no gameplay in this map, it just requires two portals placed by the shaman. Art maps still need good gameplay for the shaman and/or mice. @6508347 - Naathyjiji - The art is cute, but there is no real gameplay. For the shaman, they just have to build a straight bridge across to the cheese, and then another straight plank up to the hole. If you want the shaman to build, try to make the build required more creative. @6507275 - Naathyjiji - A nice idea with the art, and it's at least decently challenging for a shaman. It needs some refining though, you can certainly improve the art, and make the grounds more symmetrical with one another to make the map look overall better. @6507343 - Kaxisto - The art is cute, but the gameplay isn't. Try making it more fun to play on rather than just focusing on the art. @6496379 - Kaxisto - Again, there is no real gameplay. The art is cute, but the shaman just builds straight up to the cheese. Cute art alone is not enough for a P5 map. @6528739 - Egarrido - The map is fun and the art is good. However, it's really not obvious that the hands are able to be moved through, which will make mice question what is and isn't solid throughout the rest of the map. @5759234 - Egarrido - I really like the idea with the shaman cannoning the curtain to heat up the room! However I think the art could use a bit more work, with some work it could be a great map! @6548955 - Demonicgirll - Your art is cute, but simply walljumping over the art is not very fun. There are already so many art maps that utilize that, so try to add more creative obstacles to make the map more fun for the mice! @6548942 - Milley - The art is cool, but it is really unclear where the grounds start and end, which makes it difficult for mice to play on. @6549287 - Fizh1999 - It's really unclear which parts of the map are solid and which are not. The cheese is also really randomly placed, which makes it unappealing to look at. @6515334 - Lzereturn - It isn't particularly obvious what is solid and what isn't. The whole part in the center bottom of the map without gameplay will just be a glaring open space where mice will barely go. While plenty of maps have spaces without gameplay, they usually don't have art in those spaces, which is what makes this seem so obvious. @6550077 - Darmell - The art is really cute, but the gameplay isn't quite there yet. It would be more interesting if you had to jump on the ducks, or you'd die in the water with the cheese. It needs more improvements than just that to the gameplay to be considered though. @6549634 - Mokkiemonsta - I like the idea, but the gameplay is lacking, just bouncing straight across the map is no fun for either the shaman or mouse. Try adding more obstacles and making the art more detailed and it could be really fun! @6547785 - +Mistersacri - Both the art and the gameplay are really good! The penguin's eyes just look pretty weird and seem worse than the art on the rest of the map, try making the eyes look a bit better. @6551368 - Gobbek - The idea is really cool, but it doesn't require much gameplay. It's also not clear which parts of the tree are solid, since some branches are and some aren't. @6520245 - Andrelionte - The colours are really really close to one another. It makes it really difficult for mice to tell where they're going and just becomes a confusing mess. I understand what you're trying to go for, but I think you could make it look just as good even with colours that aren't so close to one another. @6544810 - Kanetaum - I like the colour combination, but just a word does not make art. It also lacks in the gameplay component, simply requiring the mice to walljump over and back. @6553525 - Kevinansaldi - It's pretty, but there is no real gameplay to speak of. I'm sure you could use the same idea to make a map with better gameplay if you tried! @6554183 - Edperta - This isn't really art, it's just a logo(?) and doesn't look good. Gameplay wise, it also requires the shaman to do things like build in tight spaces, which is a huge pain. @6529351 - Bequerr - It's fun, but the quality of art isn't good enough to make up for the poor gameplay. The shaman just has to place two planks and the map is over. @6554463 - Mejditop - You have an interesting idea, but the art simply isn't good enough. You need to add a lot more detail for it to be considered. As well as that, gameplay where the mice just walljump over the art is boring and outdated. @6547541 - Oored - I like the green bubbles, but you've used them in a way that makes the map really boring. You could, for example, make an obstacle course out of the bubbles rather than simply making the mice walljump around them, which is a really outdated gameplay element in art maps these days. @6135738 - Tunezx - The art just isn't quite there. It's okay that you're going for a pixel art kind of thing, but the art still needs more detail than it has to look good. Gameplay wise it's not bad, I like the ability to bounce on the cat at the start. @6555796 - Leafinnjake - The art is cute, but not cute enough to justify the poor gameplay. Simply walljumping over art is boring for the mice due to how much it has been overused in the past. There are plenty of ways to make a map more interesting than just making mice walljump, try experimenting! @6555940 - Andrelionte - Even though you have the balls, it's still really hard to tell what is solid and what isn't. Generally if two blocks on an art map are the same colour and one is solid, the average mouse will assume the other is too. That is not the case on this map, and it makes the map very confusing, even with the balls to show where to go. @6557181 - Yoratonmayor - The art isn't anything great, and the gameplay is lacking. You can use the same idea, but put more detail into the art and more thought into how the map plays out and it could be good! @3843924 - Lucasrslv - I like the art, but there are a lot of gameplay issues. Firstly, it's really unclear that you can't just walk past the cheese and to the hole due to the fact that you've just shoved a cloud ground behind a cloud to show it. As well as that, you have one purple ground that is bouncy and one that isn't, having two grounds of the same colour with different properties is really confusing for the mice. @6474588 - Bataatiinha - The idea is really neat, but it's really difficult for less experienced mice to get up at the start. As well as that, the start is a really tight space, so without balloons/springs it's near impossible for the shaman to help them escape. @6559274 - M0use1 - Honestly, art using default grounds is quite outdated. It's really difficult to make something look good using only the default grounds, and unfortunately you didn't succeed. I'd recommend using differing coloured grounds, or looking into Viprin's Drawing Editor if you would like to make art maps in the future. @6556301 - Obsyt - The map is just walljumping, which gets boring. The art unfortunately isn't good enough to make up for the boring gameplay. @6535013 - Obsyt - The gameplay is more fun on this map than your other one, but the art just isn't quite up to scratch. You need to add a lot more detail to the art rather than just making it a lot of squares and rectangles representing a person. @6558252 - Leafinnjake - The art is really cute, I especially love the raindrops. If you just made the gameplay a bit more fun it could be a really good map! Simply walljumping and a tramp aren't good enough gameplay wise. @4903537 - Picapauui - This is a really good map, but there is waaay too much lag, mice didn't start until 5-10 seconds after the map did. If you can fix the lag issue, it's worth resubmitting. @3877421 - Kittyasd - The gameplay is fun, and the zombie is well done. But I think the cave could use more work, and also maybe make the way back to the hole a bit easier, it's kind of difficult at the moment. @6563413 - Gargus - The gameplay isn't really fun, a lot of mice won't understand how to get out of the bubble. The art isn't good enough to overlook the poor gameplay . @4783637 - Majestik - There just isn't enough art. Especially if you're trying to emulate Doodle Jump - There is usually a lot more on the screen than this. The art you have on the map is cute though! If you can make it better gameplay wise and by adding some more art it could be really good! @6564770 - Gugylu - The art just isn't very good, it needs to be more even, and have more detail. The gameplay is also lacking in that it only requires walljumping back and forth from cheese to hole. @6537058 - Vedae - The Glaceon is really cute, but the gameplay elements on the left and right are not very appealing. I personally think that an all ice map would match Glaceon more, and also make the map look a lot better. The gameplay needs some work though, so just changing all the grounds to ice won't be enough. @6545242 - Danielaviad - Gameplay is far too simple, even if it is difficult, the fact that the mice just have to walljump back and forth makes the map really boring to play. The art is cute, but I'm sure you could put the molerat in a more exotic environment to improve the gameplay. @6565752 - Jacobzinho - The art and gameplay are both good. There is a bit too much lag though, resubmit if you can reduce it a bit. @6536205 - Tigropod - It's a very interesting abstract art style, but unfortunately that makes it really difficult to tell what sorts of grounds are where. @6417589 - L0ngx - The gameplay isn't particularly fun, it simply revolves around bouncing on tramps. The art isn't good enough to make up for the poor gameplay. @4900016 - Lmaisoutro - The art in the center of the map is good, but the background and other aspects of the map make it kind of an eyesore. The gameplay is quite bland too, requiring mice simply to bounce on tramps or walljump. @6510089 - Forvabraday - The art isn't really that good, and the gameplay is just walljumping from one side to the other. @2585114 - Dollyblue - Gameplay is okay but nothing special, the art isn't good enough to make up for said gameplay. @6548891 - Aviener - Both the gameplay and art are fine, they just don't meet the standards of a perm map. Try adding more detail to the art, and making more interesting obstacles for the mice than just bouncing on tramp grounds. P1'ed: @6566988 - Joeprooxxdd - Gameplay and art are both good. Just not really special enough for anything higher than P1. There are a lot of Pokemon maps with far better gameplay. @6569802 - Joeprooxxdd - Art is really cute, but again, the gameplay needs a bit of work to make the map more fun for the mice to complete. Will be discussed: @6549101 - Darmell - There isn't really any gameplay to speak of except walljumping. The art is fantastic though. @6556795 - Celeius - The gameplay is fun to race on, with a few different ways to get ahead of less experienced mice. The art is good too. Might look nicer with a different background, but it will be discussed. @1759620 - Jacobzinho - Really cute, could be a good easter map. Ignored: None Dernière modification le 1457517840000 |
Cheeseofmine « Citoyen » 1457525460000
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M0use1 « Citoyen » 1457542560000
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Corncycle « Citoyen » 1457564220000
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Resourc « Citoyen » 1457569800000
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@6249999 @6556994 |
Lovenmiice « Citoyen » 1457579400000
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@6537058 - Changed the map to all ice/changed gameplay. @6571150 |
Cyclone « Citoyen » 1457587080000
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@6566521 @6515334 - I tried Put something , More Where Has No Place for accepting p1 ^^ Dernière modification le 1457647020000 |
Datmilo « Citoyen » 1457650740000
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Darmell « Citoyen » 1457651760000
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Noooooooorr « Censeur » 1457687760000
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Naathyjiji « Citoyen » 1457805900000
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@6496379 @6507343 edit Dernière modification le 1457992500000 |