Rotação Oficial - P6 - Mecanismoالدوران الرسمي - P6 - الآليات والميكانيكيا 公式カテゴリー - P6 - メカニズム Official Rotation - P6 - MechanismRotazione Ufficiale - P6 - MeccanicoRotation Officielle - P6 - MécanismeOficjalna Rotacja - P6 - MechanicznePálya Körforgás - P6 - MechanikusRotația Oficială - P6 - MecanismRotación Oficial - P6 - MecanismoResmi Rotasyon - P6 - MekanizmaOfficiële Rotatie - P6 - Mechaniek |
Antoni0 « Citoyen » 1674928260000
| 0 | ||
@7923930 |
Fakedoaero « Citoyen » 1676005560000
| 0 | ||
@5463924 |
Antoni0 « Citoyen » 1676213100000
| 0 | ||
@7912852 |
Look991 « Citoyen » 1676225880000
| 0 | ||
@7926956 @7926957 |
Look991 « Citoyen » 1676507100000
| 0 | ||
@7927214 - Took hours to make, no shaman needed as the mice just have to stand together on the keys. However, it is possible to deal with the mechanism alone. |
Mapcrew « Consul » 1677038100000
| 0 | ||
Left as is: @7923759 - Zaturapro#8143 - This is a very old type of "mechanism" and it doesn't bring anything new for the map itself and neither was worked in a different way than in the past. Also, its layout and design aren't good at all, once it is misaligned and it lacks some decorations, colors, etc. Last but not least, this type of mechanism is susceptible to bug and break easily with shaman objects or throwable consumables that collide with grounds or it just breaks by itself. @7923961 - Mousechris#0000 - I see your effort and the idea is pretty cool, as well as the meme that is linked to the QR Code, but it doesn't fit P6 as you mentioned before. I won't make it P1 because of its poor gameplay. @7743330 - Bautipro#5357 - First of all, the mechanism is unstable. Secondly, the map is lucky based, depending on the platform you spawned, which I really dislike. Thirdly, once you play on it, you're going to figure out how it works and then memorize where the wood grounds will appear, which is not cool, once it's going to give the player an unfair advantage. @7923930 - Antoni0#8587 - The idea is interesting, however, it wasn't well executed. The mechanism is unstable. I'd find a way to fix it and add different paths to follow or even shortcuts on this map to make it more enjoyable. In addition to this, the trampoline grounds might go under the sand grounds and it doesn't allow the players to jump on it, depending on the weight above it, which makes it frustrating. Once you fix it, submit it again! @5463924 - Fakedoaero#0000 - This map is broken, please, fix it and submit again. @7912852 - Antoni0#8587 - This map is repetitive, lucky based and boring. @7926956 - Look991#0000 - Please, submit this map for the art (P5) category, @7926957 - Look991#0000 - This map leads to the mass death, which is not allowed according to the map making rules. Please, avoid this type of map, it is irritating for both the players who want to gather their cheese and for the shaman who is going to lose their saves. P22. @7927214 - Look991#0000 - Neither I and nor the players in the rooms I tested understood this map. It is very confusing and the gameplay is poor, in the end, the shaman will manage to build a ramp up to the cheese or just spawn a few balloons. P1'ed: @7666481 - Sin#9948 - Simple but fun and also challenging for the players who want to gather the first place. At the same time, it's a bit hard for the new players, who will need the shaman's help (but can also wait until the bottom hole and cheese aren't unlocked) . Fits P1 perfectly! @7924703 - Sin#9948 - This map brings me back to 2011-2012 mechanism maps, definitely an "old school" P6 map. It plays fine and even has a shortcut on it, I really enjoyed it! Despite I liked the map, in general, it is very empty and the gameplay is poor in comparison to the standards we have nowadays. P1 will do! @7650499 - Sin#9948 - Despite being repetitive due to the button mechanism, this map plays well and it is very enjoyable! Will be discussed: None Ignored: @7923195 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) @7923285 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) @7923344 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) @7924214 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) @7924221 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) @7924315 - Pagoda#4165 - Posted more than 4 maps (#2808, #2809, #2810, #2814, #2815, #2816) Dernière modification le 1677042600000 |
Antoni0 « Citoyen » 1677086760000
| 0 | ||
@7923930 edited (fixed) Dernière modification le 1680292380000 |
Meliora « Citoyen » 1677183300000
| 1 | ||
@4054733 @2670201 Dernière modification le 1678806960000 |
Mmmmmmmmmmmmmmm « Citoyen » 1678035900000
| 0 | ||
@7925288 |
Look991 « Citoyen » 1678318020000
| 0 | ||
@7926951 |
Refused « Censeur » 1679954280000
| 0 | ||
@7700012 @7700015 @7700065 @7700066 Dernière modification le 1680576300000 |
Souris_2219c « Citoyen » 1680972840000
| 0 | ||
@7929714 |
Sewdycreatooor « Citoyen » 1681935120000
| 0 | ||
@7636989 |
Megaruspop63 « Citoyen » 1682256300000
| 0 | ||
@7931237 Dernière modification le 1682256360000 |
Megaruspop63 « Citoyen » 1682256420000
| 0 | ||
@7931237 |
Bautipro « Censeur » 1683150720000
| 0 | ||
@7743330 - edited |
Bataatiinha « Citoyen » 1683468660000
| 0 | ||
@6549484 |
Bautipro « Censeur » 1683842040000
| 0 | ||
@7743330 fixed i think |