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Map Editor Q&A
Haruhitastic
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#2841
  0
Topic-213506
Mikuhl
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#2842
  0
Haruhitastic a dit :
Topic-213506

Just thought about that, THANKS!
Raaaaaar
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#2843
  0
How to make a background of whole thing different color? not like rectangle = blue, cover background, but like my friends map had a red tinge to it. please tell me how?
Rudepik
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#2844
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The red tint is done by adding a colored joint with lesser opacity over where you want the tinge (if using viprins tool then smaller alpha).
Papero
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#2845
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Rudepik a dit :
The red tint is done by adding a colored joint with lesser opacity over where you want the tinge (if using viprins tool then smaller alpha).

id like to add this though a nice effect usually it induces quite a bit of lag.
Raaaaaar
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#2846
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Rudepik a dit :
The red tint is done by adding a colored joint with lesser opacity over where you want the tinge (if using viprins tool then smaller alpha).

hm, that hasnt helped. he got the tint over everything, including grounds and objects. pm me; ill show you an example (his map)
Abdeltif
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#2847
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How can i make a dynamic ground rotate for ever without anchoring it ?
Championrs
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#2848
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Abdeltif a dit :
How can i make a dynamic ground rotate for ever without anchoring it ?

Yes. Link grounds.
Raaaaaar a dit :
hm, that hasnt helped. he got the tint over everything, including grounds and objects. pm me; ill show you an example (his map)

Ill make u an example.
@4225547
XML a dit :
<C><P Ca="" /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="800" H="42" X="400" Y="391" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="40" H="111" X="344" Y="200" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="40" H="111" X="449" Y="201" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="40" H="30" X="257" Y="293" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="40" H="30" X="535" Y="288" T="6" /><S P="0,0,0.3,0.2,0,0,0,0" L="320" H="40" X="396" Y="321" T="6" /></S><D /><O /><L><JD P2="343,504" c="ff0000,250,0.41,1" P1="346,-61" /><JD P2="93,502" c="ff0000,250,0.41,1" P1="96,-63" /><JD P2="843,436" c="000dff,250,0.41,1" P1="846,-129" /><JD P2="593,473" c="000dff,250,0.41,1" P1="596,-92" /><L /></L></Z></C>
Abdeltif
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#2849
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Championrs a dit :
Yes. Link grounds.

Ill make u an example.
@4225547

An example of linking grounds -.-
Lightningwx
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#2850
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How to make a up and down elavator?
Abdeltif
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#2851
  0
Like this ?
a dit :
<C><P /><Z><S><S c="4" L="104" H="10" X="51" Y="74" T="0" P="1,0,0.3,0.2,0,0,0,0" /><S L="113" H="10" X="320" Y="259" T="0" P="1,0,0.3,0.2,0,1,0,0" /><S c="4" L="425" H="10" X="185" Y="166" T="8" P="1,0,0.3,0.2,27,0,0,0" /><S L="29" H="3000" X="250" Y="253" T="8" P="0,0,0.3,0.2,0,0,0,0" /><S L="25" H="3000" X="392" Y="253" T="8" P="0,0,0.3,0.2,0,0,0,0" /><S L="200" H="14" X="504" Y="260" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="200" X="505" H="14" Y="383" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D><DS Y="239" X="449" /><F Y="248" X="586" /><T Y="376" X="586" /></D><O><O C="14" Y="74" P="0" X="4" /><O C="14" Y="260" P="0" X="367" /><O C="13" Y="75" P="0" X="49" /></O></Z></C>

.
Mistralmouse
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#2852
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How do you change the limit of grounds/items?
Rudepik
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#2853
  0
You cant
Chimerical
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#2854
  0
Alright I have no idea where this should be posted but I'm assuming here is ok.

I'd like to know if it's possible to delete a permanent map. I made a bootcamp map way back in 2010, and realized its difficulty level is extremely subpar to bc's nowadays. Do I have to contact an administrator about this?
Papero
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#2855
  0
Primeside a dit :
Alright I have no idea where this should be posted but I'm assuming here is ok.

I'd like to know if it's possible to delete a permanent map. I made a bootcamp map way back in 2010, and realized its difficulty level is extremely subpar to bc's nowadays. Do I have to contact an administrator about this?

Contact a mapcrew.

Raaaaaar a dit :
hm, that hasnt helped. he got the tint over everything, including grounds and objects. pm me; ill show you an example (his map)

Foreground the lines.
add alpha/transparency to them (if you use viprins drawing editor)

I'd like to add a question of my own.
Do maps in the P2 category still exsist? *i know they arent in rotation*
Mousechris
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#2856
  0
Paperonaruto a dit :
Contact a mapcrew.
Foreground the lines.
add alpha/transparency to them (if you use viprins drawing editor)

I'd like to add a question of my own.
Do maps in the P2 category still exsist? *i know they arent in rotation*

P2 still exist from what I know, unless tig compleately removed the coding for it, as for if maps still exist in P2, not sure, I think survivor had maps as P2 for a given time, still not sure, if you search up P2 on CFM you'l see that P1 maps are now suddenly showing as P2, so even that's strange, all I can say is it's currently unknown, unless mapcrew/mods have the ability too find out the real number of P2 maps
Papero
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#2857
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Mousechris a dit :
P2 still exist from what I know, unless tig compleately removed the coding for it, as for if maps still exist in P2, not sure, I think survivor had maps as P2 for a given time, still not sure, if you search up P2 on CFM you'l see that P1 maps are now suddenly showing as P2, so even that's strange, all I can say is it's currently unknown, unless mapcrew/mods have the ability too find out the real number of P2 maps

i think cfm can provide the real number of p2 maps but its listings dont work properly for what the maps are.
Barrydarsow
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#2858
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P2 maps still exist and still have the icon, but they aren't in any rotation.
Championrs
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#2859
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Barrydarsow a dit :
P2 maps still exist and still have the icon, but they aren't in any rotation.

Could you show me an example of a P2 map? I wanna see the logo.
Barrydarsow
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#2860
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It looks the same as P9 but with a glow.
http://i.imgur.com/vaX856z.png
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