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Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen
Diiaspro
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#2841
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@6477806
Tdft
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#2842
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@6846748
Nitenrock
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#2843
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Collision
@6729604
Mousezxcvbn
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@6847796
Obsyt
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@6395239
Tdpnice
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#2847
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Removed, sorry

Dernière modification le 1473061260000
Alsalam_alaikum
« Citoyen »
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    • Alsalam_alaikum#5209
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#2848
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@6847855
Transqwez
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#2849
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@6650942
@6648436
Pamdecp
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#2850
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@6738741
@6846774
Lymero
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@6848816
Leetinsanity
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#2852
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Left as is:
@6824713 - Andrelionte - In my honest opinion, this would be suited more for P6 than for P9. The map doesn't really do anything that a lot of other mech maps don't already, apart from the use of shaman objects instead of grounds which is a gimmick at best.
@6676997 - Mquk - The lava is pretty glitchy and mice can just end up anywhere, or even dying. It's a nice idea, but the lava glitches too much to be considered.
@776817 - Itookajo - There is already another map like this in rotation, and there isn't anything particularly fun about it. It's basically just climbing boxes and/or waiting for the shaman to build to the cheese once the boxes are knocked off.
@5573651 - Paradoxxoo - Most mice don't understand trampolines well enough to make use of them in this map, it is also basically a single plank solution for the shaman, which will end up faster than mice who want to "pro" the map.
@6846306 - Lymero - Involves very little actual gameplay, it will also lead to mass death which the shaman will be unable to do much about because mice will just jump into the rotating plank as soon as the round starts.
@6839867 - Tennistete - There is already a map in rotation where the cheese runs away from you. I think it's gimmicky enough that more than one of them is unneeded. Even despite that, the gameplay isn't the best, just wall jumping and getting pushed up water isn't anything particularly fun or exciting.
@6477806 - Diiaspro - The tramps are very easy to block making it very difficult and annoying to complete, even with collision.
@6846748 - Tdft - There isn't really any easy way for the shaman to help mice, and mice don't really need any help in the first place due to the easiness of the map. This would probably be better suited as a P7 submission. I wouldn't accept it there either though, the use of tramps and ice is fairly common and boring and the only thing that sets it apart is the cobwebs.
@6729604 - Nitenrock - Too long and frustrating to be a collision map, it is also very difficult to even get to the cheese.
@6847796 - Mousezxcvbn - Short and pretty boring gameplay, common of many other maps. I don't really get why you added a random UFO to the map either, it does nothing to the gameplay and this isn't an art map.
@6395239 - Obsyt - It's a nice idea but the moving grounds just do not work at all except for the sync. Nearly all of the mice will just have to revolve on the collision to get the cheese.
@6847855 - Fuzzyfirsdog - It's a decent map, but it in no way requires shaman assistance, except maybe for the start. In the few parts that newer mice may need assistance from the shaman there is no room for them to build effectively, such as building to the hole, which is difficult due to the small gape leading up to it.
@6650942 - Transqwez - Coming down from the cheese kind of ruins the flow of the map because of how much it slows you down. The rest of the map is more like a racing map than anything else, but the cheese part just ruins the fun of it.
@6648436 - Transqwez - Most mice will fail the lava obstacle, and the shaman can't really build below it either. The rest of the map is pretty boring and doesn't require much skill on the part of the shaman or the mice, I don't think the tramp works as you intended it to.
@6846774 - Pamdecp - This map just leads to mass death due to the huge hole at the bottom of the map and because the average mice really has no clue how to do this map at all. The length of the map makes it even more confusing than it originally is, which is already quite a bit.
@6848816 - Lymero - Pretty boring use of springs, and having to wait for the shaman if you screw them up is just boring.


P1'ed:
@6824424 - Tdft - Pretty fun, but I don't think most people will agree x) walljumping on cobwebs isn't the most fun for a lot of people, and if you realise that the cobwebs are easier than wj it can get pretty boring.
@6738741 - Pamdecp - Decent but the ending is just automatic, and the rest of the map is quite unoriginal. The despawning ice ground is the best part of the map, I like how you give a way for those without soulmates to complete the map without the shaman.


Will be discussed:
None


Ignored:
None

Dernière modification le 1473218220000
Syrius
« Consul »
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    • Syrius#8114
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#2853
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@6839899
Evancal
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#2854
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@6851699
@6285734

Dernière modification le 1473434160000
Fram
« Citoyen »
1473258420000
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#2855
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@2517620 - portal
Oqualiptus
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#2856
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@6852421
Tdft
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#2857
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@4293877
Jr4t
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#2858
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@6852925
Groseille
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#2859
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@6852214
@6493234
Ujkos
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#2860
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@6853416-collision
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