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Map Editor Q&A
Mapsych
« Citoyen »
1377739380000
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#2861
  0
i can ask about my map here?
Mousechris
« Censeur »
1377742320000
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#2862
  0
Mapsych a dit :
i can ask about my map here?

Aqvaswirle in the Mapcrew FAQ a dit :
Please contact a mapcrew member online in-game to inquire any information about the discussion maps. I don't feel this thread should serve this purpose.

It may be in the FAQ but I think it applys the same here
Pamdecp
« Censeur »
1378142580000
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#2863
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Hi, I don't know if somebody has already reported that bug but I think one of the recent update broke all the sync ground's maps, like @3043400 or @648227
Mousechris
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1378149240000
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#2864
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Pamdecp a dit :
Hi, I don't know if somebody has already reported that bug but I think one of the recent update broke all the sync ground's maps, like @3043400 or @648227

they are 0_o

I was able to go through the blue as shaman
Pamdecp
1378292220000
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#2865
[Modéré par Icewolfbob, raison : Accidental]
Draconicmice
« Citoyen »
1378465380000
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#2866
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Can you show us how to make defilnante maps?
Bolinboy
« Citoyen »
1378470900000
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#2867
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Topic-213506

Here, this explains it well.
Dandedude
« Citoyen »
1378512120000
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#2868
  0
In map editor, how do you drag the entire level (up/down/left/right) so that you can further create blocks farther away? I can't seem to reach the rightmost part of the map of a scroll map because of this. I know I used to be able to do it, but I forgot.
Bolinboy
« Citoyen »
1378513260000
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#2869
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I believe you hold the space bar and then click and move it. Dont click on any objects.
Mousechris
« Censeur »
1378516080000
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#2870
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Bolinboy a dit :
I believe you hold the space bar and then click and move it. Dont click on any objects.

Just wanted to say when holding on space you can click on objects and it will still move (even though the mouse shows as if it's about to click) or at least it does that for my computer.
Badhugs
« Citoyen »
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#2871
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Concerning Art maps and fine lines, is there any way to easily create a cat's narrowed eye style?
Funboggy
« Citoyen »
1378657500000
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#2872
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Nothing is impossible! If I know what you mean by narrowed eye, you could have the base be a circle and a tilted rectangle ground on top of it. same with viprin lines.
With uhh fine lines.. you can always outline it or do the same method as above.
So...a cat's narrowed eye sounds easy if google is correct lol.
Sixteen
« Citoyen »
1378663380000
    • Sixteen#6773
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#2873
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Everytime I submit a map it won't show the code number, nothing at all, is it just me? is this a bug? server lagging? or i'm not allowed to submit more maps? ;_;
Barrydarsow
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#2874
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It could be server lag, so try again later. If it STILL doesn't work, there can be an error in the XML somewhere. It doesn't happen often so I can't remember what exactly causes it, but some things will cause the map not to export but also won't give you any error message.
Sixteen
« Citoyen »
1378679400000
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#2875
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found the error, 1 tag was written ">" instead of ">", i can export it now
Yookyou
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1378775880000
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#2876
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Can you delete or edit your map?
Epalk
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1378782840000
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#2877
  0
Yookyou a dit :
Can you delete or edit your map?

Ask someone with da powers to delete your map o.e

But you can edit your map :D (unless it's permed in a way muahahaha)
Just input your map code into the settings part in map editor in the save/load/testy box. Your map should show up; make the fixes and then just export it any way you want. You are done and you should have the same map code as earlier so yeah.
Mousechris
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#2878
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as an fyi if your xml editing it's a lot harder

first you need to take the map code and input the new XML in the map editor, if you put in an XML then realised you made a mistake you can't put in a fixed XML or else that would be twice making a new code, so make sure you put in the code then the new XML code all at once basically.

(I like to save the final XML in a forum thread [click "new thread" {impossible to accidently export the thread without a title so it's safe}] and from there once I get done I can put the code of my map in then get my XML from the forums and place that in if you need a way to store it while you edit your map.)
Schneefloke
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#2879
[Modéré par Ramenfrog, raison : Non-English.]
Candelasos
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#2880
[Modéré par Takumisyn, raison : Not English]
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