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Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميOfficial P3+ Maps Report ThreadOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+
Matzi
1616532240000
    • Matzi#1510
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#2861
[Modéré par Katow]
Trexexjc
« Citoyen »
1616631600000
    • Trexexjc#0000
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#2862
  0
P10 - @311496: The shaman spawn is too high up and can be quite annoying when you’re trying to fire, not only because of the information bar but the fact that spawning outside the screen is so easy. A simple solution to this would be lowering the entire map, as there’s space down below to do so.

Edit Darkicarax: yeah i see no problem with lowering it, done

Dernière modification le 1618765020000
Danila2007
« Citoyen »
1616756040000
    • Danila2007#0000
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#2863
  0
@7338241 - P66
In minimalist mode
https://i.imgur.com/9p0iTAp.png


Edit Katow: It has been depermed

Dernière modification le 1617042180000
Okpatinhos
« Citoyen »
1616985660000
    • Okpatinhos#0000
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#2864
  0
@7601707 - (p10) The top part of the map takes up a lot of space, it was misused too, the mice are below the shaman because of that it is a little difficult to aim, moreover when the mice go to the central ground they will probably die and this limits the mobility of the mice.I think this map is not fun for either the shaman or the mice.

Edit Darkicarax: maybe a little easy to sham cuz of the lack of grounds/surface but its fine

Dernière modification le 1618765200000
Refused
« Censeur »
1616996880000
    • Refused#0095
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#2865
  0
a dit :
Edit Mapcrew: I checked the P3 and P13 maps. @485994 has been depermed but the rest seems fine. I will let someone else look at the P4 and P17 maps as I don't deal with those.

Why the rest is fine? And why @485994 is different?
Budweiser
« Censeur »
1617015480000
    • Budweiser#8000
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#2866
  0
@943383 - need to be p22
[~Ork] Not actually.

Dernière modification le 1617113940000
Newen
« Archonte »
1617218580000
    • Newen#6196
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#2867
  0
@3766438 - delete water on Hole please, is diff to new players

Edit Katow: Meh I think this is fine.

Dernière modification le 1617809160000
Jota
« Consul »
1617251820000
    • Jota#0676
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#2868
  0
@729473
the map doesn't seem to be working as it should

@3688504
very bad map, with extremely difficult gameplay

Edit Katow: @3688504 is fine, @729473 has been put in discussion

Dernière modification le 1617809700000
Mousechris
« Censeur »
1617255660000
    • Mousechris#0000
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#2869
  0
@83007

map broke

not sure what it's supposed to do cause it literally didnt do anything in the room

edit: after some playing; apparently the shaman objects just... didnt load?... not sure why that happens but ive seen it before as a general problem.

Edit Katow: Hmm... will see

Dernière modification le 1617810540000
Force_shaman
« Censeur »
1617317640000
    • Force_shaman#0000
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#2870
  0
@3483145

Bottom left grass has no collisions for objects

Edit Katow: Fixed

Dernière modification le 1617810180000
Jota
« Consul »
1617396840000
    • Jota#0676
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#2871
  0
@1301712 too similar to the vanilla one

@2790524 poor gameplay

@7215511 implicit sexual content

Edit Katow: @1301712 - this is an old vanilla map, it's permed for nostalgia. @2790524 - will be discussed. @7215511 - what????

Dernière modification le 1617810420000
Wwwarda
« Consul »
1617630720000
    • Wwwarda#0000
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#2872
  0
@314806
i don't think this is actually p5

Edit Katow: It's a very old map, it's fine.

Dernière modification le 1619084640000
Tadzio
« Citoyen »
1617683940000
    • Tadzio#2404
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#2873
  0
P10 - @7719570 - When I played this map the whole mice were trapped, idk if it is that way

Not P10 anymore.
~Mrloll

Dernière modification le 1620656400000
Nnaaaz
« Citoyen »
1617754680000
    • Nnaaaz#0000
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#2874
  0
@7738629 - p10


most of the time this map cuz players stuck in 0,0 for whole round this map need to be deprem or fix

https://imgur.com/g5TwmIq.png


https://imgur.com/EoOIrab.png


Edit Darkicarax: the fix is unknown however i do know that the bug always occurs when spawning cannons in a particular spot so i heavily doubt that it happens that often in the long run. stop spawning cannons between the wood above sham and the vertical ice (thats the only spot i found)

Dernière modification le 1618769820000
Jota
« Consul »
1617821340000
    • Jota#0676
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#2875
  2
I believe that many of the soloable P4/P8 maps could be in other categories like p6 or P9. It doesn't make much sense to keep them in shaman categories if no shaman is needed to complete them.
Shaman soloable maps
@173231
@180079
@186482
@352617
@440182
@1365330
@1504682
@2147002
@4011216
@4709465
@5011670


@1762434 Mass death
@6936198 too easy free saves

Edit Katow: The soloable maps will remain P4 because although they can be soloable, they're incredibly hard for the average player and in fact do need a shaman.
@1762434 is fine is players want to keep rushing it's their problem.
@6936198 also fine

Dernière modification le 1620118920000
Force_shaman
« Censeur »
1618109940000
    • Force_shaman#0000
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#2876
  1
@3447700 - P4
Map is soloable from cheese to hole

https://prnt.sc/119chp4

Edit Katow: I'll put it in disc for edits as I don't think the layout makes much sense here.

Dernière modification le 1620119040000
Stovedove
« Citoyen »
1618349460000
    • Stovedove#0000
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#2877
  3
@7819477 - P4
Everything about this map is annoying.
1.The only main obstacle is getting rid of the acid.
2. The top acid blocks are technically offscreen so why was this permed?
3. The cloud grounds are nearly impossible to see with the background.
4. After clearing the acid away, it's a simple bridge map to complete.
5. There is no way to distinguish the ground acids being static and the ones on top being dynamic, which causes confusion.
6. It's literally just a deadlier copy of the vanilla map @185
I hope you guys will reconsider this map, as many people are disappointed at this.

Edit Katow: I agree with you on some points and will put this map in disc at least for edits.

Dernière modification le 1620119460000
Mapcrew
« Consul »
1618443780000
    • Mapcrew#0020
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#2878
  0
Refused a dit :
a dit :
Edit Mapcrew: I checked the P3 and P13 maps. @485994 has been depermed but the rest seems fine. I will let someone else look at the P4 and P17 maps as I don't deal with those.

Why the rest is fine? And why @485994 is different?

Most bootcamp maps, especially older ones, have shortcuts in them and they shouldn't be reported for that reason unless the shortcuts are really bad.

- The shortcut in @296020 is fun and doesn't let you skip much of the map.
- @485994 was put up for deperming independently from your report and was only added to the rotation as a filler so deperming it wasn't a big deal.
- The shortcuts in @999963, @322922 and @1255359 are much more difficult to do than the original obstacles.
- @184868 doesn't contain any offscreen gameplay and the top path to the cheese is slower than the intended path.
- The shortcut in @1494499 is fine. It's hard to do and it allows players to experiment with a flaw the game has - the fact that you can hit grounds corners even when they're well aligned. No map in the rotation really includes this kind of obstacle for obvious reasons so you can practice here. Some examples of fine maps with similar shortcuts: @1678634 @2794566 @1595965.
- @1134969 indeed contains offscreen shortcuts but not enough players know or attempt them for this to be a problem in my opinion. Also, the shortcuts are hard to do even when you can see above the map and they only let you skip the lava part at the top which contains some shortcuts itself.
Nnaaaz
« Citoyen »
1618649940000
    • Nnaaaz#0000
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#2880
  5
@3260401 - p4

why mapcrew accept and prem ( bridge ) boring map , while you rejected bridge maps ?

this the bridge map
https://imgur.com/9Z8FIgK.png


these maps from 2 reviews you guys rejected
https://imgur.com/XWibFrF.png


Edit Katow: As already discussed on Discord, although building a bridge is a way of resolving the map I can assure you that in public most shamans DO NOT resolve this map by building a bridge, which is why this map is not seen as a standard bridge map and will not be rediscussed.

Dernière modification le 1618749540000
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