![]() Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
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@6853636 |
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@6853894 @6853912 /Idk, maybe this is for P`7 category? Dernière modification le 1473420960000 |
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map piege = @6854111 |
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@6852414 :) Dernière modification le 1473449220000 |
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@6854437 |
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@6854994 |
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Left as is: @6839899 - Marciskris - Map is way too basic and gameplay is quite short. There isn't anything interesting to take it in consideration, shamans don't have much to do, which isn't a good point for P9. Also, it's pretty misaligned in some places. @6851699 - Evancal - Unnecessary use of grounds, especially the circles. Map lacks about good and fun gameplay and the moving circle ground is just annoying and easy to stop by putting a box under it. @6285734 - Evancal - Hidden cheese + terrible gameplay. Please, read the category rules before submitting a map in this thread since your map doesn't follow the requirements. @2517620 - Framnm - Even having portals, I didn't get the idea and what it's supposed to be. In my opinion the map doesn't offer anything for both mice and shaman, it's just awkwardly made and boring. @6852421 - Oqualiptus - Seems to be an art map (P5), not misc. Next time submit if for the right category, but judging your map as it is for now, I'd say the gameplay is quite boring and consists only on wall jumping over the art, which is too tedious. And the art isn't very interesting for the rotation, @4293877 - Tdft - Not a terrible map, but it isn't well done at all. Mice usually get suck in the most right booster and it's quite difficult to get out of there without the shaman's help. Also, we already have enough soulmate maps that follow the same concept and I don't think this one would be a great addition. @6852925 - Jr4t - Boring concept with unbalanced paths for all cheese and holes. Mice usually stop the movement of the first planks and it's frustrating for the shamans. Gameplay is not interesting either; @6852214 - Groseille - Water ground in the bottom is kinda useless and gameplay consists mostly on wall jumping only, which is too tedious. The concept itself seems more suitable for racing than P9, but the map currently doesn't follow any requirements for at least one of these categories. @6493234 - Groseille - There isn't anything particularly fun about it, it would be more suitable for P17 than for P9. The map doesn't really need a shaman's help and mice get bored of it way too fast. However it's cool that you did some shortcuts for hole. @6853416 - Ujkos - Decent use of cobwebs but the gameplay still didn't convince mt to put it up for the discussion. The whole right side of the map is well done and you should keep it. Try to edit the left side only, making it more enjoyable and challenging for mice and remove that top cobweb. @6853636 - F_Ire - There is already a map which you basically only need to jump on the trampolines to get cheese and got into the hole. This one is particually not fun at all and lacks in originality @6854111 - Stephane11 - Not a P9 map, read the category rules before sending a map in this thread. @6854437 - Mousezxcvbn - The map particularly isn't fun to play on. All defilante skull tokens definitely don't offer anything interesting to the gameplay and it's kind of annoying and repetitive. There isn't much to do as shaman and the map is misaligned at some points. P1'ed: @6853894 - Andrelionte - Fun enough for P1, nothing else. @6852414 - Melasti - Okay for P1, very simple but not that annoying. @6854994 - Tdft - Nice map, but I'm pretty sure it'd be just frustrating for all mice and they'll hate it after playing in normal rooms for some months. Will be discussed: @6853912 - Andrelionte - Will give it a chance, but I don't like the fact that gameplay is kinda short and newbies get stuck in the cobweb very easy, I'll see what the others think. Ignored: None |
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Ignore this post Dernière modification le 1473534600000 |
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@6853416-edited |
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@6864297 @6865094 Dernière modification le 1474143360000 |
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@6857488 (collision) |
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@6857550 |
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@6727758 @6874077 Dernière modification le 1476098700000 |
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@6745800 |
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@6859120 |
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@6860318 Portals available. |
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@6862451 |
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@6861456 |
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@6864509 Dernière modification le 1474123200000 |