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was there a way to make slanted water before? i remember seeing some maps with it |
![]() ![]() « Citoyen » 1385287140000
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How to make a map that scrolls up and down? cause i know how to make scroll left and right but the up and down |
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Ratrollerz a dit : <C><P H="800" /> H="high" it for making it scroll up and down. |
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Epalk a dit : I assume yes; I remember some of the old maps that had these. |
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I wonder if theres anyone that can make a program to convert Adobe Illustrator .ai files into transformice line art. It has all the points and bezier curve handles. |
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How do you use Ca=""? |
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Sherrwagn a dit : You put it inside the xml of your map so that everything offscreen will be hidden behind a foreground "wall" and that you can only see a length of 800 of your map at a time. so no offscreen advantage!! it should be something like this as you have to manually add it <C> <P Ca=""/> <Z> <S> |
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[Modéré par Katburger, raison : Spam] |
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Epalk a dit : It says that the map is invalid 0.o ------------------------------------------------- Oh nvm, I got it. Thanks! |
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Sherrwagn a dit : Use this instead; <C><P Ca="" /><Z><S /><D /><O /></Z></C> |
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Sherrwagn a dit : it's not an xml yet lol. i was just showing you where to put Ca="" ninja'd by sax silvy :( well enjoy |
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removed |
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Hi, I stumbled across a map: ![]() This one ^ And really impressed with: ![]() This thing ^ I asked for a prototype map from the creator and said there is no valid code for the map. The creator told me to ask this on the Map Editor. How can you do: ![]() (Sorry for the Black Squares. Click the Black Squares to see the Images.) |
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Aqwhalo a dit : You can find out how to make stuff like that here Topic-162564 Also the "creator" of the map, is Japanese and doesn't understand english well from my knowlege, so she might not have understood you when you were asking her for the prototype of the map, but you can find what you need in that link. |
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How do you change the color of your text? When your making a thread? Does it work in tribe threads? |
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Patcheskitty a dit : Ask here Topic-1535 this is for map related questions |
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can someone give me the part of the xml we use for double spawns ( quick plox ) |
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Arber a dit : DS="m;x1,y1,x2,y2" ^ |
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Jsilv a dit : I explain what Jsilv said: x1= X of the first spawn y1= Y of the first spawn x2= X of the second spawn y2= Y of the second spawn Replace them with the number of X and Y a dit : And also put them after <C><P |
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What is the best way (if any) to make objects spawn after a certain amount of time? |