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Map Editor Q&A
Roxeurxd
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#301
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hello
@2525645 shaman (P4)
Bigmimms
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#302
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Roxeurxd a dit :
hello
@2525645 shaman (P4)

Stop spamming this thread, please.. I said that it is not an submissions thread. An even iif it was, you should wait a bit and be a patient. So, stop!
Ginxpro
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#303
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@Impuredeath :
At your map tutorial.. I saw your map's export need 4 cheese only? How?

NB: My speaker broken.. s if you said that i cannot hear it
Dunbullyme
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#304
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Ginxpro a dit :
@Impuredeath :
At your map tutorial.. I saw your map's export need 4 cheese only? How?

NB: My speaker broken.. s if you said that i cannot hear it

Well, actually, if you got a lot of permed maps, P1, P3-9, the cost to export a map goes down. My export is at 5 cheese.
Ginxpro
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Dunbullyme a dit :
Well, actually, if you got a lot of permed maps, P1, P3-9, the cost to export a map goes down. My export is at 5 cheese.

How many? ( At least ) to reduce cheese exportation?
Roxeurxd
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#306
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ok
Garybro
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#307
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Ginxpro a dit :
How many? ( At least ) to reduce cheese exportation?

For every P1 he export cost goes down 4.
For every P3-9 it goes down 10.
Ginxpro
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#308
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What's those P?
Dparekh
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Hi, this might sound like a stupid question but to submit a bootcamp map does the creator have to complete it?
I've tested individual parts seperately to see if it the parts are possible which they are.

Thanks
Bigmimms
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Ginxpro a dit :
What's those P?

Px(x = 1,2,3,etc) these are the categories.

Dparekh a dit :
Hi, this might sound like a stupid question but to submit a bootcamp map does the creator have to complete it?
I've tested individual parts seperately to see if it the parts are possible which they are.

Thanks

I am not playing this mode, so I don't make maps for it, but I think you should export it as a tribe house or just complete it.
Ginxpro
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#311
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Bigmimms a dit :
I am not playing this mode, so I don't make maps for it, but I think you should export it as a tribe house or just complete it.

Like what Ssk did =)
Bigmimms
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#312
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Ginxpro a dit :
Like what Ssk did =)

Ssk?
Shugotsuko
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#313
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Bigmimms a dit :
Ssk?

A player. ^^
Starshipbay
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#314
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For this map, how do I make it so if you jump on top of the grass, it doesn't stick to you...I want to make it so it kills you.
@2540035
Garybro
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#315
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Starshipbay a dit :
For this map, how do I make it so if you jump on top of the grass, it doesn't stick to you...I want to make it so it kills you.
@2540035

Make the resitution higher. Just put 9999 auto kill.
Starshipbay
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#316
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Garybro a dit :
Make the resitution higher.

On what? The lava?
Garybro
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#317
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Starshipbay a dit :
On what? The lava?

I can't see your map, it says error 404 map not found, which means it hasn't had a time register as a map.
Starshipbay
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#318
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Ah, can't you just copy/paste into tribehouse?
And how do I make it so the grass doesn't occasionaly bounce of the ceiling? (cloud, 0 res)
Garybro
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#319
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Starshipbay a dit :
Ah, can't you just copy/paste into tribehouse?

Yeah late me get on

E/ ok so you want the moving grounds to shoot up? So when you go on it kills you?
Starshipbay
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#320
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Yeah, and sometimes the grass just sticks at bottom..I'm new to this dynamic stuff.
I turned the lava to 9999res and now if I try and jump on it, the grass does no animation and just sticks at the bottom of lava...And I live
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