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Shaman Solutions
Prr
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#301
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I might give 3 a go some day. I'll try 20 first though, I have an idea for that.

16 is a nice and easy map for v, tons of different variations you can do. Building it from bottom to up from the right side is a bit more challenging.

The thing with my map0 is that it's a showoff build, as all the runes are placed first (1x right, just above the corner and 3x up) to push the cheese platform and then when you cast the plank inbetween the uprunes, the right rune will tip to push the plank down, force the uprunes to push the plank left while it's rotating and the plank will fall into place and latch itself onto the anvil (at which point you'll rune the anvil). So I'd basically want to keep the build, but make it foolproof even if mice got trapped onto the right side of the plank. Doubt it's possible without anchors though, just throwing it out there, I could be missing something obvious.
Johnlantern
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#302
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https://dl.dropboxusercontent.com/u/36146026/Transformice%2004-21-2013%20141044_365.png
How the hell was this done?
Prr
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#303
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First way that popped into my mind would be to make normal ghost anvil stairs like that, solid c the top anvils and b-glitch the rest of the stairs out. However, there's nothing at 0,0 so it's probably not that.
Johnlantern
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#304
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Prr a dit :
First way that popped into my mind would be to make normal ghost anvil stairs like that, solid c the top anvils and b-glitch the rest of the stairs out. However, there's nothing at 0,0 so it's probably not that.

Yeah, and he's on hardmode
Prr
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#305
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That too. I just realized 0,0 doesn't show in that screen though, but the anvils wouldnt float anyway.

Can't figure it.
Johnlantern
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#306
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Prr a dit :
That too. I just realized 0,0 doesn't show in that screen though, but the anvils wouldnt float anyway.

Can't figure it.

Nothing at (0,0)
Typenick
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#307
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That's pretty old glitch that has to do a lot with lags and good timing. It's not hard to pull off but it has been made way more difficult since shaman is now always sync.
Dtest
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#308
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Typenick a dit :
shaman is now always sync.

If shaman collected over 500 cheese ;)
Alandex
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#309
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http://i.imgur.com/WF3ZQr5.png?1
Abneresdras
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#310
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Can I copy the topic to the Forum BR?
Jjaakkee
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#311
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Ton more solutions due to the skills.
Fakenoob
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#312
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Runes can add some angular damping.
http://i.imgur.com/xXdYjou.png
http://i.imgur.com/wPMcex6.pnghttp://i.imgur.com/SOR4FHC.pnghttp://i.imgur.com/dBgoPlN.pnghttp://i.imgur.com/HCyEUKe.png
http://i.imgur.com/Y76D7aw.png
Marri
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#313
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Fakenoob a dit :
Runes can add some angular damping.

O_O how did u make the runes colored like that
Rebornaddict
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#314
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Marrievill a dit :
O_O how did u make the runes colored like that

It's the skill in the Mechanician skill tree . . . . ,
Anyways , I investigated those runes , Fakenoob it was stable , thanks for that solution :D
Johnlantern
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#315
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http://i.imgur.com/daJCYM5.png
meanwhile in v-only city.

Yes, the time is hella low, but i managed to get cheese and screenshot on my mac


http://i.imgur.com/BDZK5zj.png
also this is cute
Nuclearcoil
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#316
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a dit :
V: builds using only teal anchors (V key) and do not have multiple anchors connecting two objects, nor use arrow anchors

So these are the rules I was asking about in the locked thread. Now that makes it clear enough.
Johnlantern
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#317
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Nuclearcoil a dit :
So these are the rules I was asking about in the locked thread. Now that makes it clear enough.

i think so long as you don't use arrows, spirit, totems, the new shaman items, or any other anchor than v, you should be golden
Tailtong
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#318
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http://i.imgur.com/ZjS7EGi.png
hi and welcome back to vcity
used v arrows in some places
Johnlantern
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#319
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Tailtong a dit :
hi and welcome back to vcity
used v arrows in some places

lel it's not v city with arrows.
Tailtong
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#320
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Johnlantern a dit :
lel it's not v city with arrows.

and youre not johnlantern without annefromva
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