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« ‹ 16 / 19 › »
Module API & Minigame Suggestions
Shamousey
« Consul »
1461789660000
    • Shamousey#0095
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#301
  0
Sentinels can only see the images posted to gallery in Micepix, if that were to be a thing then I wouldn't like private images to be available.
Velspar
« Citoyen »
1462146000000
    • Velspar#0000
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#302
  0
More emotes for tfm.exec.playEmote,
- Running
- Idle
- All 3 Different Jumps
- Fishing
- Obtained Item
- Scratch/Hit/?, From most Halloween events with monsters.
- Any other animation/emotes that arent added to this yet.
Wazt
« Citoyen »
1462182240000
    • Wazt#0000
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#303
  0
tfm.exec.setMouseColor(playerName, color)
Arguments

  • playerName(string) - The username of the player whose mouse color will be changed. If this argument is nil, everyone's mouse color will be changed.
  • color(integer) - The wanted color, as a hexadecimal number. If this argument is 0, then their mouse color will be reset (/the color will be removed).


tfm.exec.setMouseSize(playerName, size)
Arguments

  • playerName(string) - The username of the player whose mouse size will be changed. If this argument is nil, everyone's mouse size will be changed
  • size(float) - The wanted size, ranges from 0.1 to 5.


tfm.exec.setPlayerName(playerName, newName)
Only available to members of the Module Team, to avoid possible impersonations.
Arguments

  • playerName(string) - The username of the player whose name will be changed.
  • newName(string) - The new name.

In order to change the name again the original username will be used.

This function also requires the addition of tfm.get.room.playerList[playerName].name which returns the current name of a player, playerName is the original username.

Ex.:
tfm.exec.setPlayerName("Tigrounette", "I'm not a troll!")
print(tfm.get.room.playerList["Tigrounette"].name) -- prints I'm not a troll!


Dernière modification le 1462213560000
Klipus
« Citoyen »
1462184280000
    • Klipus#0000
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#304
  0
Wazt a dit :
tfm.exec.setMouseColor(playerName, color)
Arguments

  • playerName(string) - The username of the player whose mouse color will be changed. If this argument is nil, everyone's mouse color will be changed.
  • color(integer) - The wanted color, as a hexadecimal number. If this argument is 0, then their mouse color will be reset (/the color will be removed).


tfm.exec.setMouseSize(playerName, size)
Arguments

  • playerName(string) - The username of the player whose mouse size will be changed. If this argument is nil, everyone's mouse size will be changed
  • size(float) - The wanted size, ranges from 0.1 to 5.


tfm.exec.setPlayerName(playerName, newName)
Only available to members of the Module Team, to avoid possible impersonations.
Arguments

  • playerName(string) - The username of the player whose name will be changed.
  • newName(string) - The new name.

In order to change the name again the original username will be used.

This function also requires the addition of tfm.get.room.playerList[playerName].user which returns the original username of a player, playerName is the displayed name.

Ex.:
tfm.exec.setPlayerName("Tigrounette", "I'm not a troll!")
print(tfm.get.room.playerList["I'm not a troll!"].user) -- prints Tigrounette



Functions 1st and 2nd ok, but 3rd may be used to spoofing staff nicknames

Dernière modification le 1462184340000
Wazt
« Citoyen »
1462184340000
    • Wazt#0000
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#305
  0
Klipus a dit :
Functions 1st and 2nd ok, but 3rd may be used to spoofing staff nicknames

That's why it would only be available to members of the team.

Dernière modification le 1462184400000
Fqwzdjepzwgh
« Citoyen »
1463322420000
    • Fqwzdjepzwgh#4615
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#306
  0
neonstrayzer a dit :
New popup id for ui.addPopup
Popup Styple:
http://i.imgur.com/3ehMWlq.png

Yes!! Just wanted to suggest that.
Fofinhoppp
« Consul »
1463348220000
    • Fofinhoppp#0000
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    • Tribu
#307
  1
disableDebugMode()
Squalleze
« Citoyen »
1466881680000
    • Squalleze#0000
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#308
  0
debug.getlocal
debug.setlocal

Dernière modification le 1466881740000
Firestonnne
« Citoyen »
1475455740000
    • Firestonnne#0000
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#309
  0
A global variable that is set to the username of the person who submitted the script.
Would be useful so that way scripts don't have to hardcode "admin" names, and people executing won't have to modify the script at all.
Tunaxxl
« Censeur »
1486595280000
    • Tunaxxl#0000
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#310
  0
Transformice Island
Koi
« Citoyen »
1489277700000
    • Koi#3185
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#311
  0
how abouit a survivor based mini game that has basic vanilla maps where the sham will try to kill you but if you somehow get the cheese, like on map 0, and get in the hole, you win, ((get cheese (even if the sham dies) and get a little XP))<< And the cheese will be like a form of stats, like cheese collected or rounds survived. I find this interesting, because I once experienced it with a game bug in survivor
Ae_86
« Consul »
1489519500000
    • Ae_86#5182
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#312
  0
Tunaxxl a dit :
Transformice Island

you mean like survivor series of challenges, and the loser gets eliminated? (something as that)

i cant get behind your mindset what you meant with this, elaborate if you could
Antoniovesel
« Censeur »
1490439480000
    • Antoniovesel#0000
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#313
  0
I hope can you help me.
there is a presentation of my idea:

FIGHT FOR YOUR SONG - MINIGAME/MODULE


THE STORY: This mini-game it's about the old disks come back to our days.

DESIGN: The mices should fight with disks what they hold in their hands.
Disks should be rounded and colorful like Minecraft's ones.

Here can be put a particularity about hands moving: TOP to DOWN; and disk throw out!



DESCRIPTION: The mices fight with the disks by throwing them to another mice. When the disks hit another mice body the song from playlist named "Fighters Songs" it's changed. To mention the song you keep stay alive, so good luck. And campers... o... sweet campers... there is nothing sweetest than fight for your own song! They have no chance to stay alive in one place.

OTHER THINGS: -can be also a shop with glitter, brigher, golden, etc disks.
-I can create some maps for the start of the mini-game if will be accepted.
-I don't know how to create in LUA
-I'm romanian nationality
-Sorry for my english mistakes.

CONCLUSION: Thank you for spending time to read my suggestion. I hope is good, a RO helper and a friend sent me there.

Dernière modification le 1490439960000
Sebafrancuz
« Consul »
1491736860000
    • Sebafrancuz#0000
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#314
  0
tfm.exec.disableTFMCommunications(boolean yes)
Deactivates communications from Transformice for example No cheese for you! ^_^.

Parameters:
boolean yes : whether the deactivation should be active (default value = true)
Lavendier
« Censeur »
1492481760000
    • Lavendier#0000
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#315
  0
Suggestion for Modules in Tribe House

I was just wondering if we could have a function that shows us who loads modules in the tribe house. We keep having a few members who will play modules in the tribe house constantly when we ask them to stop and they always blame other people once I take their privileges away. Adding a function that would show "User loaded a module in the tribe house" or something like that would help me determine which ones I can get onto and which ones I can't (it would also be nice to see who is loading maps in the tribe house and not changing the tribe house map code since those are two different things and the later is the only one that shows up in tribe history). I would also ask for one for tribe house videos as well, but one of my other leaders is a coder and made one for me so I'm okay there.

Sorry didnt know where to put this too but if someone could ask a mod or someone in charge of the game to look at this suggestion that would be great!
Tocutoeltuco
« Censeur »
1493157240000
    • Tocutoeltuco#0000
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#316
  0
Sebafrancuz a dit :
tfm.exec.disableTFMCommunications(boolean yes)
Deactivates communications from Transformice for example No cheese for you! ^_^.

Parameters:
boolean yes : whether the deactivation should be active (default value = true)


tfm.exec.modifyUserProfile(playerName, things)

This will add a clickable option in a player profile that allows to see him module profile (only if you're in the module room)
playerName is a string, and things is another string with all the profile thinks.
Example:
tfm.exec.modifiyUserProfile("Tocutoeltuco", [[Wins: %d
Loses: %d
Ties: %d
Title: %s]]:format(_G["Tocutoeltuco"].wins, _G["Tocutoeltuco"].loses, _G["Tocutoeltuco"].ties, _G["Tocutoeltuco"].title))

Image
http://image.prntscr.com/image/a563bc9b2a434c7c8347b73f3b48e7af.png


If you use tfm.exec.modifyUserProfile(nil, things) it will modify to all the people of the server.


This can be only used by the Module Team members
Cherry
« Citoyen »
1493518620000
    • Cherry#7594
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#317
  0
Description: Random themes are generated, and every contestant gets a selection of clothing from the shop. There is limited time, and then everybody judges. You can vote for each other, and that will slightly boost your own chance of winning also. The winner of the round (whoever gets most votes) gets cheese or cc. This could be #fashionshow or something like that. Thank you for reading. Please take this suggestion into consideration. =)
Fubul
« Citoyen »
1495030860000
    • Fubul#0000
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#318
  0
Baffbotballoon was a minigame in baffbot(a room who had lots of minigames), where you spawned ballons to race other mices(like ffarace but with balloons). I know that there is a similar minigame in bafflua but it is not as good, you just spawn the ballons while in baffbotballoon you anchored to them who made it able to actually be a fun race.
So my question is: Is baffbotballoon coming or it will never be a minigame again?
Hope to see a reply, thanks :)
Laagaadoo
« Citoyen »
1495749960000
    • Laagaadoo#0000
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#319
  0
Fubul a dit :
Baffbotballoon was a minigame in baffbot(a room who had lots of minigames), where you spawned ballons to race other mices(like ffarace but with balloons). I know that there is a similar minigame in bafflua but it is not as good, you just spawn the ballons while in baffbotballoon you anchored to them who made it able to actually be a fun race.
So my question is: Is baffbotballoon coming or it will never be a minigame again?
Hope to see a reply, thanks :)

It's not possible to attach balloons to players in the current Module API
Tunaxxl
« Censeur »
1496438100000
    • Tunaxxl#0000
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#320
  0
Digby mobil game's transformice version

Twitchplay games in tfm

Dernière modification le 1496678700000
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