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Map Editor Q&A
Shamousey
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#3241
  0
Huhmeow a dit :
What is "generic"?

The term "generic" is usually used to describe maps where the gameplay and concepts aren't anything new or interesting, and have already been covered in hundreds of other maps.
Aqwhalo
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#3242
  0
Is it possible to put multiple shaman/mouse spawns?
Shamousey
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#3243
  0
Aqwhalo a dit :
Is it possible to put multiple shaman/mouse spawns?

You can make multiple mouse spawns by following Impuredeath's instructions in this video (which was linked to on the last page). A map will only have multiple shamans if it's P8 or P32, but the shamans will spawn at the first two holes placed on the map.
Championrs
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#3244
  0
Shamousey a dit :
but the shamans will spawn at the first two holes placed on the map.

Or at a shaman spawn point if located.
Knicksfans
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#3245
  0
Siuker a dit :
Topic-492241
in second post

Ok i tried that it doesn't work, plus my map is a length of 1600, height of 800, and i want to make a HOTEL
Shiiiisa
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#3246
  0
How do you get mice stuff such as cheese and decorations to appear over a ground? I tried changing the Z value but the cheese is still hidden by the ground.
Mousechris
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#3247
  0
Shiiiisa a dit :
How do you get mice stuff such as cheese and decorations to appear over a ground? I tried changing the Z value but the cheese is still hidden by the ground.

click on foreground in the options for select :) (left of where you would find the Z value)

also the mouse hole doesn't seem to appear foreground, bug I think, not sure
Knicksfans
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#3248
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Ok i want to do this map where you slide down ice and jump to other side, but i want a machine that loads anvils at the way top, how can i do that?
Championrs
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#3249
  0
Knicksfans a dit :
Ok i want to do this map where you slide down ice and jump to other side, but i want a machine that loads anvils at the way top, how can i do that?

Hey there
Anvils are not gonna work cause all you need is just one touch and because its does not have fixed rotation, youre gonna get the anvil crashed out of the map.
Here is a way, without using Anvils.
XML a dit :
<C><P /><Z><S><S P="0,0,0,0.2,40,0,0,0" L="507" X="129" c="3" Y="315" T="1" H="54" /><S P="0,0,0,0.2,140,0,0,0" L="507" H="54" c="3" Y="302" T="1" X="648" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" o="" X="334" c="2" Y="249" T="12" H="420" /><S P="0,0,0.3,0.2,0,0,0,0" L="13" o="" X="423" c="2" Y="250" T="12" H="397" /><S L="80" X="36" H="10" Y="201" T="4" P="0,0,20,0.2,0,0,0,0" /><S P="0,0,0,9999,0,0,0,0" L="164" X="362" c="2" Y="451" T="3" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="172" o="" X="384" c="2" Y="50" T="12" H="10" /><S P="1,99999,0.3,0.2,0,1,0,0" L="76" o="5d5d5d" X="377" Y="363" T="12" H="88" /></S><D><T Y="197" X="46" /><F Y="125" X="758" /></D><O /></Z></C>

Just a draft.
Shiiiisa
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#3250
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Mousechris a dit :
click on foreground in the options for select :) (left of where you would find the Z value)

also the mouse hole doesn't seem to appear foreground, bug I think, not sure

*facepalms*
Thank you!
Championrs
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#3251
  0
WOAH! Kinda new bug, can someone explain it to me?
xml a dit :
<C><P /><Z><S><C L="10" H="10"><P /><Z><S><S L="189" o="ffffff" H="27" X="85" Y="297" T="12" P="0,0,0,0.2,-50,0,0,0" /><S L="130" o="ffffff" H="38" X="96" Y="399" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="120" o="ffffff" X="335" H="30" Y="349" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="72" o="ffffff" H="35" X="756" Y="395" T="12" P="0,0,0,1.2,-40,0,0,0" /><S L="14" o="ffffff" X="759" H="165" Y="181" T="12" P="0,0,20,0.2,0,0,0,0" /><S L="100" o="ffffff" H="90" X="405" Y="400" T="12" P="0,0,0,0.2,40,0,0,0" /><S L="40" o="ffffff" X="779" H="300" Y="251" T="12" P="0,0,0,0.2,0,0,0,0" /><S L="40" o="ffffff" X="739" H="163" Y="181" T="12" P="0,0,,,,0,0,0" /><S L="120" o="ffffff" H="30" X="549" Y="295" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="120" o="ffffff" X="740" H="30" Y="85" T="12" P="0,0,0.3,0.2,0,0,0,0" /><S L="189" o="ffffff" X="-28" H="27" Y="335" T="12" P="0,0,0,0.2,-50,0,0,0" /><S L="1600" o="ffffff" X="400" H="10" Y="26" T="12" P="0,0,0,0.2,0,0,0,0" /><S L="50" o="ffffff" X="470" H="50" Y="160" T="12" P="0,0,0,0.2,40,0,0,0" /></S><D><F Y="325" X="28" /><DS Y="199" X="171" /><T Y="69" X="779" /></D><O /></Z></C><S L="50" H="50" X="470" Y="160" T="1" P="0,0,0,0.2,40,0,0,0" /><S L="778" X="407" H="56" Y="411" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D><F Y="325" X="28" /><DS Y="199" X="171" /><T Y="69" X="779" /></D><O /></Z></C>

Idk but the grounds despawn when you place them. haha!! KEWL!
Staromg
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#3252
  0
Hi, could someone lend some insight into making treadmill grounds please, such as the ones in this map: @3456260
I tried looking but it seems this is incomplete, and sifting through 163 pages of replies is a bit much :P
Skullehtor
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#3253
  0
thread for double spawn? or how to
Jsilv
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#3254
  0
impures tutorial

np vv
Skullehtor
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#3255
  0
Jsilv a dit :
impures tutorial

thanks
Titisav
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#3256
  0
Uh, whats the code for the scrolling maps? Like exactly the code for a vertical or horizonal map? :S
Mousechris
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#3257
  0
Titisav a dit :
Uh, whats the code for the scrolling maps? Like exactly the code for a vertical or horizonal map? :S

try this :) Topic-474789
Bread
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#3258
  0
how do u make it rain in maps ;-;
Mousechris
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#3259
  0
Puffycadence a dit :
how do u make it rain in maps ;-;

line art I guess, other then that you don't

go here to learn about line art Topic-162564
Jsilv
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#3260
  0
Is Barry's thing in Topic-136805 broken?
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