Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan |
Guilherme « Citoyen » 1438445640000
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@4697269 |
Wiasmin « Citoyen » 1438451400000
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@6153431 |
Kevinho « Citoyen » 1438457640000
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@6152005 |
Carlosbolas « Citoyen » 1438471620000
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Bolodefchoco - @6055151 |
Carlosbolas « Citoyen » 1438528620000
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@6155373 |
Blackkkiller « Citoyen » 1438534260000
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@6155618 |
Ratocajusin « Citoyen » 1438544700000
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@6129704 |
Byontr « Citoyen » 1438553400000
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Carlosbolas « Citoyen » 1438565100000
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@6156627 |
Missarty « Citoyen » 1438605420000
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@1462626 |
Hinata « Citoyen » 1438620240000
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Hi @6157705 |
Hybinkunduz « Citoyen » 1438620660000
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@6155374 |
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@5653598 |
Okpatinhos « Citoyen » 1438622640000
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Removed. Dernière modification le 1438622700000 |
Kinhusxd « Consul » 1438622700000
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If you want details regarding the review of your map, find your map code and click the link to send a PM to the reviewer. Left as is: @1147672 - Jotatavo - The water ground which leads to cheese may troll mice who take that way. The way back to hole is based on walljumping, so it's not very enjoyable. @5991819 - Okpatinhos - The moving ground is unstable, there's some walljumping around the map and the obstacle after cheese isn't retryable. @6091738 - Dprocik - I liked the idea you used for the first cheese but gameplay is basically bouncing, so it's not very enjoyable. @6125027 - Renaxan - The map is cramped at some places and restitution in trampoline grounds is confusing. @6115867 - Edibosssu - Walljump isn't really suitable for P7 and lava seems to be a bit luck based. @6108840 - Tumtitumti - The first lava is automatic and the second one is unpredictable. Besides it, gameplay features only walljumping. @6125577 - Ratwhelels - It's not very enjoyable. Gameplay is quite short and mice basically need to slide three or four times. @6121975 - Vedae - It seems it's easier now, but I feel like gameplay is too repetitive. I'd P1 it but shamans would probably rage at this map for losing too many saves (newer mice who rush) @6128272 - Fuwik - Gameplay is mostly walljumping, so it doesn't fit P7. @6147427 - +Mistersacri - Mice tend not to go to the holes at the upper part of the map, since the one where they spawn is easier and closer to cheese. Planks confused some mice at first because they thought it would lead them to the grass grounds. @5822342 - Chuilan - It's quite of complicated for newer mice. @6130710 - Ltuv - Mechanism seems unstable as the map starts. @6121182 - Sarkazm - It's interesting how it reminds us about a current P4 but the shorter path could be easier, so it wouldn't lead to massdeath. @6130143 - Pgmsule - It seems quite unstable and gameplay isn't very enjoyable. @6131080 - Joseventus - It's too hard for most mice, especially after cheese. @170938 - Sewdycreator - Few mice are able to complete it in public rooms. @6034302 - Luucasssfast - Gameplay is very linear but it's confusing next to trampoline ground. The water ground seems to mislead some mice since it's possible to reach the ice ground without using it. @6131217 - Pisiriana - Mice basically need to slide once and walljump, so it's not very enjoyable. @5463645 - Swanstiger - It's too hard for P7. @6097465 - Suwns - The first circle treadmill seems a bit luck based and difficult for newer mice, the second one is automatic and the third one requires walljumping after using it. Gameplay is a bit too linear. @2452025 - Xtrollreyizx - Gameplay is a bit frustrating and repetitive. Treadmills aren't so obvious at first. @6132412 - Mardeicoo - It's interesting how it rewards more skilled mice, but gameplay is basically bouncing around. @6035655 - Zzjaiderzz - Maps which require walljumping skills aren't really suitable for P7. @6133481 - Frostednoobs - Different design but gameplay is lacking. @4224901 - Zackerity - Chocolate grounds takes too much time to disappear, so it's a bit boring. @6133860 - Npcndmi - Map has some alignment issues and gameplay is lacking. @6133035 - Yezzh - Gameplay isn't so enjoyablke and gravity just makes it harder. @6112991 - Santicalixd - Mice don't really need to do the turn around in chocolate grounds. The upper part of the map seems useless. @6135562 - Reganjsg - It's way too automatic. @6136608 - Sandstormman - It looks like an art map but art isn't very detailed. @6136108 - Djvenontrix - The water grounds look different but gameplay is quite linear. @3188170 - Garybro - Gameplay is confusing. @4455898 - Nukualofa - Restitution in trampoline grounds is odd, so it affects gameplay in a negative way. @6138490 - Fireswap - It's too difficult for newer mice. @6139031 - Apusfia - Soulmate and walljumping don't fit together very well. @6139243 - Queij0o - The map is too cramped and it's mostly based on walljumping, so it's not very enjoyable. @6140188 - Uskil - It seems this map is difficult for most mice, especially after cheese. @6141278 - Mieqniunia - It looks like an art map but gameplay is lacking since it's basically bouncing. @6142950 - Guigcosta - It's basically walljumping and lava ground masy lead to massdeath. @6143774 - Korsanreiz - Gameplay is too repetitive, so it's not very enjoyable. @6055074 - Caiofraga - I enjoyed the concept but gameplay is lacking in this map. @6146032 - Dxsofakeeeee - Walljumping isn't suitable for P7. @6139054 - Noobsones - It's quite hard to control your mouse after you get cheese. @6148151 - Matheusferei - It's too confusing. @6148918 - Fodeichinha - Grounds seem to be randomly placed and walljumping in trampoline grounds is an advanced skill for P7. @6149171 - Kloojd - Gameplay is too little. It's basically walljumping and hitting lava ground. @6149073 - Szq2 - This map is too hard for avarage mice. @5243571 - Rolimcosta - It's too hard for newer mice. The ending is boring because no one enjoys getting stuck in chocolate grounds. @6130152 - Fakibanido - Trampoline after the upper cheese seems to be odd. No one was able to reach the first hole. Gameplay is confusing. @6149710 - Arthiforum - It glitches everytime. @5418916 - Unpokovip - Gameplay is too linear. @4103128 - Pepsiwhite - The upper wood ground acts like a trampoline. Most mice don't notice the gravity property, so it leads to massdeath. @6149889 - Evocadoreset - Most mice try to get cheese which is next to the trampoline ground, but it leads to massdeath. @5010792 - Hea - The ones who fail can't really reach the hole, so it's hard for newer mice. @6124284 - Luolia - Gameplay is just a bit boring. @6152281 - Mendoncinha - Map has some alignment issues, the moving plataforms are unstable and cheese is offscreen. @6144752 - Pacisus - Some mice got stuck here: http://prntscr.com/80fby2 @4697269 - Guiprezotto - The start is cramped and gameplay is confusing. @6153431 - Wiasmin - Map seems too empty and gameplay is lacking. @6152005 - Xuxque - I kind of like it, but I wished it had some shortcuts. It's a little bit boring the way it is now. @6055151 - Phypoy - Most mice spent more than one minute in the first obstacle, so I suppose this map isn't enjoyable at all. @6155618 - Blackkkiller - Generic map. @6129704 - Ratocajusin - Generic gameplay and grounds properties are confusing. @6156318 - Byontr - It's way too hard for most mice. @1462626 - Missarty - It looks like a mix of three different maps. Gameplay is unclear and the map seems to have some alignment issues. @6157705 - Zaturapro - These maps may be fine to play once but they easily become boring if you know which cheese is real. @6155374 - Hybinkunduz - I enjoyed how the first ground moves, maybe you could use it in a P6. The cheese part is enjoyable, too. The other obstacles are boring. P1'ed: @6131307 - Uhuge - It's different but enjoyable but it's way too repetitive. It's worth it playing this map once or twice, so P1 seems to be fine. @6135819 - Telamcb @5653598 - Mcqv - It's an enjoyable map but there are some places which may require a shaman in case newer mice fail. The upper part may be used as example: the map becomes impossible in case mice miss the speed tokens once. Will be discussed: @3771974 - Xorcist - I'm willing to give it a chance. Ignored: @6117078 - Ehgx - Blacklisted @6126378 - Suvaqueiraco - Posted more than 1 map (same post) @6127151 - Suvaqueiraco - Posted more than 1 map (same post) @6127309 - Suvaqueiraco - Posted more than 1 map (same post) @6127800 - Fellipedapaz - Blacklisted @6127833 - Suvaqueiraco - Posted more than 1 map (same post) @6127613 - Suvaqueiraco - Posted more than 1 map (same post) @6127884 - Suvaqueiraco - Posted more than 1 map (same post) @6135797 - Apollopolo - Posted more than 1 map (same post) @6119294 - Apollopolo - Posted more than 1 map (same post) @6117078 - Ehgx - Blacklisted @6057453 - Bubamg - Posted more than 1 map (same post) @6039634 - Bubamg - Posted more than 1 map (same post) @6125895 - Soganhafirst - Posted more than 1 map (same post) @6126751 - Tatyolu - Posted more than 1 map (same post) @6141210 - Soganhafirst - Posted more than 1 map (same post) @6069526 - Gathys - Posted more than 1 map (same post) @6149733 - Tatyolu - Posted more than 1 map (same post) @5712827 - Gathys - Posted more than 1 map (same post) @6154121 - Carlosbolas - Posted more than 1 map (same post) @6155373 - Carlosbolas - Posted more than 1 map (same post) @6156627 - Carlosbolas - Posted more than 1 map (same post) Dernière modification le 1438634580000 |
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Drotik « Citoyen » 1438639740000
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@6159450 Dernière modification le 1440247260000 |
Garybro « Citoyen » 1438649700000
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