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Map Editor Q&A
Lexipika
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#3321
  0
How to make a tall map?
Rebornaddict
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#3322
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How do you make grounds move ? like the underground worm map
Cpzeuz
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#3323
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Rebornaddict a dit :
How do you make grounds move ? like the underground worm map

make them dynamic

Lexigoia a dit :
How to make a tall map?

add H="800" on < /P>
Kkshkka
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#3324
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What reborn meant was, how do they move like in a pattern ?
Rebornaddict
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#3325
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Kkshkka a dit :
What reborn meant was, how do they move like in a pattern ?

Yes, this is what i meant :(

E: also, i was trying to make a booster ground while watching impure's tutorial
I was wondering where i could put this code <L></L>
I couldn't put it where it was supposed to be put :x
Because the code that was in the xml code was : /><L /></L></Z></C>
Where do I put it ? http://pastebin.com/BGjg4Zs3
Crazysushi
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#3326
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How do you make falling objects like Jaackster did in this map? @4739939
Cpzeuz
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#3327
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Rebornaddict a dit :
Yes, this is what i meant :(

E: also, i was trying to make a booster ground while watching impure's tutorial
I was wondering where i could put this code &amp;amp;amp;lt;L&amp;amp;amp;gt;&amp;amp;amp;lt;/L&amp;amp;amp;gt;
I couldn't put it where it was supposed to be put :x
Because the code that was in the xml code was : /&amp;amp;amp;gt;&amp;amp;amp;lt;L /&amp;amp;amp;gt;&amp;amp;amp;lt;/L&amp;amp;amp;gt;&amp;amp;amp;lt;/Z&amp;amp;amp;gt;&amp;amp;amp;lt;/C&amp;amp;amp;gt;
Where do I put it ? http://pastebin.com/BGjg4Zs3

<L></L> is suppose to be the code to introduce joints codes in your xml such as <JP M="1" M="2" />

On your pastebin, all you have to do is to get rid of this <L />.
Also, you can see the <L> before your joint codes out there.
And if you like to put more joints, just put them between <L> and </L> which are on your pastebin.
Rebornaddict
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#3328
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Cpzeuz a dit :
&amp;lt;L&amp;gt;&amp;lt;/L&amp;gt; is suppose to be the code to introduce joints codes in your xml such as &amp;lt;JP M="1" M="2" /&amp;gt;

On your pastebin, all you have to do is to get rid of this &amp;lt;L /&amp;gt;.
Also, you can see the &amp;lt;L&amp;gt; before your joint codes out there.
And if you like to put more joints, just put them between &amp;lt;L&amp;gt; and &amp;lt;/L&amp;gt; which are on your pastebin.

Thanks ~! also , how do you make the lines in Viprin collidable ?
Izaazie
« Citoyen »
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#3329
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how to make a map where you can transform like the transformice skill in wind master but how put in a map
Shamousey
« Consul »
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#3330
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Izaazie a dit :
how to make a map where you can transform like the transformice skill in wind master but how put in a map

You can't unfortunately, that's limited to just vanilla maps.
Woebegone
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#3331
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Crazysushi a dit :
How do you make falling objects like Jaackster did in this map? @4739939

Abdeltif a dit :
As I saw in this map's xmlthe map maker used colored joints and attached all of them to a ground, then he made the gound fall down then fastly go up and refall downso it looks like it rains.

^ Um, That might help.
Cpzeuz
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#3332
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Rebornaddict a dit :
Thanks ~! also , how do you make the lines in Viprin collidable ?

lines can't become collidable... just add invisible grounds.
Mousechris
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#3333
  0
And you can find out about invisable grounds here! ^^ Topic-259154
Woebegone
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#3334
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Can you post tutorials (threads) on here?
Crazysushi
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#3335
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Juliantwofan a dit :
^ Um, That might help.

thank you! ^-^
Metalxmusic
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#3336
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Can a survivor map have decorations or background?
Killerlux
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#3337
  0
No. <<<
Mousechris
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#3338
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Killerlux a dit :
No.

Oh
Really?
Metalxmusic
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#3339
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Okay. Thanks, Lux ^_^
Mouldychesse
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#3340
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Where do you like put broken maps?
In the forums.
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