Lutfihady « Citoyen » 1403056860000
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@5136749 New Mapsss |
Triibuonlahe « Citoyen » 1403193240000
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@5141326 The map doesnt work can u look what is wrong in it please. |
Mishkatave « Citoyen » 1403342760000
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Here is mine new map @5147457 |
Skalder « Citoyen » 1403389080000
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@5150039 @5155917 @5162725 @5164474 Dernière modification le 1403718300000 |
Danijinx « Citoyen » 1403996340000
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My new map. @5177959 Dernière modification le 1404004080000 |
Skalder « Citoyen » 1404127380000
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@5165491 @5165689 |
Ronnnnnnnnn « Citoyen » 1404649740000
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@5048370 - Anthonyjones - Look at Beachking's map, there are light circles inside the big ones, that's what you need to add in your map. You better make the roof smaller because it might lag for some players, and align the brown ground in left side of map. #6a7495 is the TFM background color if you want to use it for the roof. @708355 - Rikkeshang - Added. @708233 - Rikkeshang - Mice can be killed easily at spawn point by spirit above them, add some protection. @569123 - Rikkeshang - This is nice! ^^ @2078749 - Rikkeshang - Interesting map, added. @541734 - Rikkeshang - Added. @5032396 - Skalder - The ice thing is fun but it's practically useless since there are no flags up there. Could be interesting if you add a flag in the top of that ice. @5066291 - Skalder - Added. @5069855 - Skalder - The center is too closed, would be better if the bottom ground had no collision with cannons. @5135669 - Skalder - Interesting idea but it doesn't work, blue team can't spawn. @5150039 - Skalder - Added. @5155917 - Skalder - Added. @5162725 - Skalder - Added. @5164474 - Skalder - Generic, the lava doesn't add to the gameplay. @5165491 - Skalder - The circles don't make big difference in the gameplay, so it's quite similar to other maps which are already in rotation. @5165689 - Skalder - The top flag is flying above the ground, align it and the map will be accepted. @5059977 - Falixhole - This map is okay, added. @5024532 - Enomicefare - This map is too generic, flags are flying above the grounds and no spawn protection. I suggest you to read the OP and see what a domination map needs. @5028528 - Mrkurt - Align the 2 waters at the edges of the map, there should be no space between them and the gray background. @5115897 - Mrkurt - Looks cool, added. @5160311 - Mrkurt - Remember both gameplay and design are important. Map looks good in general but I suggest you try and match @4997403's style for the circles. The green grounds don't fit with with background, so change the background or the grounds color. @5042087 - Oliferfake - Added. @5072714 - Oliferfake - This map has 9 different grounds unnecessarily, it has hidden offscreen grounds and a lot of the gameplay is pretty generic. @5051068 - Mrssxer - It's very generic and not designed. You can look at older map reviews, Fxie wrote a lot about how to make a good domination map. @5031086 - Jeau - The flag positions are too closed and will just get spammed with cannons. @5066268 - Vanissofunny - Generic, I'm quite sure there are similar maps to this. @4959744 - Zombiewd - Added. @5075722 - Emrevegolxd - Too generic, try thinking of something original. @5088050 - Cutylilian - You should read the OP and map testers' older reviews. Shamousey and Fxie wrote tips in their comments about how to make a good domination map, read and learn from it. @5000077 - Jfrl - Nice map, but it would be better if bottom ground had no collision with cannons. @4509017 - Jfrl - Mice in domination spawn at 400,200 (right where the cheese is), and a moment later teleport to the correct spawn point. As a result, mice in your map start with cheese. Move the cheese and then the map will be accepted. @4654449 - Jfrl - Added. @2947707 - Jfrl - Added. @5092735 - Azetunomild - Added. @5136749 - Lutfihady - Generic. @5141326 - Triibuonlahe - It does work, you probably tested it without turning module domination on (enter your tribe house, /module #domination /np @5141326). Anyway the map is too generic and has nothing new. @5147457 - Mishkatave - Added. @5177959 - Danijinx - Cannons might bounce too strong between the trampolines or just get stuck in there and block the flag. Besides, there's nothing special in the map. Dernière modification le 1404713520000 |
Myszkaaleksa 1404662700000
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[Modéré par Anythin, raison : Not a map] |
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@5028528 edited. |
Anthonyjones « Censeur » 1404776340000
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Ronnnnnnnnn a dit : Edit - @5048370 ---------------------- New - @5213339 New - @5216583 Dernière modification le 1404867120000 |
Lutfihady « Citoyen » 1404782100000
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New - @5213109 |
Skalder « Citoyen » 1405000500000
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Fixed the top flag on this. @5165689 Added a flag to the ice on this. @5032396 Regarding this map: @5135669 It's defilante and yes blue team can't spawn, but I talked to Shamousey and he said it's possible for him and Fxie to use the map anyway. That's why I submitted it. Made some changes to this, not sure if it's better though. @5069855 Dernière modification le 1405001340000 |
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@708233 -- fix |
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@2947707 floor fixed @4388419 @3422164 @3437148 @3448104 Dernière modification le 1405223220000 |
Ronnnnnnnnn « Citoyen » 1405778460000
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@5048370 - Anthonyjones - You still didn't design the circles and the rectangles as I and Eraoneofthe said before. The gameplay is fine but both gameplay and design are important. @5213339 - Anthonyjones - Seems generic to me. @5216583 - Anthonyjones - I like this map but I think the design needs improvement. For example - the flags' bottom sticks out, the rectangles can look better. To make a vast improvement, don't just fix the problems we outline, you gotta go beyond that. Look what can be changed to make the map better overall. @5028528 - Mkurt - As I mentioned above, look at the map and see how you can make it better generally, don't just fix only what I outline. The grass grounds are not aligned, neither are the waters. @5213109 - Lutihady - Nothing really new here, flags are not aligned. @5165689 - Skalder - Added. @5032396 - Skalder - Added. @5135669 - Skalder - I talked to Shamousey, yeah he can figure something out to make it work but the map isn't impressive overall so he won't. @5069855 - Skalder - Better now, added. @708233 - Rikkeshang - Added. @2947707 - Jfrl - The grounds still have collision with cannons. It's ok for the bottom right grounds, but disable it for the other grounds. @4388419 - Jfrl - There's similar map in rotation already. @3422164 - Jfrl - Looks fine, added. @3437148 - Jfrl - Added. @3448104 - Jfrl - The center will get filled with cannons for the reason more and more players buy double/triple cannons. One shot of triple cannons can easily kill you or get you out of there. |
Anthonyjones « Censeur » 1405804200000
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Ronnnnnnnnn a dit : @5048370 - Fixed (add circle include circle and rectangles.) @5216583 - Fixed (add Rectangles on flag and add circle include rectangles.) @5213339 - Fixed (change map) |
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@5255916 |
Lutfihady « Citoyen » 1406109900000
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I have been justified ( @5213109 ) |
Daisylol « Citoyen » 1406671260000
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New - @5289243 |
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@3468601 @5289725 Dernière modification le 1407466440000 |