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  • #Divinity Map Submissions
« ‹ 17 / 55 › »
#Divinity Map Submissions
Caerula
« Citoyen »
1491336960000
    • Caerula#7765
    • Profil
    • Derniers messages
    • Tribu
#321
  0
99
131
134
129

Dernière modification le 1491337020000
Gobbek
« Consul »
1491338460000
    • Gobbek#0000
    • Profil
    • Derniers messages
    • Tribu
#322
  0
@5982813
Mastaoftime
« Citoyen »
1491352440000
    • Mastaoftime#0000
    • Profil
    • Derniers messages
    • Tribu
#323
  0
@7104234

Dernière modification le 1491452160000
Gekkeiju
« Citoyen »
1491354960000
    • Gekkeiju#0000
    • Profil
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    • Tribu
#324
  0
Checkpoint

Brainfulmice a dit :
99
131
134
129

Please submit P1/4/22 maps only. Vanilla maps may cause troubles in processing.

Dernière modification le 1491377760000
Foxehfoxeh
« Citoyen »
1491508380000
    • Foxehfoxeh#0000
    • Profil
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    • Tribu
#325
  0
@7106505
@7106441
Migrange
« Consul »
1491571800000
    • Migrange#0000
    • Profil
    • Derniers messages
    • Tribu
#326
  0
@7105389
Gobbek
« Consul »
1491573720000
    • Gobbek#0000
    • Profil
    • Derniers messages
    • Tribu
#327
  0
@7105557
Angeline
« Citoyen »
1491578040000
    • Angeline#6069
    • Profil
    • Derniers messages
    • Tribu
#328
  0
@7107070
Caspiance
« Citoyen »
1491600000000
    • Caspiance#9720
    • Profil
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    • Tribu
#329
  0
April Maps:
@7107497
@7107505
@7151312
@7151324

Dernière modification le 1495318020000
Deeznuts
« Citoyen »
1491748800000
    • Deeznuts#5330
    • Profil
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#330
  0
April maps

@7112495
@6928961
@6909541
@7112434
@7125171
@7127926

Dernière modification le 1493224980000
Gekkeiju
« Citoyen »
1491884040000
    • Gekkeiju#0000
    • Profil
    • Derniers messages
    • Tribu
#331
  0
  • Reviews for the maps submitted in February 2017
  • Reviews on the maps reported in February 2017
Accepted Maps
@7043065 - Krenium - Difficulty 6
@7043488 - Krenium - Difficulty 6



Rejected Maps
@7047834 - Kimsterjay
large space wasted. no cheese for shaman.

@6988276 - Fulist
visually unapealing. hidden roof. mice can go from the left ground to the cheese by themselves.

@6340403 - Srbanshee
there's a gap between the two grounds you can spawn a plank; http://prntscr.com/ef76c8 ;wood ground doesn't extend all the way up. WJ-able big wall near the hole.

@7027839 - Sajtor
soloable

@7063736 - Gekkeiju
starting with runes is too unstable for some people due to fps decline

@7065860 - Foxehfoxeh
cannon solves everything. confusing style of the anticlouds. mice can simply jump- shaman has no need to build on the left side of the map. we have similar map @6901527

Undecided

@7040884 - Krenium
@7059638 - Mastaoftime
Removed Maps

@1889467 - Ugly, misaligned, tons of wasted space and too easy for diff 1.
@3932849 - Path to the hole is soloable http://imgur.com/a/qkA6C
@1393387 - http://prntscr.com/e7f6km This is the best and most obvious way to solve this map. However the gap used is actually only 8 or 9 px and causes build to explode.
@3043400 - Sync grounds are useless mechanism in divine mode. They only confuse players.
@1665491 - Unaligned and bad placement of grounds. Generic*
@515250 - partly soloable (spawn to cheese)
@5806780 - Music map. Generic*
@1617816 - Offscreen advantage. Generic*
@3799806 - Map is very cramped and uncomfortable to build on. Hole soloable by adding 1 small box. Generic*
@1565418 - Map can be solved by spamming boxes to fill up the hole, this is not made very clear. Generic*
@215312 - half soloable
@158280 - This map is basically map 3 but it kills rushers. Shaman cannot even stop the dynamics because they are on ice grounds.
@504166 - Heavily encourages offscreen building. Generic*
@452653 - Cheese soloable.
@3148225 - The ice mechanism is highly useless, trying to let the mice down and build back up is very cramped, and if you build around to the cheese you have no reason to move the ice because that way is longer.
@2477040 - As fun as it is to do, building under on the right side is not practical and it just wastes space. Building the left side usually goes offscreen. Generic*
@2612485 - Encourages offscreen building, buildathon at this diff is bad. Generic*
@2861423 - in most cases builds end up incomplete because of the crampiness and noob mice die while pros survive
@1659815 - offscreen
@2720765 - Copy of a p4 map in rotation. This one is ugly and goes offscreen so it's the one i'll report. e: found the code of the other map: @364544
@480500 - Unaligned and lots of wasted space. Generic*
@2207591 - Cramped, ice spawn and wasted space.
@4140146 - Music map, cramped building.
@1998164 - Offscreen and cramped.
@578002 - Walljumping mice prevent the need to build to the cramped cheese or out of the hole. Generic*
@168872 - Enourmous wasted space, similar maps in rotation. Generic*
@1924117 - Misaligned, top half of map useless, water barely makes a difference as a concept. Generic*
@1271929 - Spawn cramped, the symmetry of the map wastes half of it. Generic*
@2566283 - The middle hole is extremely cramped, mice will most likely need to wj. It doesn't help that it's next to a very low underpass.
@281833 - Tons of maps like this one, but without the little 10x10 rusher blocks.
@3710589 - If you choose to try and build through the middle, it's extremely cramped.
@1593943 - encourage offscreen solu
@2131479 - Extremely cramped and uncomfortable to build on. Cheese is soloable.
@2028605 - The hole is extremely cramped and the left side usually goes offscreen. Otherwise just uncomfortable to build on.
@1778893 - Combination of bad foundation + wind makes this map super stressful.
@6684466 - Too large a gap for a cantilever-style build. The anticloud is not good as a second foundation, because it's very hard to lay a plank on the shaman's head without blocking the build.
@2484122 - waste of space
@3358184 - encourage bc




asking for improvement
@5829289


Dernière modification le 1491928260000
Caerula
« Citoyen »
1491906060000
    • Caerula#7765
    • Profil
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    • Tribu
#332
  0
reporting map:
@3755513 double sham
Hembria
« Citoyen »
1491938040000
    • Hembria#0000
    • Profil
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#333
  0
Reporting map:
@3102266 double sham
Force_shaman
« Censeur »
1492021920000
    • Force_shaman#0000
    • Profil
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    • Tribu
#334
  0
@4372606
@689537
@690581 - as no force and opportunist
@694188 - as opportunist
@640639 - as opportunist | this map cannot be mirror
@639722
@712175
@722477
@742236
@748677 - cannot be mirror

Dernière modification le 1493229540000
Anthonyjones
« Censeur »
1492176960000
    • Anthonyjones#0000
    • Profil
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    • Tribu
#335
  0
@481658
Mastaoftime
« Citoyen »
1492246080000
    • Mastaoftime#0000
    • Profil
    • Derniers messages
    • Tribu
#336
  0
Reporting Map
Map Code: @2287800
Reason: double shaman
Darklantern
« Citoyen »
1492276980000
    • Darklantern#0000
    • Profil
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    • Tribu
#337
  0
@2920605
@2875156
@2924425
@2952761
@2955146
@3022472
@1328455
@1328274
@1000026
@7082534
Gepardziu
« Censeur »
1492619280000
    • Gepardziu#0000
    • Profil
    • Derniers messages
    • Tribu
#338
  0
@7111850
@7111566
@7110415
Caerula
« Citoyen »
1492798320000
    • Caerula#7765
    • Profil
    • Derniers messages
    • Tribu
#339
  0
reporting map:
@1524647 concept easily breakable (add planks)
@3617459 defilante no wall

Dernière modification le 1492903800000
Caspiance
« Citoyen »
1493422320000
    • Caspiance#9720
    • Profil
    • Derniers messages
    • Tribu
#340
  0
@3599383 defilante no wall
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