| |
| « Citoyen » 1351100880000
| 0 | ||
| @3082123 @3082184 @3090023 @3090077 @3090107 @3090171 @3090932 @3091003 @3091180 @3091264 |
| « Citoyen » 1351101300000
| 0 | ||
| Edited : @3082169 |
| 1351101420000
| | ||
| [Modéré par Inconnu_0] |
| « Citoyen » 1351106040000
| 0 | ||
| @3082508 |
| « Citoyen » 1351113060000
| 0 | ||
| T_T Re-Re-Re-Re-Re-Re Edited @2974177 |
| « Citoyen » 1351124580000
| 0 | ||
| Lewbot once told me he liked this map but they werent accepting back then so here it is : @2430172 |
| « Citoyen » 1351133940000
| 0 | ||
| My maps: @3084538 - First map fight @3084579 - According map fight @3086635 -Third map fight ( Shaman comes in blue on the left and play shaman comes in pink on the left ) |
| « Citoyen » 1351197660000
| 0 | ||
| Mah map :3 @3012286 |
| « Citoyen » 1351282020000
| 0 | ||
| Graecus @3068523:ice is too short,mice can get stuck,you made a sham point,portals.Bad map for fight ^^ Tonyffd @3071106:Similiar to catochi's map Lucascmamg @3071620:Mice can hugg shaman.Also this map doesn't really belong in fight Brufuno @3072797:Similiar map Geoorg @1524224:Make a hole in the long platform onscreen.So shaman can build easier.But we liked it^^ @1524341:its one of those maps where you can stand in one spot for the whole game and win @3064130:Similiar to ehw's map. Skaldar @3073564:Too many ice/too hard to die on and mice can hugg. Fracxinaru @2985354:Too many grounds used.Shaman can't jump under those grounds Sefaprs @3075678:similiar @2989413:Offscreen build/Similiar Allomuxxu @2999936:Make the upper part one ground.Further we like it. Winterdemon @3076506:Alignement issues bad design and boring Alandex @3077045:Too many grounds used. Zobzob @3077776:Fake grounds/Bad design/alignment/Small grounds/Water bad for fight. Wolfycatt @3077797:Sham can hide by mice.Also we don't like the art.And fakegrounds. Killerclownk @3008043:Too simple.Too boring. Tibonn @3079077:4 platforms/Alignment Tellal @3082123:takes too much space and too symmetrical. @3082184:Similiar @3090023:Similiar @3090077:Similiar/bad alignment. @3090107:Confined spaces.Alignment. @3090171:Similiar.Alignment. @3090932:Overuse of small slanted grounds @3091003:Similiar @3091180:Similiar/Too long planks @3091264:One cannon kill because gravity. Marllonsilva @3082169:Similiar/Hole alignment and too small to fight on Ronnnnnnnnn @3082508:Shamans need to spawn at holes.Also overused cheese. Tweetis @2974177:grounds too small unnecessary stone grounds and the cheese place. Kiilerxlr @2430172:Alignment small grounds overused. Gmzfrgi @3084538:Similiar @3084579:Too hard to die on @3086635:similiar Firetigers @3012286:Similiar/alignment/offscreen build. Geoorg @3045173:This map map from previous thread in further testing we found some issues.delete the offscreen grass ground and make an ice wall by mice at left side.And make a shaman point at hole please!So make everything onscreen. |
| « Citoyen » 1351283160000
| 0 | ||
a dit : The spawn holes are in the grass grounds , you can't see them . Test this map with 2 mice And I added those cheeses so the shaman will try to avoid falling to wj , but if it's unnecessary I can delete it :o |
| 0 | ||
| @3092588 |
| « Citoyen » 1351288680000
| 0 | ||
| @1524224 - Edited [: @3045173 - Edited [: @1524341 - Edited [: @3064130 - Edited [: |
| « Citoyen » 1351291080000
| 0 | ||
| @3093246 I hope you understand the gameplay of the map and the ice that are up there! If you do not understand just call me I will explain the map, you can see that there is not and has similar gameplay much in the fight. :D |
| « Citoyen » 1351291500000
| 0 | ||
| Hiper @3093333 |
| « Citoyen » 1351344360000
| 0 | ||
| @3077045 - Edited. |
| « Citoyen » 1351423320000
| 0 | ||
Hristo a dit : @1965497. |
| « Citoyen » 1351429980000
| 0 | ||
| @3075678 // Edited !!!! @3116542 // !!!! @3120567 // !!!! @3121849 // !!!! @3125836 // !!!! |
| « Citoyen » 1351511640000
| 0 | ||
| @3107658 @3073564 <--- Edited map |
| « Citoyen » 1351544820000
| 0 | ||
| @3110466 |
| « Citoyen » 1351620180000
| 0 | ||
| hristo:Tibonn @3079077:4 platforms/Alignment // edited map @3079077 |