![]() Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
0 | ||
@6556315 |
![]() ![]() « Citoyen » 1546033080000
| 0 | ||
@7555226 The blue ribbon is for the Blue shaman to spawn on, the Pink ribbon is for the pink shaman to spawn on. Note: I did this on divine mode solo with no skills, its decently hard, but I was still able to do it. |
![]() ![]() « Citoyen » 1546206480000
| 0 | ||
@4675236 |
![]() « Consul » 1546287900000
| 0 | ||
Left as is: @7402275 - Zioumy#0000 - The map is very long without a real reason. The circles design is already used in other maps and this one isn't better than any of them. Actually it is very tedious to complete this map because of how long it is, again, with no real reason and just making the obstacles very annoying. @7547855 - Zioumy#0000 - The water is very pointless to have in here, it actually makes it kind of hard to reach the hole for an average shaman because of the cloud close to it, the build can get very cramped over there. Also the mice spawn obstacle is not good, please avoid adding unnecessary obstacles such as an ice ground next to any spawn just to make you add another plank. @7466987 - Anto#6095 - The build is only a bridge with a ramp up to cheese, you don't even need two shamans to do that. @7550378 - Abel#5631 - I've seen this map before and it hasn't been edited, please edit it before submitting it to other thread. @7382015 - Ikasaruzu#0000 - The map is very confusing and the shamans spawn is horrible. They can barely start a build where they are because there's nothing they can use to help them with that. Also please don't use the grounds like this, it's very annoying for a P4 map as you don't jave it very clear where to build or not. @7130582 - Ikasaruzu#0000 - Too simple even for P4. The build is nothing we haven't seen already in rotation and the mech ground isn't very useful. @7264036 - Fram#4747 - I don't think this design is enough to have two shamans but even just for one the clouds end up being very useless and the build is just ramps up. @6893153 - Fram#4747 - The clouds are almost useless as they only force you to go one way because almost everyone avoids them. Basically the build is a bridge with ramps up, which isn't very enjoyable. @5499430 - Twistzaok#0000 - Why is the map longer than it could be? If you removed the cloud on the bottom left side of the map it would fit perfectly. Other than that the planks are very annoying to deal with, they aren't a good challenge and they probably shouldn't be there. The build could be interesting for the cheese part if there weren't so many gaps close to it, they basically remove any good challenge it had. The hole part is just boring to be a shaman on. @5511341 - Twistzaok#0000 - The build is quite simple as there's a lot of free space for the shamans to build on, I don't even think P8 would be the right cat for this map, but it's still too simple for P4. @5067520 - Viniciusdara#4015 - Why are there trampoline tokens in here? They don't do anything for the build. Also I don't get why the map needs to be this long, It's very annoying to build in these kind of maps, only add it if necessary please. @3655253 - Mrloll#0000 - Antigravity is already hard for P4, now imagine two shamans buildind in the same map. @3602805 - Mrloll#0000 - It's fine as P1. @7553466 - Ykr#9086 - Please send me a PM for further details. @6556315 - Obsyt#0000 - The build is way too cramped everywhere, and you even have two shamans for the entire map, I can't think of having this in rotation, it would be very frustrating. @7555226 - Falkrana#0000 - The cheese part is very annoying because you don't have good positions to build on. Also the grounds are too close to the offscreen which isn't good either. Then you also have a lot of unused space in the bottom right side of the map. @4675236 - Ignomo#0000 - It's very easy to mess up with the ice ground, and you have two shamans for this map. Imagine that you completed the build for mice to cheese but the other shaman blocked the ice ground, it would be very frustrating, wouldn't it? I suggest you to avoid using mechs like this for a P8 map. P1'ed: @7366496 - V_21#0000 - Will be discussed: None Ignored: None Dernière modification le 1546290480000 |
![]() ![]() « Citoyen » 1546296600000
| 0 | ||
@2806018 @1288891 |
0 | ||
@6556315 editado |
![]() ![]() « Consul » 1546366260000
| 0 | ||
@3191878 @4655085 |
0 | ||
@7554839 @7050165 Dernière modification le 1546542900000 |
![]() « Citoyen » 1546437900000
| 0 | ||
@7557184(verified by ikke), and if they accept it, can you send me a message to my forum profile? Dernière modification le 1546445040000 |
![]() ![]() « Citoyen » 1546440120000
| 0 | ||
@7402275 @7547855 |
![]() ![]() « Citoyen » 1546730160000
| 0 | ||
@3699679 - green nail 2nd sham spawn, yellow nail 2nd mice spawn |
0 | ||
@5511341 edit |
![]() ![]() « Citoyen » 1546872480000
| 0 | ||
@6736172 |
![]() ![]() « Consul » 1547039340000
| 0 | ||
@6792579 |
![]() « Consul » 1547092500000
| 0 | ||
Left as is: @2806018 - Mrloll#0000 - The build can get very cramped because of the cloud grounds, especially the right side one. Also the water covering the hole is pretty useless as it only makes the build annoying and it doesn't give an ok challenge. The cheese is close to the offscreen because of the grounds next to it and therefore it encourages offscreen gameplay, which isn't good. The map is fine as P1. @1288891 - Mrloll#0000 - Getting cheese is very hard because it can get really cramped in there. Please make sure there are more solutions than just balloons or spirits. Besides that, the build gets very boring as it's mostly ramps up, which ends up being the same idea as cheese for hole, it cna get very cramped in there too. This one is also fine as P1. @6556315 - Obsyt#0000 - The map is very unbalanced. Cheese part is horribly difficult to build on because shamans spawning above it don't have good support to start their builds. Also because of the mice spawn location, the hole part can get cramped as you need to be careful with both mice and hole. @3191878 - Viniciusdara#4015 - The mech ground is very annoying and in fact it ends up being very useless as an obstacle as shamans can easily build around it. Also shamans would appreciate a little support to start their builds where they spawn. Also the build in general is just a bridge with ramps up, you don't even need two shamans to do that. @7554839 - V_21#0000 - Nothing very outstanding in here. The anticloud ground is just another ground in there, it makes it so there's a good support in the middle of shaman spawns but that's basically it, you're missing a lot of space in every side of the map that isn't the middle, which isn't very good for shaman maps. @7557184 - Xxcrolax#0000 - This map doesn't really stand out at all, the potential builds are basically just a long bridge and ramps up to the hole and cheese. there's also some spaces which could've been used better like the gap next to mouse spawn and the top center. Also please avoid adding obstacle such as mice spawn where you need to spawn a plank to get them out of that little cage. @7402275 - Zioumy#0000 - The build in general is terrible. Shamans don't have very much support to start their builds and the spawn ground is very small. Also the clouds make it very hard to build in the rest of the map, the cheese part can get really cramped which isn't very good either. I recommend you to start off a new map with better layout, this one just seems way too hard to work. @7547855 - Zioumy#0000 - Same idea for the beginning as the comment above, the spawn ground is bad as it's very small to stand on it and so for building on it. It's also hard to build anywhere else in the map because it's all slanted grounds and you don't have anywhere to stand on to make your build any stable. @3699679 - Sadieladieee#0000 - Irrelevant where shamans spawn as the build is always the same. A bridge with some ramps up that make the map really boring, and even more as it's planned to have two shamans. @5511341 - Twistzaok#0000 - Stil the same as before, the bottom middle grounds don't change much in here. Try to make the grounds somewhat bigger so they server as an obstacle for the build, but you should really try to remove the bridge solutions in here. @6736172 - Sekakmad#0000 - There's not a good support to start the build in this map, you have to be very careful on what you do. Also the anticloud ground and the grounds next to the hole are mostly useless, they don't provide a good challenge (or any if you look at the hole ones) and so they shouldn't be here. @6792579 - Qadori#0000 - The map is unbalanced because the shaman building to the cheese has to make do with poor supports, they end up having to use the gap above the cheese which is awkward because it's too large to place a box in nicely. Additionally the entire top right quarter of the map is unused because no shaman will build down to the cheese and then back up. The mice spawn is also annoying to build out of because it requires a ramp in the cramped area by the spawn, it would be better if there wasn't an ice ground next to the mice spawn that serves as an unnecessary obstacle for the shamans. P1'ed: @4655085 - Viniciusdara#4015 - It looks cool and seems enough for P1 but as a shaman map it's very bad. Timer maps with portals are just not good, in general with portals you don't have to do much so it doesn't fit as a shaman map that much. @7050165 - V_21#0000 - There aren't a lot of balanced paths in this map. You will always end up using the bridge with ramps up to hole and then there's a lot of unused space eeverywhere else. Also the cloud grounds are very confusing as they are colored rectangles. It was fun to play on though, so P1 it is. Will be discussed: None Ignored: None Dernière modification le 1547097900000 |
![]() ![]() « Citoyen » 1547124180000
| 0 | ||
@2729418 @2195202 |
0 | ||
@7560329 |
0 | ||
@6806212 @6796077 |
![]() ![]() « Citoyen » 1547735400000
| 0 | ||
@7130582 |
![]() ![]() « Citoyen » 1547883360000
| 0 | ||
@7563861 @7563865 Dernière modification le 1547884500000 |