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Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan
Chuilan
« Citoyen »
1441644300000
    • Chuilan#0000
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#3521
  0
@6186416
Hea
« Citoyen »
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    • Hea#0000
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#3522
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@6166360
Kinhusxd
« Consul »
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    • Kinhusxd#0095
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#3523
  0
Feel free to send me a private message on the forums if you want to talk about your map. ^^

Left as is:
@2582062 - Dogyyyyyyyyy - Gameplay feels too linear. There are no shortcuts or other resources to increase replay value.
@6229294 - Natrats - Restitution in trampoline ground is confusing. Newer mice can't walljump the ground where cheese is. Some mice may try an offscreen shortcut after cheese and get stuck because it's not obvious that there's an offscreen ground. Gameplay feels too linear.
@5992112 - Mrkurt - It's an exercise in frustration for most mice because it's based on walljumping but ice grounds keep on making most mice fall and go back to a point they have done before, so gameplay becomes annoying and repetitive.
@6224054 - Reganjsg - It's interesting how there is a faster way, but gameplay isn't just enjoyable, especially for newer mice.
@6224050 - Dragonmenus - It's way too difficult for P7 rotation and it may lead to massdeath.
@5911419 - Ahyenn - Most mice die while trying to walljump the tail and they can't go back to ice ground. It would be nice to remove these grounds (http://prntscr.com/8dqp1w) and make everything look like mice in this map.
@6184735 - Zzjaiderzz - It's too hard for avarage mice, so it may lead to massdeath.
@6225161 - Coolanda - Map seems unaligned and gameplay is repetitive.
@6223660 - Guybuo - Gameplay is based on walljumping, so it's not very enjoyable.
@6156247 - Gamog - It's an interesting effect but gameplay is based on walljumping, so it makes this map really boring.
@4772759 - Matiascp - I personally think gameplay is way too similar in those maps with ice grounds. Mice just slide around the map, get jumplocked at some places etc.
@6226820 - Dhelick - ^
@6219720 - Tioyudis - Gameplay is too linear and it's mostly running left/right side, so it's not very enjoyable.
@6227340 - Hatyp - It's such an interesting idea but gameplay should be less confusing and more consistent. Mice get bored by the time this map is over.
@6200166 - Reppam - Gameplay is just too confusing and chotic. Mice don't understand that grass grounds are treadmills and you can't really play while everyone is bumping into you.
@6228045 - Sewdycreator - I dislike it how walljumping the plank is used as an advantage in the beginning of the map. It's just unclear at first because mice don't know which way they should take, so they randomly bounce in trampolines and slide around the map. Gameplay isn't enjoyable at all.
@6228248 - Theconew - It's too hard.
@6226856 - Tdpnice - Gameplay seems too automatic and it becomes boring for the ones who can't hit lava grounds in the right way.
@6170024 - Wyple - Cool idea but gameplay is boring. It's mostly based on waiting. Circle grounds seem unstable.
@6199783 - Xtrollreyizx - The treadmills are a nice idea but the upper part of the map just feels random and linear. Gameplay isn't enjoyable at all.
@6228400 - Meroalprins - Please, avoid using fake grounds. Gameplay becomes confusing and it leads to massdeath.
@6229630 - Hakanproft - Gameplay is too repetitive.
@6221365 - Telamcb - Offscreen grounds should be more obvious because treadmills lead mice offscreen and they can't keep their speed.
@6231180 - Calpalmito - Gameplay feels too short. Mice just basically need to slide once, then run to the left side.
@6232520 - Xxjeric - Most mice can't cornerjump ice grounds in the beginning of the map. The upper part of the map is repetitive.
@6232533 - Mmdc32 - It seems doing this map in the right way is luck based since most mice keep on hitting the ice grounds. Gameplay becomes repetitive and boring.
@6228836 - Renaxan - Mechanism seems unstable and its frustrating how the mechanism makes you get stuck so often. Mice can't really play
@6232850 - Djckapelaa - Gameplay is confusing/difficult for newer mice.
@6233076 - Sonlexe - It's a hard map for newer mice so it leads to massdeath.
@6233215 - Zmrcs - Gameplay is too repetitive. Lava grounds seem useless.
@6233100 - Ddeemmeett - Mice can't really control themselves after hitting lava ground, so it may lead to massdeath. It looks like an art map, but art isn't very detailed.
@6234669 - Vicioemqjo - It's just a map with a background. Gameplay is lacking.
@6186416 - Chuilan - We discussed a similar map before. It's just too repetitive.


P1'ed:
@6163158 - Swanstiger - I see you extended the ice ground as suggested in last review. Gameplay and design are fine for P1.
@5943420 - Thugsta - It's interesting how there are several paths, but they're all based on walljumping. Fine for P1.
@6166360 - Hea - Enjoyable gameplay but I don't think it offers something new/interesting to P7 rotation.


Will be discussed:
None


Ignored:
@6230560 - Xgnarxdarx - Posted more than 1 map (same post)
@6230603 - Xgnarxdarx - Posted more than 1 map (same post)
@6230635 - Xgnarxdarx - Posted more than 1 map (same post)
@6150357 - Okamicarl - Posted more than 1 map (same post)
@6150236 - Okamicarl - Posted more than 1 map (same post)
@6233339 - Xxwelomitoxx - Posted more than 1 map (same post)
@6212288 - Xxwelomitoxx - Posted more than 1 map (same post)
@5055820 - Mythofcheez - Posted more than 1 map (same post)
@5071767 - Mythofcheez - Posted more than 1 map (same post)
@6223521 - Rdzoze - Posted more than 1 map (same post)
@6196580 - Rdzoze - Posted more than 1 map (same post)
@6190915 - Fdskng - Posted more than 1 map (same post)
@6192628 - Fdskng - Posted more than 1 map (same post)

Dernière modification le 1441656480000
Amk
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#3524
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@5998324
Ifo
« Héliaste »
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    • Ifo#4275
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@6170024 - Edited
Coltreyn
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    • Coltreyn#0330
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#3526
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@6234596
Okams
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#3527
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@6150357
Swanstiger
« Citoyen »
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    • Swanstiger#0000
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#3528
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@6217123

Dernière modification le 1442221320000
Hakanproft
« Citoyen »
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    • Hakanproft#0000
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#3529
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@6229630 - Edited.
Yevethn
« Citoyen »
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    • Yevethn#0000
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#3530
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@6236066
Reganjsg
« Citoyen »
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#3531
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@6224054 ~ edited
Xorcist
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#3532
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@4023884
Receciyiks
« Citoyen »
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    • Receciyiks#0000
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#3533
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@6236749
Buun
« Citoyen »
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@6218540
Kasch
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#3535
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Fakjw
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#3536
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@6237047
Estoucomedo
« Citoyen »
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    • Estoucomedo#0499
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#3537
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@6237270
Dhelick
« Citoyen »
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    • Dhelick#0000
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#3538
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@6226820 edited
Renax
« Citoyen »
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    • Renax#3834
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#3539
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@6237862
Nlff
« Citoyen »
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    • Nlff#0000
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#3540
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@6109345
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