Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Billyovo « Citoyen » 1496669520000
| 0 | ||
@7165343 |
Brenow « Censeur » 1496685780000
| 0 | ||
@5558363 @7135578 |
Andrezitow « Citoyen » 1496771100000
| 0 | ||
@7164096 |
Grimmaro « Consul » 1496793840000
| 0 | ||
@7166634 Dernière modification le 1496887200000 |
0 | ||
@2600858 @1993392 |
Mapcrew « Consul » 1497063600000
| 4 | ||
Left as is: @7143353 - Zeleny - It's a really tedious collision concept, grounds seem to be randomly placed and particularly I don't think it offers anything interesting or exciting to play on, the map is just not fun enough. @4331946 - Pgmsule - The concept is too tedious and chaotic, it doesn't fit on rotation at all, there's nothing exciting or fun to play here, either. You can also memorize the most efficient and fastest way for solution, over time, which isn't good. @5946612 - Maxislow - Really boring collision concept, there's nothing wrong with the map's structure but this kind of gameplay, actually isn't convincing or even necessary for the P9 rotation, collision maps have already been explored in multiple ways and this map isn't interesting. @1960721 - Pamdecp - Personally I didn't like the paths this map offers to you, especially on the middle spot, where you have to rush on the trampoline, it isn't well executed and this map has a very low tax of completions, even with a shaman's help. @2571340 - Danielmago - It's a cool concept, but bad executed. The using of vertical scroll isn't fun or even required, it turns the concept not enjoyable enough. The symmetry is also cool, but some pathways aren't that exciting either. @4274150 - Danielmago - Same as above, but especially that the water thing might be boring for newer mice and shamans, there's an awkard spam of clouds somewhere which isn't fun at all. @6376800 - Gobbek - I remember it was permed before, right? If I'm not wrong this was depermed for being too hard and has a very low number of completions, even whith a shaman's help. It didn't change much, to be honest. @6912172 - Poteerfotter - It's fine as it is, the shaman planks and other objects offer nothing but normal grounds properties and a very clear unique pathway that isn't exciting. @7116999 - Pjfsamora - Too tedious collision concept, painful cheese locations, especially the bottom one since it causes too many deaths. The map doesn't really have a collision structure, it's too cramped and therefore, frustrating... @7139204 - Tohpy - Seriously? This is way too basic and overused, nothing else to say about this. It's just not going to offer anything interesting for rotation. @7000018 - Tohpy - Firstly I don't like the gameplay before the despaw, especially with the moving grounds mechanism, they barely offer anything. After all, the despaw feature is a bit annoying, the ground despaw too fast. @7013703 - Tiojeje - I like the map's simplicity but in the same time I know it's not going to be a great addition because this map has an overused concept and a similar aspect to other rotation maps. @7145204 - Tiojeje - Too massive death, painful for the shaman. Almost everyone gets killed, which isn't appealing for a rotation map. @7144340 - Migrange - @7145259 - Pashele - I found it pretty boring, to be honest, the gameplay is too linear and not interesting, there's some challenge here but I don't like it. @7147076 - Pashele - Same as above. @7110001 - Yuugiooohhhh - The soulmate concept with wall jumping is very frustrating, mice have troubles to complete it as well, it's not everyone that knows how to wall jumping, especially when there's collision and a easy chance to get down and die. @7109546 - Yuugiooohhhh - Night mode maps are annoying, specially when they have a generic concept with abusive use of water, like this one. @7142669 - Klarry69 - @7147315 - Ibeknvsinvgs - @7162204 - Verdolagas - I guess there's a vanilla map just like this one? @7148457 - Verdolagas - I see a large mass death because lava kills almost every newer mice, which is pretty frustrating and painful for the shaman. The scroll isn't even necessary, in my opinion. @7150928 - Trawlye - I remember there's a very similar concept of this map already in the rotation, also, it's not special or even fun to play on. @7058840 - Chuilan - It's not really interesting to play on, this concept is tedious over time and I feel like there are already similar concepts in rotation. Overall it's just not well executed, it wouldn't offer much to the rotation. @6827902 - Drescen - Night mode maps are too frustrating, especially when it's very easy to be killed, like this one. @6818774 - Fire_Tiger - LOL @7153236 - Oldfreddyyy - Try reading the category guidelines or play the current rotation perms, this map doesn't follow any criteria of any category. @4061510 - Eraserpie - The water using is quite boring, there's a weird spam of grounds that makes me think the space isn't well utilized in this map... Personally, for me, there's nothing fun it could offer for rotation. @7153515 - Anabooleta - This is terribly generic for a collision map, there's no creativity with grounds and gameplay is too boring. @7163072 - Anabooleta - same as above @538749 - Sarkazm - I remember there's a similar map like this, @1257223 . I don't think it's worthy also perming your map, even while they're not really copies. @4912363 - Jfrl - The gameplay is just a maze, nothing too outstanding, it's fine as it is. @527534 - Eraserpie - I like the shortcut in the start, but the map's gameplay isn't good. There's a bad spam of grounds and overall, the pathway is tedious. @6975189 - Tennistete - @7154941 - Lezkip - Really tedious to play on, there's nothing exciting for mice. @7155811 - Wereout - There's a clear racing aspect here, try submitting your racing maps in the respective thread, not here, please! @959997 - Amaciadoo - The map is fine as it is, it's a very generic collision concept, and it plays well only when there are too many mice in the room. @7154218 - Sixxxxxxteen - This map doesn't really follow the category guidelines, even while it doesn't fit in any other category, either. I would say that gameplay is just too basic and doesn't offer any sort of interesting challenging or a fun feature. @7158739 - Matylda1712 - I guess this map is just frustrating to play on, there's no fun while playing it. The invisible grounds aren't really a good feature (when executed in this way). @4640501 - Zombiewd - It's a different concept, I imagine, but since there are sync issues, it will be a mess in public rooms, the shaman obstacles won't really work in the same way with everyone. Some mice are pushed strongly, either. @5281607 - Sherrwagn - This map has a very similar structure to some of your other permed maps, personally I think it looks more of a no shaman map rather than P9, there isn't much to do as a shaman here. P1 is enough, in my opinion, but you could try sending this for P7 @4822688 - Sherrwagn - I like it, but tests showed that it's not a very friendly concept to handle with, most of the tests failed of took too much time for solutions, there's some difficulty to deal with the dynamic grounds, P1 is fine as is. @5395080 - Wlfy - Visually, this map has an awful aspect since there's a weird spam of moving grounds, they're just not fun to play on. @5377435 - Wlfy - The mech barely offers anything special to the gameplay, there's a middle circle ground that is foreground, it's visually weird. @7162774 - Smutny_Nalesnik - Nothing outstanding or exciting to play on,, there's a bad use of the map's space overall and some grounds have a really boring usage. @6000322 - Rdzoze - The high gravity with the cobweb concept was interesting when I first played it, but after my tests, seems that mice haven't had fun playing it, it's too painful. @7163292 - Smutny_Nalesnik - Nothing interesting either, the unique pathway is way too tedious and repetitive for mice, you usually get bored of this map too fast, there's nothing appealing it would offer for rotation. @7163512 - Perfecteca - You probably haven't submitted the map to the right category, this map doesn't follow any criteria of the category, read the submissions threads guidelines before posting a map code. @5667471 - Noobsones - Not terrible, but not outstanding in the same time. Mice are really forced to use the defilante tokens, there's only one clear pathway that is somehow too tedious. @5641418 - Noobsones - Same as above, and this map has a familiar racing gameplay and style, defilante tokens using is questionable either, it's just not interesting. @7165343 - Billyovo - This map reminds me of an already existent bootcamp map, even while it plays differently at some places. The spam of decorations is just annoying and gameplay isn't convincing enough. @5558363 - Brenoouuw - Wasn't this supposed to be submitted for no shaman? This map has the P7 requirements, but not for P9 (the shaman almost doesn't have any participation here), so I don't understand why you sent it for this category. @7135578 - Brenoouuw - There are already some similar concepts in the rotation, particularly I think this map won't offer anything for our rotation. @7164096 - Andrezitow - This map plays awkwardly, you basically have to walk only and the cheese in the middle is just useless. This map has no use, basically. @1993392 - Bowlt - The map is quite simple and fun to play on, but I guess it's fine as it is since the gameplay is way too short. P1'ed: @7142724 - Apollopolo - Even while this map is simple and has considered number of completions, I don't really think it's that funny to play on, it's somehow tedious and too slow, it's the kind of gameplay that will make mice bored over time, otherwise P1 will do. @7131243 - Maxislow - I appreciate concepts like this, but currently the map isn't special or interesting enough to be on rotation, it's the same sort of pathway eevry time, but it's somehow fun to play. P1 will do. @7105557 - Gobbek - I really love the cobweb concept but I expected more about the gameplay. Also, some mice have troubles to solo it and it's a pain to the shaman to avoid mice getting stuck on the cobwebs. P1 will do! @7143643 - Poteerfotter - This is ok enough to be on P1, not P9 by the way. @7142712 - Afuche - This map has an interesting challenge, it's not everyone that can complete it solo but it still has a decent challenging, especially when there's a shaman to help out. Not P9 worth because it's too massive death. @6809247 - Drescen - The parody and simplicity is cool, but gameplay is quite disappointing. P1 will do|! @7152715 - Elhectordm - Maybe it's more suitable for P7? Try submitting it there for a review! P1 seems fine for now. @7000027 - V_Ntage - It's a fun map for P1, but not enough for a high perm. @7157837 - Pacisus - P1 will do. Nothing else. @2600858 - Bowlt - It's better as P1, only. The map plays fine sometimes but there will always exist a side where most of mice will be concentrated, forcing the shaman to build on.. @7165012 - Pacisus - I haven't really liked the concept in the middle, but since there's a bottom ice ground, it worth P1. @7100090 - Mquk - Good enough for P1 @7159647 - Deadlag - I have had fun playing iit either, but haven't you made a similar version for P4? I saw potential in that map, as I told you there. The simplicity is cool, but gameplay could be better, I feel like this map is harmless, but in the same time not that special even while I have nothing against it; @7166634 - Grimmaro - The idea isn't bad, but this map has a really low number of completions, I feel like the trampoline object kills some mice, they kinda move too fast (for newer mice). I'd rather see another version of this map, slightly easier and funnier. P1 P9'ed: @7165731 - Apollopolo - Both concept and trampoline are cool, the map flows well in public rooms. @1921372 - Pamdecp - I haven't had any troubles with the soulmate concept, it's great enough. @6122793 - Rdzoze - Cool map and concept!!! @4883530 - Pgmsule - I'll P7 it, but next time submit it for the P7 thread! @5621957 - Jfrl - Not the best but it's harmless, sure. @7002537 - Tennistete - The concept is well executed and the map plays fine, even while I'm still not sure if this is fun enough. I'll be monitoring this map over time to see if it really fits on rotation. much to do as a shaman. @6340425 - Deadlag - It's a simple and harmless map, even while there's some overused concept here, honestly this map has what a essential collision P9 should have, even with only a few grounds. Ignored: @6649480 - Framnm - Posted more than 2 maps (#3540, #3564, #3598) @6170224 - Framnm - Posted more than 2 maps (#3540, #3564, #3598) @7147599 - S4rg4sm - Posted more than 2 maps (#3556, #3574, #3588) @3495017 - Didiego - Posted more than 2 maps (#3558, #3559, #3560, #3596) @3963170 - Didiego - Posted more than 2 maps (#3558, #3559, #3560, #3596) @4251352 - Didiego - Posted more than 2 maps (#3558, #3559, #3560, #3596) @7112226 - Framnm - Posted more than 2 maps (#3540, #3564, #3598) @7037732 - Boucharma - Posted more than 2 maps (#3565, #3566) @7086363 - Boucharma - Posted more than 2 maps (#3565, #3566) @7041710 - Boucharma - Posted more than 2 maps (#3565, #3566) @7153911 - S4rg4sm - Posted more than 2 maps (#3556, #3574, #3588) @7157407 - S4rg4sm - Posted more than 2 maps (#3556, #3574, #3588) @3499680 - Didiego - Posted more than 2 maps (#3558, #3559, #3560, #3596) @3144295 - Framnm - Posted more than 2 maps (#3540, #3564, #3598) Dernière modification le 1497322260000 |
Donmickey « Citoyen » 1497084000000
| 0 | ||
@4321568 @4578612 |
Niefortunna « Citoyen » 1497107340000
| 0 | ||
@7169702 |
Dragon_blacki « Citoyen » 1497119760000
| 0 | ||
troll-@7169728 |
Tinkse « Citoyen » 1497151260000
| 0 | ||
@7170449 |
0 | ||
@7169874 |
Apocalipcewd « Citoyen » 1497206940000
| 0 | ||
@3752632 - collision @2579106 Dernière modification le 1497649680000 |
0 | ||
@7172306 |
0 | ||
@5946612 - edited @5950850 |
0 | ||
@7172528 |
Pgmsule « Citoyen » 1497360840000
| 0 | ||
@4743741 @4335766 Dernière modification le 1497361200000 |
Portela « Citoyen » 1497375480000
| 0 | ||
@7172838 |
0 | ||
@1651726 @2166395 |
0 | ||
@6649480 @3144295 |
Pamdecp « Censeur » 1497454920000
| 0 | ||
@3163038 @2308002 |