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Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan
Carouxx
« Citoyen »
1443408000000
    • Carouxx#8300
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#3643
  0
@6270177

Updated.

Dernière modification le 1443408180000
Meli
« Citoyen »
1443454680000
    • Meli#4973
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#3644
  0
@6275596

Update

Dernière modification le 1443632340000
Uolesportee
« Citoyen »
1443458640000
    • Uolesportee#0000
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#3645
  0
@6273075
Robotpikachu
« Citoyen »
1443459120000
    • Robotpikachu#0000
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#3646
  0
@6272653
Huwi
« Citoyen »
1443529560000
    • Huwi#0000
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#3647
  0
@6273978
Tigredobcccc
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1443567840000
    • Tigredobcccc#0000
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#3648
  0
@6240348 -
- @6243100 -
- @6244787 -
- @6250096 -
- @6251038 -
- @6270225 -
Carouxx
« Citoyen »
1443571740000
    • Carouxx#8300
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#3649
  0
@5988599

Updated.
Delberzinho
« Citoyen »
1443573240000
    • Delberzinho#0000
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#3650
  0
@6189013
M0use1
« Citoyen »
1443575220000
    • M0use1#0000
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#3651
  0
@6210496
Szratocaos
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1443576300000
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#3652
  0
@6274945
Bubamg
« Censeur »
1443591780000
    • Bubamg#0000
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#3653
  0
@6275086
Carpfede
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1443715380000
    • Carpfede#0000
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#3654
  0
@6267059
Fakegami
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1443723600000
    • Fakegami#0000
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#3655
  0
@6230356
Kinhusxd
« Consul »
1443724260000
    • Kinhusxd#0095
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#3656
  0
Please, feel free to send me a private message if you want to talk about your map.

Por favor, sinta-se livre para me enviar uma mensagem privada se você quiser conversar sobre seu mapa.



Left as is:
@6203537 - Pombisboss - Maps which feature walljumping aren't suitable for P7. This map is even harder because mice must walljump and avoid ice grounds, so newer mice can't really complete it.
@6247375 - Lorideav - Some obstacles are okay, such as this one (http://prntscr.com/8mmv6t) and the idea of being unable to reach the wood ground if you get cheese. Maybe you could improve these concepts and add some shortcuts in a map for racing rooms.
@6248942 - Artk - Cool concept but it makes me wonder whether or not mice will be able to cooperate to get cheese. I'd rather see a similar concept in P9 with a shaman who has a role in gameplay.
@6236173 - Bobrenochek - It's interesting how fast gameplay is, but this map just feels generic.
@520578 - Viniciusdara - Going to hole may be a hard challenge for newer mice. Scrolling isn't so fine in P7 maps like this because mice never know where cheese/hole are, even when you use arrows to show it.
@6185151 - Hea - The shortcut to hole may be interesting for racing rooms, but they aren't very suitable for P7. It's a nice map but it may become boring in no time.
@6249695 - Potyrat - It seems there's an aligment issue in the treadmill. Gameplay is based on walljumping at some places and some obstacles are hard for newer mice (for example: reaching that trampoline and sliding in ice ground to reach the other side http://prntscr.com/8mn4pw)
@6249728 - Xuxque - Scrolling propertie makes this map a bit unclear. Mice don't know which grounds expect them as they fall at the start, for instance. There's some long chocolate walls for walljumping, too. Other than that, the multiple paths are fine.
@5698408 - Paradoxxoo - Gameplay is a bit boring. Although there are two holes, newer mice will have troubles for reaching both of them.
@6244564 - Telamcb - Path to cheese seems linear. It's interesting how there are two holes, but they don't really reward mice who own better skills.
@6272533 - Renaxan - It sounds like an interesting idea but it lacks in development. This map is too cramped and mechanism seems to be unstable at times.
@6250228 - Jotatavo - What if a newer mice gets cheese but can't reach grounds in the upper part of the map? It's an interesting idea but gameplay is linear, so it wouldn't be enjoyable.
@6240693 - Dhelick - Newer mice will struggle with this map. It'll become a map which is based on walljumping chocolate, so it wouldn't be enjoyable for them.
@6249660 - Umilhe - It's interesting how you tried to make it easier for newer mice as time goes by, but mechanism seems instable and gameplay is unclear at first. Everybody went to that ice ground with an arrow, but we should have followed the path in the opposite side.Mice may break mechanism by standing in the ice ground (http://prntscr.com/8mndk6).
@6268869 - Pacisus - Gameplay is confusing. The first trampoline (http://prntscr.com/8mnee9) doesn't seem to be useful, for instance.
@6251728 - Uelintondd - Gameplay is based on walljumping, so it's not very enjoyable.
@6177289 - Neveksacul - Gameplay is based on walljumping, so this map is difficult for newer mice.
@6252896 - Largateto - Gameplay features walljumping, so it'll be difficult for newer mice. Path to hole in the upper part of the map may be boring.
@6157702 - Pgmsule - Gameplay seems a bit repetitive.
@6216368 - Ravengarmito - Gameplay is repetitive and confusing.
@6254838 - Vedae - Gameplay isn't very enjoyable.
@6250572 - Swanstiger - Boring gameplay. The first obstacle is hard for newer mice.
@5719095 - Kubusiu - Mice can't really see the lava ground and they can't control themselves. Water ground is an unsafe ground for mice spawn.
@6255529 - Uhuge - Gameplay is annoying. It offers walljumping as an alternative/faster path in several places, so it wouldn't be suitable for P7.
@6255939 - Zlfareciwxl - It's an interesting idea but gameplay is too repetitive. Mice will just bounce over and over again.
@6255945 - Tucancitto - Trampoline ground which falls is used for trolling purposes now. Gameplay feels repetitive.
@5954898 - Gathys - Maybe you could try submitting it for racing. The style is unique.
@6011976 - Deustama - Gameplay is too repetitive.
@6258386 - Hipim - Please avoid hiding lava grounds or using grounds with confusing properties.
@6248558 - Cimentooo - We have some maps with a similar concept in rotation (@303391, @318970 etc)
@6259539 - Linabear - The place where mice spawn is unsafe. Mechanism is unstable.
@6224054 - Reganjsg - Path to cheese is too hard for newer mice. Path to hole requires walljumping in chocolate ground, which isn't enjoyable.
@6259151 - Apollopolo - Gameplay is linear, so it's not very enjoyable.
@2179111 - Xorcist - I really enjoyed this map but it seems there's only one boring path for newer mice to get cheese (http://prntscr.com/8mqzv3).
@6274443 - Mmdc32 - It's too hard for newer mice. If you fall at the cheese part, you probably won't have a chance to try this map again.
@6276088 - Cowbty - This map is way too difficult for P7.
@6263133 - Reppam - It really surprised me how stable your treadmills are. It's an enjoyable map but there are some places in which newer mice will get stuck. For instance, are new mice supposed to corner jump here (http://prntscr.com/8mqazf)? They'll keep on falling back to the place where they started from.
@6263910 - Hpocks - Gameplay seems to be boring and repetitive.
@6204698 - +Mistersacri - Gameplay is similar to another maps you've made before which are inspired in Sharpie's maps.
@5350394 - Eili - I really enjoy how fast-paced this map is. Anyway, it doesn't seem interesting for P7, especially due to this narrow path with cheese (http://prntscr.com/8mq715) and the fact newer mice will have to climb an ice wall with cheese in their way back to hole.
@6264804 - Yerfle - It's a different style but it takes some rounds to learn how to complete this map in the fastest way. It seems a bit precise even after you learn it, so I suppose mice won't enjoy it.
@6262471 - Dindito - It's too hard for newer mice.
@6266157 - Lzereturn - This map may be enjoyable but it's a bit repetitive.
@6266208 - Woooldk - Gameplay isn't suitable for P7. Walljumping ice grounds may be difficult for newer mice.
@6266329 - Sohb - Hole which is next to cheese sounds rewarding but gameplay is too linear.
@6266704 - Transqwez - Newer mice won't be able to get cheese in this map.
@6261464 - Chocodivo - Cool concept but newer mice will probably die while interacting with the first ice ground. (http://prntscr.com/8mo454)
@6268362 - Ahyenn - Interesting glitch, but it's unstable.
@6267189 - Skillzbotz - This map isn't suitable for P7.
@6269645 - Vitor159 - It may be difficult for some mice because of lava ground. This map also has some aligment issues.
@6269055 - Tiojeje - Gameplay seems too automatic.
@6275596 - Brainfre - Gameplay seems repetitive. Mice must run and jump a lot.
@6273075 - Uolesportee - It's too difficult for newer mice.
@6272653 - Robotpikachu - This map is too hard for normal rotation.
@6273978 - Huwi - It has a different layout but mice will struggle to complete this map.
@6189013 - Delberzinho - Gameplay isn't enjoyable. Mice just need to run left/right side.
@6210496 - M0use1 - The first obstacles are boring, mice just lose their speed. It's interesting how there are some shortcuts but they aren't really worth it.
@6274945 - Szratocaos - Newer mice can't walljump wood and trampoline grounds. Gameplay is linear, too.
@6275086 - Bubamg - This map won't work when sync is afk.
@6267059 - Carpfede - This map wouldn't fit P7 because it requires walljumping, so newer mice wouldn't be able to complete it.
@6230356 - Fakegami - Newer mice can't walljump boxes, especially in their path back to hole with cheese (http://prntscr.com/8mocrl).



Will be discussed:
@6158332 - Dprocik - Quite of different. There are some shortcuts which aren't obvious at first. It may become frustrating/boring if you miss a spring or speed token, but let's see how it goes.
@6242569 - Chuilan - There are several paths and it'll take some time for mice to find the fastest one. It's worth it a discussion.
@6251054 - Sewdycreator - Newer mice won't be able to complete it if they miss a spring or speed token, but maybe it could for for P9.
@6257147 - Mousechris - I don't think it's an enjoyable map but it's original, so I'm willing to give it a chance.


Ignored:
@2582294 - Mckeydown - Posted more than 1 map (same post)
@1659023 - Mckeydown - Posted more than 1 map (same post)
@6261680 - Cixandfix - Posted more than 1 map (same post)
@6261689 - Cixandfix - Posted more than 1 map (same post)
@6240348 - Tigredobcccc - Posted more than 1 map (same post)
@6243100 - Tigredobcccc - Posted more than 1 map (same post)
@6244787 - Tigredobcccc - Posted more than 1 map (same post)
@6250096 - Tigredobcccc - Posted more than 1 map (same post)
@6251038 - Tigredobcccc - Posted more than 1 map (same post)
@6270225 - Tigredobcccc - Posted more than 1 map (same post)
@6211946 - Oionet - Posted more than 1 map (same post)
@6245975 - Zupersuper - Posted more than 1 map (same post)
@6249127 - Zupersuper - Posted more than 1 map (same post)
@6210386 - Oionet - Posted more than 1 map (same post)
@6190972 - Cinmemo - Posted more than 1 map (same post)
@4458443 - Cinmemo - Posted more than 1 map (same post)
@6270177 - Carouxx - Posted more than 1 map (same post)
@5988599 - Carouxx - Posted more than 1 map (same post)

Dernière modification le 1443748920000
Renax
« Citoyen »
1443753360000
    • Renax#3834
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#3657
  0
@6297947

Dernière modification le 1445679780000
Dhelick
« Citoyen »
1443758220000
    • Dhelick#0000
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#3658
  0
@6231621
Kaparik
« Citoyen »
1443782760000
    • Kaparik#0000
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#3659
  0
@6277699
Hea
« Citoyen »
1443801480000
    • Hea#0000
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#3660
  0
removed

Dernière modification le 1443825660000
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