![]() Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan |
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I suddenly got very busy so I couldn't finish a proper review, but feel free to send me a PM regarding your map if you want details about its rejection. Left as is: @7032086 - Hawis#0901 - Unfortunately, for shaman maps you can't rely on lava grounds because mice can hit the lava and ruin the build or kill anyone. Please try to use those the least possible. @7074926 - Hawis#0901 - Really frustrating map and basically there's only one solution which is making little platforms to portal yourself there and keep doing it again and again. Even if there are 2, 3 or 6 shamans the gameplay would be the same annoying one. @7719733 - Blackage#7092 - Why is the map this big with all that empty space on top? If you don't need a bigger map, please don't make it bigger. This just causes the build to be longer with no real purpose and it's very annoying. Also the death tokesn are a bit out of place because they aren't used anywhere else in the map; they are a pointless obstacle and annoying too. On a last note, it's a bit hard to get mice out of the spawn because of how close they are to the offscreen, and please do remember defilante tag kills mice on the offscreen. @7719796 - Udeos#0000 - Very hard for rotation. Shamans can't build properly in such a little box. @7717738 - Mckeydown#0000 - Tested this map and build was mostly fine but the ground is too annoying for everyone to become a good obstacle, @7509999 - Mckeydown#0000 - The build on your last map is way better than this one. It's really hard to complete this map entirely because the ground is really annoying to move. @7428134 - Wed#0000 - Nothing interesting. The wind is mostly useless and the build is just a few planks to the cheese/hole area. @7713583 - Bhvana#0543 - Big bridges maps aren't good, please don't make them. If you're trying to make a vs shaman map, at least make the build interesting and not a pain after you win the match. @7711786 - Bhvana#0543 - There's a lot of grounds placed randomly in here. The build is basically giant without a real purpose. That's only annoying and it doens't fit this category very well. @7165954 - Katow#0020 - It's kind of hard to make a proper build based on those balls and there's even more difficulty to it with the scroll don't letting you to build properly. @7098995 - Pjfsamora#0000 - Wind is really annoying here. It just won't let you build properly and make you take extra precautions you shouldn't. The chocolate helps but it's just not a really good concept overall. @7099989 - Pjfsamora#0000 - Full of vertical builds thanks to the layout of the map. Very boring builds. @7169349 - Bielpratasqn#0000 - @7238638 - Bielpratasqn#0000 - @7720684 - Stovedove#0000 - @6992030 - Leeotoprr#0000 - @7717096 - Namelessh#0000 - @2401770 - Viniciusdara#4015 - I'm not sure if anything should be happening? @542863 - Viniciusdara#4015 - @7723198 - Mad#3134 - @601440 - Xaxadoooooo#0000 - @7724446 - Xaxadoooooo#0000 - @7725100 - Caaioceesar#0000 - @7726287 - Caaioceesar#0000 - @7717167 - B0wl#7075 - @7730941 - B0wl#7075 - @7725807 - Osmanyksk123#5925 - @7725213 - Thekingwys#4005 - @7727610 - Mabste#0000 - @7728758 - Riolue#0000 - @7722547 - Commandantso#0000 - @6170715 - Ifo#4275 - @6018918 - Namelessh#0000 - P1'ed: None Will be discussed: None Ignored: None Dernière modification le 1591152720000 |
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@7713583 - Edited |
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Edited: @7717738 - mech ground removed. @7734039 - ground is smaller and there is limited range of motion now. |
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@7734091 |
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@7428134 |
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@6556284 |
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@6173383 Dernière modification le 1591643280000 |
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@7692721 |
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@7735501 @7735477 Dernière modification le 1591500960000 |
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@7707752 |
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@7730167 |
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@7169349 @7238638 |
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Left as is: @7713583 - Bhvana#0543 - Nothing outstanding here. It works but it's really alike other fight maps in vanilla, so it's not a surprise. @7717738 - Mckeydown#0000 - The ground was what made the map interesting. Without it feels really dull. @7734039 - Mckeydown#0000 - Now the ground can be easily ignored. What if you have 2 grounds instead f one? They move at the same time but one covers cheese and the other one covers the hole (i.e https://cdn.discordapp.com/attachments/329541873595318284/721554573399031888/unknown.png) and you can try to make the space in the middle smaller by shifting the entire right side of the map some pixels to the left. @7734091 - Bhvana#0543 - Cool idea but shamans will kill mice when fighting. Give them some other ground to spawn. @7428134 - Wed#0000 - I don't know where the second shaman spawns, but anywhere he spawns the map is highly unbalanced. The one building to hole and cheese has it harder than the one building a bridge on the bottom to help mice. Also it feels really cramped to build in here due to the position of the tokens. @6556284 - Obsyt#0000 - It's very close to the offscreen on both sides, build is nothing we haven't seen before. @6173383 - Ifo#4275 - Not really a P8 map. Also it's a concept that we already have in rotation. @7692721 - Sazd#0148 - Please don't use that many clouds; the build is cramped everywhere. Also cheese and hole are too close to the offscren. Lastly, don't use scroll if it's not necessary. @7735501 - Godmcb#6577 - Me encantó esa parte del queso. Lamentablemente el resto del mapa no le pega mucho, pero por favor mete esa parte del queso en otro mapa o cambia este pero deja el queso con la telaraña así como está. @7735477 - Godmcb#6577 - Nuevamente las cajas. No las pongas si no es necesario, solo le quitas tiempo al chamán que tiene que tirarlas con un cañón o moverlas de sitio. Esas nubes que las sostienen terminan siendo más destructivas que constructivas porque disminuyen las posibilidades de construcciones. @7707752 - Namelessh#0000 - Poor shamans spawning in such a little ground. They have almost no support to start the build. From there, it's very unbalanced for shamans to choose a path to cheese or a path to mice + hole; cheese path is way harder. @7730167 - Bautipro#5357 - Please don't use clouds like this. They made this map go from a pretty normal one into a really bad one. They make building to cheese, mice and hole terrible. Build in general is very unsurprising, but like this is just annoying. @7169349 - Bielpratasqn#0000 - Nice looking map but the build is just a bridge with ramps up to hole and cheese. The entire middle-top part of the map ends up being unused. Also it's a bit hard to start a build properly because there aren't many supports. @7238638 - Bielpratasqn#0000 - The cloud at shaman spawn makes it really awkward to start a build. Cheese part is terrible to build on due to the grounds being too close to the offscreen and have little to no support there. P1'ed: None Will be discussed: None Ignored: None Dernière modification le 1592106660000 |
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Edited: @7734039 - Added 2 grounds, shifted the entire right side of the map some pixels to the left. @7717738 - Added 2 grounds, left and right grounds are bigger now to make the middle smaller. |
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@7720094 Dernière modification le 1592175840000 |
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@2775653 @4583181 |
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@7114439 |
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@6173383 @6180475 |