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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Plubio
« Censeur »
1590872460000
    • Plubio#0010
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    • Tribu
#3701
  1
I suddenly got very busy so I couldn't finish a proper review, but feel free to send me a PM regarding your map if you want details about its rejection.

Left as is:
@7032086 - Hawis#0901 - Unfortunately, for shaman maps you can't rely on lava grounds because mice can hit the lava and ruin the build or kill anyone. Please try to use those the least possible.
@7074926 - Hawis#0901 - Really frustrating map and basically there's only one solution which is making little platforms to portal yourself there and keep doing it again and again. Even if there are 2, 3 or 6 shamans the gameplay would be the same annoying one.
@7719733 - Blackage#7092 - Why is the map this big with all that empty space on top? If you don't need a bigger map, please don't make it bigger. This just causes the build to be longer with no real purpose and it's very annoying. Also the death tokesn are a bit out of place because they aren't used anywhere else in the map; they are a pointless obstacle and annoying too. On a last note, it's a bit hard to get mice out of the spawn because of how close they are to the offscreen, and please do remember defilante tag kills mice on the offscreen.
@7719796 - Udeos#0000 - Very hard for rotation. Shamans can't build properly in such a little box.
@7717738 - Mckeydown#0000 - Tested this map and build was mostly fine but the ground is too annoying for everyone to become a good obstacle,
@7509999 - Mckeydown#0000 - The build on your last map is way better than this one. It's really hard to complete this map entirely because the ground is really annoying to move.
@7428134 - Wed#0000 - Nothing interesting. The wind is mostly useless and the build is just a few planks to the cheese/hole area.
@7713583 - Bhvana#0543 - Big bridges maps aren't good, please don't make them. If you're trying to make a vs shaman map, at least make the build interesting and not a pain after you win the match.
@7711786 - Bhvana#0543 - There's a lot of grounds placed randomly in here. The build is basically giant without a real purpose. That's only annoying and it doens't fit this category very well.
@7165954 - Katow#0020 - It's kind of hard to make a proper build based on those balls and there's even more difficulty to it with the scroll don't letting you to build properly.
@7098995 - Pjfsamora#0000 - Wind is really annoying here. It just won't let you build properly and make you take extra precautions you shouldn't. The chocolate helps but it's just not a really good concept overall.
@7099989 - Pjfsamora#0000 - Full of vertical builds thanks to the layout of the map. Very boring builds.
@7169349 - Bielpratasqn#0000 -
@7238638 - Bielpratasqn#0000 -
@7720684 - Stovedove#0000 -
@6992030 - Leeotoprr#0000 -
@7717096 - Namelessh#0000 -
@2401770 - Viniciusdara#4015 - I'm not sure if anything should be happening?
@542863 - Viniciusdara#4015 -
@7723198 - Mad#3134 -
@601440 - Xaxadoooooo#0000 -
@7724446 - Xaxadoooooo#0000 -
@7725100 - Caaioceesar#0000 -
@7726287 - Caaioceesar#0000 -
@7717167 - B0wl#7075 -
@7730941 - B0wl#7075 -
@7725807 - Osmanyksk123#5925 -
@7725213 - Thekingwys#4005 -
@7727610 - Mabste#0000 -
@7728758 - Riolue#0000 -
@7722547 - Commandantso#0000 -
@6170715 - Ifo#4275 -
@6018918 - Namelessh#0000 -


P1'ed:
None


Will be discussed:
None


Ignored:
None

Dernière modification le 1591152720000
Bhvana
« Censeur »
1591155480000
    • Bhvana#0543
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#3702
  0
@7713583 - Edited
Mckeydown
« Censeur »
1591298640000
    • Mckeydown#0000
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#3703
  0
Edited:
@7717738 - mech ground removed.
@7734039 - ground is smaller and there is limited range of motion now.
Bhvana
« Censeur »
1591305420000
    • Bhvana#0543
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#3704
  0
@7734091
Wed
« Citoyen »
1591334280000
    • Wed#0000
    • Profil
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#3705
  0
@7428134
Obsyt
« Citoyen »
1591454760000
    • Obsyt#0000
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    • Tribu
#3706
  0
@6556284
Ifo
« Héliaste »
1591480620000
    • Ifo#4275
    • Profil
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    • Tribu
#3707
  0
@6173383

Dernière modification le 1591643280000
Sazd
« Citoyen »
1591483860000
    • Sazd#0148
    • Profil
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#3708
  0
@7692721
Godmcb
« Censeur »
1591500900000
    • Godmcb#6577
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#3709
  0
@7735501
@7735477

Dernière modification le 1591500960000
Weien
« Citoyen »
1591543380000
    • Weien#6059
    • Profil
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#3710
  0
@7707752
Bautipro
« Censeur »
1591659000000
    • Bautipro#5357
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#3712
  0
@7730167
Felps
« Citoyen »
1591996920000
    • Felps#0537
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#3713
  0
@7169349
@7238638
Plubio
« Censeur »
1592089260000
    • Plubio#0010
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    • Tribu
#3714
  0
Left as is:
@7713583 - Bhvana#0543 - Nothing outstanding here. It works but it's really alike other fight maps in vanilla, so it's not a surprise.
@7717738 - Mckeydown#0000 - The ground was what made the map interesting. Without it feels really dull.
@7734039 - Mckeydown#0000 - Now the ground can be easily ignored. What if you have 2 grounds instead f one? They move at the same time but one covers cheese and the other one covers the hole (i.e https://cdn.discordapp.com/attachments/329541873595318284/721554573399031888/unknown.png) and you can try to make the space in the middle smaller by shifting the entire right side of the map some pixels to the left.
@7734091 - Bhvana#0543 - Cool idea but shamans will kill mice when fighting. Give them some other ground to spawn.
@7428134 - Wed#0000 - I don't know where the second shaman spawns, but anywhere he spawns the map is highly unbalanced. The one building to hole and cheese has it harder than the one building a bridge on the bottom to help mice. Also it feels really cramped to build in here due to the position of the tokens.
@6556284 - Obsyt#0000 - It's very close to the offscreen on both sides, build is nothing we haven't seen before.
@6173383 - Ifo#4275 - Not really a P8 map. Also it's a concept that we already have in rotation.
@7692721 - Sazd#0148 - Please don't use that many clouds; the build is cramped everywhere. Also cheese and hole are too close to the offscren. Lastly, don't use scroll if it's not necessary.
@7735501 - Godmcb#6577 - Me encantó esa parte del queso. Lamentablemente el resto del mapa no le pega mucho, pero por favor mete esa parte del queso en otro mapa o cambia este pero deja el queso con la telaraña así como está.
@7735477 - Godmcb#6577 - Nuevamente las cajas. No las pongas si no es necesario, solo le quitas tiempo al chamán que tiene que tirarlas con un cañón o moverlas de sitio. Esas nubes que las sostienen terminan siendo más destructivas que constructivas porque disminuyen las posibilidades de construcciones.
@7707752 - Namelessh#0000 - Poor shamans spawning in such a little ground. They have almost no support to start the build. From there, it's very unbalanced for shamans to choose a path to cheese or a path to mice + hole; cheese path is way harder.
@7730167 - Bautipro#5357 - Please don't use clouds like this. They made this map go from a pretty normal one into a really bad one. They make building to cheese, mice and hole terrible. Build in general is very unsurprising, but like this is just annoying.
@7169349 - Bielpratasqn#0000 - Nice looking map but the build is just a bridge with ramps up to hole and cheese. The entire middle-top part of the map ends up being unused. Also it's a bit hard to start a build properly because there aren't many supports.
@7238638 - Bielpratasqn#0000 - The cloud at shaman spawn makes it really awkward to start a build. Cheese part is terrible to build on due to the grounds being too close to the offscreen and have little to no support there.


P1'ed:
None


Will be discussed:
None


Ignored:
None

Dernière modification le 1592106660000
Mckeydown
« Censeur »
1592157420000
    • Mckeydown#0000
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#3716
  0
Edited:
@7734039 - Added 2 grounds, shifted the entire right side of the map some pixels to the left.
@7717738 - Added 2 grounds, left and right grounds are bigger now to make the middle smaller.
Weien
« Citoyen »
1592166420000
    • Weien#6059
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#3717
  0
@7720094

Dernière modification le 1592175840000
Fayencke
« Citoyen »
1592186220000
    • Fayencke#7723
    • Profil
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#3718
  0
@2775653
@4583181
Hartnaeckig
« Citoyen »
1592388900000
    • Hartnaeckig#6120
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#3719
  0
@7114439
Ifo
« Héliaste »
1592447340000
    • Ifo#4275
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#3720
  0
@6173383
@6180475
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