Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
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@2914324 |
Zhouajie « Citoyen » 1420080840000
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@5654506 |
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@5714112 @5714104 @5714944 Dernière modification le 1420402260000 |
Alex 1420389840000
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[Modéré par Tarmac] |
Ratinhodw « Citoyen » 1420769160000
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@5725378 |
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@5727613 |
Zonianmidian « Citoyen » 1420909560000
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@4300334 |
Mattqo « Citoyen » 1420925280000
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@2320975 |
Xanthefleur « Citoyen » 1421033880000
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Left as is: @5604738 - Brenoouuw - Not as fun as the previous map. The ice is OK but there's no flow through the map. @5607985 - Brenoouuw - You forgot to remove the friction on the walls. I like the placement of the cobwebs but it makes the map feel cluttered. @5549355 - Brenoouuw - Ground placement feels rushed and there are gaps between some of the grounds. Map has too much climbing and not so much running away space. @5628763 - Brenoouuw - Misleading wall on the bottom left. Should be able to die there. The middle of the map just seems like a filler and Doesn't realy fit in with the sides. @5605906 - Leafinnjake - Unsuitable. @4545718 - Jaamiee - Slightly confusing with the dirt grounds having no collision. The alignment in some areas could be better. Not much to do on the map and will get boring very fast. @5552301 - Gamog - The map relies on a lot of climbing which is not very fun. The roof makes it hard to get a proper boost on those top "^" shaped grounds. @1242618 - Verdecon - It's still quite cramped in some areas. The cheese placement is awkward and would be better if they were placed on the grounds below them. The walljumping areas are not very fair for newbie mice. @5614560 - Fakedoaero - The sloped grounds are somewhat hard to navigate around on. The map needs a roof to stop people from being off-screen. The different spawn areas are cool and I encourage you to work on it. @5615020 - Fakedoaero - Not a fan of the way you've placed the grounds throughout the map. It's hard to get to certain areas ecause you have to go around the whole map. @4855487 - Fastyle - When you've seen one sloped map you've seen all sloped maps. It gets old very quickly. Nothing new or original here. @5580155 - Fastyle - Quite cramped and the water restricts movement a lot. @5178408 - Fastyle - Repetitive movements. Not very fun. @3868568 - Fastyle - The concept is nice, but the map itself could use some work. It's very boring as it is now. @4767914 - Zeleto - The pieces of ice are so small that they're almost useless. The decorations seem forced and are a bit of an eye-sore. Overall generic map. @3845499 - Brunoav - I like the bridge but it is quite glitchy in a crowded room and also may have sync issues. The map relies on the trampoline booster too much. @4605506 - Lordyway - Generic. @3960376 - Lordyway - Please don't post other people's maps. @5614967 - Hurleypsa - Can be quite hectic with all the snow grounds. Too much scrolling. @5619032 - Hurleypsa - A bit confusing at first. Feels like it's missing something and is quite boring/repetitive. @5620904 - Hurleypsa - Basically trampolines which are frowned upon in survivor as movement is too unpredictable. Hard to catch mice. @5498199 - Hurleypsa - very repetitive. Mice can get stuck on the bottom left corner. @5638776 - Hurleypsa - Movement is a pain as the map is just so big and hard to move around in or see where people are. @5401865 - Bikanyl - Unsuitable. @5401889 - Bikanyl - Not a survivor map. @5622667 - Bikanyl - Mice die trying to get to the water. Feels more like a survivor map rather than a vampire survivor map. @5074729 - Neyrton - Hard to navigate through as it's quite cramped and a lot of slopes lead to walls. The bottom right is basically a trap. @5058948 - Neyrton - The map relies on the mechanism which can be quite glitchy, especially if multiple people are on it.There aren't many routes to take to avoid vampires. @5472627 - Joseventus - the slopes are quite repetitive and the only thing I like about this map is the background. @5637296 - Dprocik - Random map with no flow to it. @5637295 - Dprocik - The same map. @5637800 - Hiiromm - People will camp in the upper middle of the map as it's quite hard to get there. Not very visually appealing and quite sparse. @3103440 - Hastles - Quite confusing. Top half of the map will not be used much. Nice art, though. @3014743 - Hastles - Most people will camp on the ice grounds and boost themselves back and forth to avoid being caught. The left piece of cheese is a bit too hard to avoid. @3099357 - Hastles - There are too many decorations which can be a bit of an eye-sore. As for the map itself, it's quite tedious to navigate through and involves a lot of climbing. @4349926 - Xandyddl - Too hard to find mice. @5642140 - Satrianegara - Very repetitive and monotonous. @3563563 - Lebeauturque - Lacks pathways. Everyone will just run around in circles. The roof can be annoying and doesn't allow jumping to dodge vampires. @5653902 - Yukired - Generic. Lacks pathways. @5399396 - Xshedownx - It has a nice flow to it but there's just too much ice and will make for unpredictable movement and makes the vampires job a lot harder. @5654683 - Yessicaaa - Feels lacking. Large body of water at spawn which can be annoying and mice will most likely camp in it. @5663098 - Gamog - feels like a bootcamp map for vampires. Too hard and unpredictable. @5177093 - Enginfener - Map relies heavily on the water scattered throughout it and can be annoying to navigate through. @5677117 - Apocalypsegb - Toooo much water. @5680894 - Drawist - The background and grounds are hard to differentiate between and is also quite eye-blinding. @4300002 - Arthurgol - A bad sync will completely destroy the concept of this map. Grounds are cluttered throughout and seem randomly placed. @4299990 - Arthurgol - Generic. @4299997 - Arthurgol - Same as above. @5603788 - Sebaisseba - A nice change from all the dark spooky themed maps, but this is very laggy for some people and so not very fair. @5675781 - Layk - Trampolines + offscreen @5686335 - Hea - the scrolling only hinders the gameplay and doesn't add anything to it. @5686397 - Namelessh - Not the best use of space. Generic. @5686533 - Gobbek - I like how you haven't used Ca="" to block offscreen, but this map favours more skilled people and is hard for newer people to get around. @4784094 - Dragonitto - Generic. @5498851 - Dragonitto - The choco is on too much of a lean to be useful for most people. If you could fix those and add a couple spots to be able to die that would be nice. @3056333 - Konohs - Generic. @5694368 - Gggppppp - Unsuitable. @3144891 - Sorenhl - A nice concept, but only the middle/top part of the map is being used. Also, when the map starts it appears to kill you as it isn't noticeable there's anti-gravity. @2914324 - Biaaxs - Not an original concept. @5654506 - Zhouajie - Very nice concept and I love the mech, but the rest of the map isn't anything special. I encourage you to work on the rest of the map but keep the mech. @5714112 - Andelota - A whole sand map isn't appealing at all. The mech is veeery slow and gives vampires a lot of time to get to you in there. @5714104 - Andelota - same as above with the spinning grounds. Rest of the map is generic. @5714944 - Andelota - Too much ice makes for unpredictable movement. The dark backgrounds makes the ice pop but it's not in a good way and is slightly blinding. @5725378 - Ratinhodw - Offscreen gameplay. Generic. @5727613 - Leafinnjake - Generic. @4300334 - Julitocinco - The water doesn't save you if you fall into it from the top grounds and actually kills you. Looks like it's supposed to be symmetric but isn't. @2320975 - Mattqo - Too hard for mice to see. Will be discussed: @5568426 - Brenoouuw - I like the old-school feeling of this map and the edits are good. Up for discussion. @5611241 - Fakedoaero - One of the better vertical scrolling maps I've seen. Added with the phasing grounds, I think this would make for a nice map. Ignored: Dernière modification le 1421041860000 |
Brunoav « Citoyen » 1421079000000
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Ermm... I think you ignored two maps of mine. (or the tool, idk) Whatever... I'll submit them again. @4338773 - Edited. @4818162 - Edited. Dernière modification le 1421079120000 |
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@5733581 @5833315 Dernière modification le 1425001260000 |
Ratinhodw « Citoyen » 1421088000000
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@5725378- Edited @5734179 Dernière modification le 1421092920000 |
Koulouh « Citoyen » 1421089020000
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deleted Dernière modification le 1424559060000 |
Fakedoaero « Citoyen » 1421090340000
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@5614560 - Edited @5775696 Dernière modification le 1422663540000 |
Hastles « Citoyen » 1421095560000
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@3103440 @3014743 @3099357 |
Adoooosh « Citoyen » 1421128800000
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@5734838 |
Xshedownx « Citoyen » 1421154840000
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@5399396 |
Zhouajie « Citoyen » 1421391420000
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@5654506 -Edited |
Rareboi « Citoyen » 1421434320000
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@5741661 |
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@5741652 |