| ImpureDeath's Mapeditor Tutorial video's |
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| ------ Dernière modification le 1723302540000 |
| « Citoyen » 1355840460000
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| maybe it uses invis grounds Papergoat a dit : there is a tutorial something to do with grounds only shams can collison with [Moderator] Merged - please edit your posts, rather than double posting, with this button under your name/avatar: ![]() |
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| [Modéré par Inconnu_0] |
| « Citoyen » 1355854200000
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Zeraxreborn a dit : I JUST SAID I DIDENT WANT THE DIAMOND AND TO PLZ MAKE A TUTORIAL ON BUTTONS YOU NEVER READ DONT YOU?!?! |
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Anaqizxc a dit : But how?? |
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Trollingsync a dit : Watch this: Impuredeath's video http://www.youtube.com/watch?v=CLm9vCbRK9w |
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| HOW DO YOU MAKE A TRANSPARENT GROUND? |
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Jjpatsfan a dit : there are 2 or 3 ways i think: 1st way: you make a rectangle with the color: #ffffff , then you go to a text editor and add 2 or 3 f's. at the end its #ffffffff or something. 2nd way: If you want to have the normal Background color, just use #6A7495 3rd way: (i dont know if this works) In text Editor you have for example this ground: <S X="400" H="40" Y="380" T="12" o="ffffffff" P="1,0,0.3,0.2,0,0,0,0" L="40" /> You delete: o="ffffffff". in tfm editor there will be a black ground but when you play the map it gets invisble |
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| i made a towerdefense map exactly the same way impuredeath make it, but somehow when i play it it just skipped to the next one. Can you tell me how to make it stay there? |
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| Impure, make a tutorial on how you can make an invisible ground that can be attached to other grounds :3 |
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Zakros a dit : Part 5: Link Multiple grounds v1.58 New - Transformice MapEditor Tutorial Episode 5: Link Multiple grounds v1.58 I am not going to repeat what I already explained mkay xD |
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| line arts + buttons + awesome map= so aesome ;-; coulored buttons and stuff *-* |
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Ethanrockz a dit : you could do buttons in colors before the updates too. with rectangles. |
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| Make a Tutorial on how you can make a ground disappear. Also, please make sure you only make the Ground disappear when you touch a certain ground. For example, we have ground X, we want to make ground Y disappear, we touch ground X, they both disappear (Or just ground Y) and when we touch ground Y, nothing happens. :) Hard but this was as easy as it seems before. |
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Zakros a dit : shouldnt be that hard.. try conecting this ground Y with an other ground"A". (are they fixed?) if they are fixed, well.. fix them at 1 position (but still dynamic). then this X ground too is conected to an other ground "B". this other ground has IF. so if you for example push this ground X to the right side, so B too moves to the right side. and if B touches A, that has fixed position, all disappears. (A and B can be outside of the map.) if you want to, i can make an XML for showing you^^ |
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Fernago a dit : Yay! Seems nice, I would really love if you make an Xml map! :c I hope it doesn't take so many grounds. |
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| How > @2265648 |
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Impuredeath a dit : Umm hello, I still confused about Booster grounds in the video. I just only understand about placing grounds and things. I'm sorry for these things I don't know. :( |
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Tidecaller a dit : If you want to get a bit better at knowing the terms and all that, It is smart if you watch the older tutorials, although some map things don't work anymore, it slowely lets you go over the map features. |