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« ‹ 19 / 21 › »
Divine Mode
Lunoru
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#361
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Ruoka a dit :
Okay, after fair 1000 saves gathered with divine mode I'll bring in some opinions, even though this seems to be an inside ring of a few people having a never ending fight about arrow anchors. .....

I agree to most of the statements here. The glitches are actually my most hated thing about Divine mode, sometimes my builds start flying around the map without any reasons, with almost no way to stop them. I think they should focus on fixing a huge mayority of bugs first, before releasing new content.

Now about arrows, I think 10 is too low number, especially when you always miss atleast 3 arrows on the anchor part. 15-20 would be enough + or -, depends on maps of course.

The xp reduce from x3 to x2 like hardmode, wasn't really great idea, it does removes much of the motivation to play that mode, even though it makes easyer to reach level 100, divine mode it self makes you lose pretty a good number of saves everytime you shaman a hard map.
Ruoka
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#362
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Musicaholic a dit :
I only used it to attatch planks to boxes and things of the sort. Is this considered 'cheating' too?
(By that I mean anchoring a plank to a box in two places so it doesn't rotate)

Yes, any sort of awwor use is "cheating" to the purists.

Sonicherois a dit :
The xp reduce from x3 to x2 like hardmode, wasn't really great idea, it does removes much of the motivation to play that mode, even though it makes easyer to reach level 100, divine mode it self makes you lose pretty a good number of saves everytime you shaman a hard map.

Yeah, losing saves is a good point and makes the higher amount of XP more than fair in my opinion.
Veepl
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#363
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I have to earn that titles, but i dont like Divine mode as playing with it
Force_shaman
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#364
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Sonicherois a dit :


I agree to most of the statements here. The glitches are actually my most hated thing about Divine mode, sometimes my builds start flying around the map without any reasons, with almost no way to stop them. I think they should focus on fixing a huge mayority of bugs first, before releasing new content.


your bad spawning habits are not bugs

you cannot connect more than 2 objects to the same joint

you cannot connect items in a way that they overlap (map 85)

planks are not rounded on the edges, put them flat against each other and they will not rotate, even if they are perpendicular.
Ruoka
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#365
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Tomdizzy a dit :


your bad spawning habits are not bugs

you cannot connect more than 2 objects to the same joint

you cannot connect items in a way that they overlap (map 85)

planks are not rounded on the edges, put them flat against each other and they will not rotate, even if they are perpendicular.

What you're saying is just completely wrong. As I stated earlier, triple layer buildings and overlapping buildings get mad because of a glitch. It is definitely not an intended part of the game, yet it still happens, thus it's a glitch. So what you're calling "not bad spawning habits" is just succesful avoiding of these glitches.
Arber
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#366
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god dangit make divine saves count as hard mode , reincrease the exp and make saves count in the damn double shaman maps
Force_shaman
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#367
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Ruoka a dit :

What you're saying is just completely wrong. As I stated earlier, triple layer buildings and overlapping buildings get mad because of a glitch. It is definitely not an intended part of the game, yet it still happens, thus it's a glitch. So what you're calling "not bad spawning habits" is just succesful avoiding of these glitches.

what happens with my second example actually makes some physical sense; since the objects are not connected they exert a pushing force on each other, triple nailing remains a mystery, though.

i like to think these glitches should be avoided in the same manner we utilize other glitches. we really need a tutorial to point them out!

Arber a dit :
god dangit make divine saves count as hard mode , reincrease the exp and make saves count in the damn double shaman maps

is it just me or are dual maps extremely common now? it's cutting my divine saves in half
Arber
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#368
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since div mode came dual maps are so common it happens everytime. its not only you, i guess its me too
Cristiiiiii
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#369
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If they can fix the motor nails and the demolition skill on the V nail plank, Divine mode might be actually fun. Until then, pretty much every complicated build spazzez out.
Force_shaman
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#370
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Cristiiiiii a dit :
If they can fix the motor nails and the demolition skill on the V nail plank, Divine mode might be actually fun. Until then, pretty much every complicated build spazzez out.

motors are only stable if they are free-spinning. they are only really needed in antigravity maps or very strong wind
Epoki
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#371
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Or if you want to build contraptions.
Lunoru
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#372
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You can use motor anchors too, but need to place them carefully and right, or your build is gonna destroy it self
Comixinsk
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#373
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This must be for Real pros only .-. or mostly a hacker :P
I ain't gunna change into this mode! unless its easy if I try it :p
Noodulburg
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#374
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Aseth a dit :
This must be for Real pros only .-. or mostly a hacker :P
I ain't gunna change into this mode! unless its easy if I try it :p

It's not easy, you just have to be a smart builder (which im not)
Comixinsk
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#375
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Noodulburg a dit :


It's not easy, you just have to be a smart builder (which im not)

I'm a smart builder... not one Divine mode .-.
Grimrice
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#376
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HAS 3X EXP FOR DIVINE MODE BEEN NERFED?
Crashwolf
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#377
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Grimrice a dit :
HAS 3X EXP FOR DIVINE MODE BEEN NERFED?

Sydoline a dit :

• Experience earned when playing in Divine Mode is no longer multiplied by 3 but by 2 (compared to the normal mode)

unfortuntately
Grimrice
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#378
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Crashwolf a dit :

unfortuntately

w0w thats like so lame, its divine mode, there has to be a reward for using it,
Sunflowrcake
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#379
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Crashwolf a dit :

unfortuntately

what the hell
divine mode is way harder than hardmode (for people who are used to no b w/ cloud + totem b builds)
even x2.5 would do, dear lord. just don't make it the same..
Okams
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#380
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x3 EXP FOR DIVINE MODE!!!!
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