Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Silvyna « Censeur » 1486893720000
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Left as is: @6914295 - Papelio - I'm sure you heard already so many edit suggestions. The map overall is okay. The only point that troubles me a bit is the ball on which the mice have to bounce a lot of times to be able to get back to the hole. Why don't you add some more balls, like 2 more, so the mice don't have to jump on just one ball 100 times? The gameplay will become a bit more fluent then. @6952864 - Censere - The start is a bit weird. It's not clear that you have to WJ on the right border. Also the turnaround will be a bit hard for newer mice. Another problem is that the shaman can't even build to help them, nor has he enough space to do so, if he would be able to. The ground the mice are standing on doesn't collidate with shaman objects. The rest of the map is clear and the art is great. @7045624 - Jacobzinho - I like how the ground suits your art and the art looks good. I don't get the use of the two dynamic grounds which are just flying above the hole. In general the map consists of WJ only, which is a bit boring to play on. @7042991 - Cluly - The collision of the grounds is a bit troublesome, since it's not clear how you have to walk out of the first hand. It's also a bit cramped, so the shaman can't build up for mice which aren't able to WJ, once the shaman places a plank, to make the way easier, the path is blocked. @4818494 - Lolfakie - For an art map the art should be involved into the gameplay, which isn't the case in here. The gameplay is fluent, but not suitable since I'm missing the art, which just plays in the background. @6294931 - +Mistersacri - Fine as P1, since the art is good but the collision is a bit troublesome and players struggle to find the right path. @6508281 - +Mistersacri - Fine as P1. The path is a bit clearer than in the map before, but the gameplay is lacking in here. @3175290 - Verdolagas - For an art map you need to take care that your art is involved into the gameplay, which isn't the case in here. An improvement would be to put your art into foreground so mice can climb on it, but even if you would do this the gameplay would consists of WJ only, which gets boring with time. So try to think about to improve your art, that mice don't have to Wj it straight up. @7035643 - Ratufufu - I don't really like the theme of your map, it's so morbid. It's not exactly clear that you have to push the dead man to reveal the cheese. Once it's known the map will easily get solved and all the shaman has to do is to spawn two planks. The gameplay is a bit short. @7048001 - Ratufufu - The gameplay is fine, but the art isn't outstanding enough. Sure your map is colourful but that's it. @7048011 - Jumpfake - I like the art, but it would be better if you move it a bit more into the middle of the map. As it is now the right side is a bit cramped, so the shaman can't be a big help for struggling mice. If you want to edit it, PM me or someone else out of the team and we make it P22 for you. @7049466 - Kwf - Like the art, but the gameplay botheres me a bit. It's easy to die on the way back because of the gap, maybe if you close the gaps you could submit it again. P1'ed: @7045474 - Mousechris - The art is great. Gameplay is okay, but nothing special; maybe a bit annoying for the shaman to build in water if newer mice fail to get up. P1 will be fine. @7045741 - Wersacho - The art is great and the gameplay is okay. I like that the mice have to push the statue to be able to get cheese. The only problem I see in here is that the shaman can't really help mice who aren't able to Wj, since he will block the path to the cheese with planks. P1 is fine. @4959202 - Reppam - The art is cute, but the gameplay might get a bit boring over time and the higher gravity makes it even slower. P1 suits it well. @7048354 - Victorgabino - I like the start of the map, but overall the gameplay might be a bit boring over time. Fine for P1 tho. @7045286 - Cluly - The art looks great and the higher gravity suits it well, however the gameplay could become a bit boring over time, I always feel like higher gravity becomes boring. P1 suits it well. Will be discussed: None Ignored: None Dernière modification le 1486899720000 |
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@7014389 - edited Dernière modification le 1486901400000 |
Papelio « Consul » 1486934700000
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@6914295- edited |
Censere « Consul » 1486938600000
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@6952864 minor edits as per review |
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@7019482 |
Murylo « Citoyen » 1486984980000
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@7050860 @7050866 |
Icraievrytim « Citoyen » 1487028900000
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@6164303 |
Mousechris « Censeur » 1487073600000
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@7051912 |
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@5000058 @3448071 Dernière modification le 1487725740000 |
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@5688982 edited @2021311 Dernière modification le 1487331660000 |
Honeythief_mew « Citoyen » 1487355480000
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@7055263 |
Yuugiooohhhh « Citoyen » 1487392320000
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@7056544 @7057296 Dernière modification le 1487472780000 |
Belazou « Citoyen » 1487435100000
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@6977553 |
Jnathanbr « Citoyen » 1487460900000
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@7057115 Primeiro mapa, De melhores. |
Johnpml « Citoyen » 1487555160000
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@6959924 |
Jumpfake « Citoyen » 1487568300000
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@7016385 |
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@7035876 |
Whitesound « Citoyen » 1487690580000
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@7059892 |
Jnathanbr « Citoyen » 1487707620000
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@7059462 |
Mapcrew « Consul » 1487762520000
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Left as is: @7014389 - Beletch - The art is amazing, but I think the wardrobe area is way too confusing. The collision is not clear enough, and I think many mice will by confused and won't understand the path they have to take. @6914295 - Papelio - It is quite weird; the mice need the shaman's help, but the building is boring to do. I think it would be better if the map was be solo-able. Besides, I don't think the art is that good; for sure it is a nice oldschool art but it is not P5 worthy in my opinion. @6952864 - Censere - The art is really nice, but I think the path is a bit too complicated to understand for some. Fine as P1. @7050860 - Rosianna_Rabbit - Even if the art is nice here, the gameplay is too poor. The shaman has to do an uninteresting building, and the art does not improve the gameplay. You should propably add some art and make a gameplay linked with the art. @7050866 - Rosianna_Rabbit - Same as above, the gameplay is lacking, the art is not linked with the rest of the map. @6164303 - Icraievrytim - The art is nice, but I feel like the mart is not finished. I mean the gameplay is poor; the mice can not wall jump on the wall so they can't reach the blue flowers... The shaman has to help them. Moreover I think you should add a background. @7051912 - Mousechris - The art is cute and funny but the collision with the clouds is odd and it will be confusing for most of the mice. @5000058 - Jfrl - I'm not sure we can call this art. Anyway it is fine as P1. @3448071 - Jfrl - Also fine as P1. @5688982 - Mousetat - The concept is nice, and the art is alright, but the map seems laggy - even if I'm only on the blue button, I often saw the red line coming and disapearing quickly, it's weird. And I'm not sure nobs mice will be able to complete the map on their own. @2021311 - Mousetat - Nice simple art, but afk mice die immediatly. @7056544 - Yuugiooohhhh - The art is okey, but it does not add anything to the gameplay - which is quite poor. Try to add some art, and link the gameplay to it. @7057296 - Yuugiooohhhh - Same as above. @6977553 - Belazou - The art is average, but the collision is very weird. Moreover the gameplay is lacking, so you should try to improve it. @7057115 - Jnathanbr - The art is just ok, and the gameplay is very boring; wall jumping over the art is not enough. So maybe you should try to add some art and some gameplay in order to make the map more interesting. @7016385 - Jumpfake - The art is not that good in my opinion and the gameplay is way too poor. You should try to add some art, and link the gameplay to it. In art maps shamans are not suppose to do many buildings to help the mice. @7035876 - Rooriluloooo - The art doesn't add anything to the map, the gameplay is lacking. Mice only has to run to reach the cheese and then jump to reach the hole. Besides the grounds to go to the hole seem randomly placed. Try to find an idea of gameplay to less the map less annoying for the mice. @7059892 - Bootcampstf - The art is funny, but I think it is weird when you're a mice and you don't know the map; you don't know if you're supposed to do something, you don't know where's the hole... And it is quite boring to stay on the cat waiting. @7059462 - Jnathanbr - The art is ok, but the gameplay is lacking, wall jumping over the art is not enough. P1'ed: @7019482 - Tdft - Nice art, nice colors. @7055263 - Tunezx - Cute pixel art, but the gameplay is lacking. @6959924 - Johnpml - Nice art, ok gameplay. Will be discussed: None Ignored: None Dernière modification le 1487772420000 |