Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
Dramacorn « Consul » 1437635580000
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@6131321 |
Sewdycreator « Citoyen » 1437645660000
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@4426467 |
Nippypony « Citoyen » 1437795000000
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@6060161 - edited @5904680 - edited |
Apollopolo « Censeur » 1437849540000
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@6115140 |
Elmuletas « Citoyen » 1437902700000
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@3761182 @3584640 |
Evocadoreset « Citoyen » 1438037940000
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@5492714 |
Globalpizza « Citoyen » 1438112160000
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@6144387 |
Okpatinhos « Citoyen » 1438471200000
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@6104498 @6063611 @5975973 Dernière modification le 1438524180000 |
Frrrosttt « Citoyen » 1438472400000
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@6154160 |
Sebaisseba « Citoyen » 1438541760000
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Left as is: @6083356 - +Mistersacri - Gameplay seems decent but the map itself is extremely unappealing. @6083536 - +Mistersacri - Same as above, maps need a lot of work to aesthetics. @6085536 - +Mistersacri - Gameplay is pretty much the same as many other P11 maps. @3451224 - Stvvtje - It looks good but the gameplay is nothing too special. Improve the gameplay a bit and we can consider it! @2480273 - Stvvtje - Gameplay revolves too much around wall jumping, very few paths to escape from vampires in most places. @3496377 - Modifys - Gameplay is good, needs improvements to aesthetics though. @6074639 - Modifys - Same as above, except for this map the gameplay is a bit worse. Grounds seem to be randomly scattered and have no logic to their placement. @6074762 - Modifys - Not bad at all, just needs some fixes to the offscreen gameplay on the sides. @6074855 - Modifys - Needs improvements to aesthetics before anything else. @6095015 - Modifys - Very neat idea!!! You said you wanted to fix the map, once you do please let me know and I will put it up for discussion. @6060387 - Tdpnice - Overused concepts, gameplay needs improvements due to lack of pathways. @6014597 - Tdpnice - As above, poor gameplay due to lack of pathways. @6087257 - Tdpnice - Same as above. @6092152 - Tdpnice - Very unappealing map, gameplay revolves too much around wall jumping. @812401 - Quentin - The use of chocolate is most likely going to be very annoying for mice as they will attempt to escape from vampires but get stuck. Few pathways will make it unlikely for appropriate gameplay. @832842 - Quentin - Similar issues as above, but without the problem with the chocolate in this one. @839148 - Quentin - Gameplay too focused on wall jumping to get around, this makes for annoying gameplay. @6083502 - Ahyenn - Very few pathways available in this map, which makes for difficulties escaping vampires as well as difficulties taking alternate routes when you are a vampire. @6124690 - Ahyenn - Same as above, even more evident in this map. @6124712 - Ahyenn - Unstable mech, can break if there are lots of mice blocking it. @6089986 - Gobbek - Definitely not appropriate for P11. @6091743 - Szkrabik - Offscreen gameplay to the left. Gameplay itself is pretty poor and map needs improvement to aesthetics. @6093277 - Cndalr - Not bad, is there any way to make the thinner water grounds more clear whether or not they have water? Some of them do not, which may lead to confusion. @6093725 - Didiestidhe - Very unappealing map, the gameplay is dull and needs improvement to add ways to speed up/also needs more pathways. @6046857 - Ltuv - Gameplay not too different from many other maps in rotation for P11. @6066134 - Ltuv - Same as above, really nothing new or special in comparison to what we have seen before. @6097116 - Lilpinoyzzzz - Very unappealing design, gameplay is okay though. @6097155 - Lilpinoyzzzz - Gameplay is fairly similar to many other maps already in rotation. Personally, I find the stone/earth combination to look unappealing. @6097219 - Lilpinoyzzzz - Really nice map!!! Remove the friction on the walls on the sides that trap mice within the main screen and I can put this for discussion. @6097253 - Lilpinoyzzzz - I find the map to be fairly unappealing, definitely stick with the one above. @6097355 - Lilpinoyzzzz - Make the mech a little slower and we can put this up for discussion as well! @5192402 - Djfe - Lack of pathways leads to poor gameplay. @5801174 - Ochey - Very few pathways available in this map makes it frustrating for mice to escape and vampires to chase mice. @6112362 - Frrrosttt - Needs an increase to use of pathways, there are very few ways to get around. @6113043 - Bigzzz - Offscreen gameplay to the sides. Trampolines not allowed in P11. Map needs more pathways in order to have appropriate gameplay. @5554826 - Matheusferei - The map is okay, but it is nothing special in comparison to other maps that are already in rotation. @5330015 - Matheusferei - The gameplay is poor, but I really like the concept of falling down if you have cheese and touch the water. Definitely incorporate this idea into another map! @6116260 - Lemaxhun - Lack of pathways leads to poor gameplay for mice and vampires. @6117442 - Frrrosttt - Needs an increase to pathways in order to have appropriate P11 gameplay. @6117794 - Queijobolaa - The large spacing at the bottom will make it too easy to die for mice as the map is set on night mode. @5213172 - Joseventus - A fancy design, but nothing too special in terms of gameplay. In fact, the gameplay is actually pretty poor at the top. @6125186 - Fakibanido - Grounds appear to be scattered randomly. Water at the bottom is not really necessary and looks bad. @6114007 - Ltuv - Reviewed over whisper. @6127779 - Wskotka - Very poor design, needs an increase to aesthetics before working on the gameplay. @6131321 - Dramatotala - Poor design, gameplay will not work with the few amount of grounds. @4426467 - Sewdycreator - Again, really cool! It does need a few edits though. On the left part of the map, it is possible to "hide" from the light by going as far left as possible. Please shift the grounds to the right so this does not happen. In addition, please re-locate the mouse spawn to a horizontal platform. Do this and contact me in-game or on the forums and we can put it up for discussion! @6060161 - Nippypony - The map is okay but again, nothing too different from maps already in the rotation. @6115140 - Apollopolo - Map gameplay is not suitable for P11. Very poor design. @3761182 - Elmuletas - Gameplay revolves too much around wall jumping. There are few paths, which will be problematic for the mice and vampires. @3584640 - Elmuletas - The idea is neat but will not really add to the gameplay. The map itself is not too special, mainly needs an increase to ways to get around at the bottom. @5492714 - Evocadoreset - Wrong category. @6144387 - Globalpizza - Needs more pathways, as it stands there are not enough ways for mice to move and escape vampires. @6104498 - Okpatinhos - Unappealing use of grounds and decoration. Gameplay is nothing different from many other maps in rotation. @6063611 - Okpatinhos - Same as above. @5975973 - Okpatinhos - This map does not have any major edits since it was last in discussion and rejected. The same issues still stand, namely the generic gameplay. @6154160 - Frrrosttt - The map looks really cool! However, it is too big and will be too frustrating for vampires, particularly at the beginning. Will be discussed: @5904680 - Nippypony - Thanks for being patient with the edits! Up for discussion. It may need some edits to the gameplay, but for now I think it may be okay. Ignored: @6087857 - Fellipedapaz - Blacklisted @6131049 - Fellipedapaz - Blacklisted Dernière modification le 1438548000000 |
Tumtitumti « Citoyen » 1438552800000
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Longlongtail « Citoyen » 1438563420000
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Matheusferei « Citoyen » 1438655940000
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@5567905 |
Frrrosttt « Citoyen » 1438706700000
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Thanks for the feedback! Edited ^-^ @6154160 |
Moldify « Citoyen » 1438901880000
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@3496377 @6074762 |
Soranagabii « Citoyen » 1439061000000
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Eljordhan « Citoyen » 1439079360000
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@2932796 @3051587 @4868622 @3684308 @2203163 Dernière modification le 1439096640000 |
Francocpm 1439128320000
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[Modéré par Bog, raison : No pongas traducciones con Google translate, no son correctas y no podemos usarlas.] Dernière modification le 1439128380000 |
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@6174497 |