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Updating the game's interface
Lxgx
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#21
  0
/Support omg.
Beavisjr
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#22
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/half support
looks kinda messy and confusing to me.
Moepl
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#23
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I'd prefer if the top bar had a drop down menu which holds the menu, help, forum, full screen items. So the map number would not be directly next to the forum button.
That's just personal taste though ;)
Rainee
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#24
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I like this suggestion! I particularly like what you did with the chat tabs. However, there are 2 things I'd prefer to have differently:

1. For the top bar, have all the clickable buttons on one end and all the map and room details on the other end. (This way, the top bar would seem more properly categorized.)

2. Have the timer smaller, so that the room's mice count can be directly underneath it and beside the avatar. (Having the mice count there as you suggested might actually confuse some to thinking that there's a player called Mice with 9001 points. Shamlock much?)

Another thing that should probably be considered in suggesting a new interface:
- Some time ago, Meli wanted to add more emotes, but the current interface wouldn't allow this. So sooner or later, this would likely be a reason for a change of the game's interface.

An idea would be to just remove the emotes bar, and make it so that clicking the avatar would provide a small menu window with all the emotes. If deemed necessary or helpful, an extra profile button within this emotes window can also just be added.
Lemodile
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#25
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Alright, I changed some stuff, taking some of the comments into consideration.


http://i.imgur.com/O1f8g.png
(A version with a different order of profile/emotes/timer can be found here: http://i.imgur.com/L4kUv.png )

Menu would in this case also get Help, Fullscreen and Forum as options. Help in that case should probably open a dialog containing the things I suggested originally.

Other changes: I moved the timer closer to the actual "leaderboard". The leaderboard itself now shows just top 10 (sounds more logically to me than top 14). I guess Tig should fix/create that scrolling bar anyway. I also made more room for the emotes using what Aleeeeeh provided. Thanks for that. Once I made what I have in mind for the Help dialog I'll update the OP.

Another thing that should be different when using this is where to leave the shaman items. Is it important for the shaman to be able to see the room list? I don't really think so. So, have the shaman items overlap both the room list and the "leaderboard". This should make way for more room.
Rainee
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#26
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I love how you turned the top 14 list into top 10 for more space; seems a lot more logical indeed. ^-^
Aleeeeeh
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#27
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Rainee a dit :
I love how you turned the top 14 list into top 10 for more space; seems a lot more logical indeed. ^-^

That's indeed a very smart solution!
Shadowystar
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#28
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Lemodile a dit :
I'm not sure what you mean. Do you mean that clicking on "Menu" will be in front of the map? Even though that's true, I don't think it's a problem; you can't play and click around in the menu at the same time anyway. Other stuff, like the friends list or other dialogs are also in the way. Other than that my edit doesn't take up any more room than the current interface. Pixel precise.

I mean like on the side of your screen at the vary end theres a little thab you click on and it shows the list of stuff .. sorry im bad at explaining
Rainee
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#29
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Shadowystar a dit :
I mean like on the side of your screen at the vary end theres a little thab you click on and it shows the list of stuff .. sorry im bad at explaining

Shop? Shaman items?
Anomunus
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#30
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I love this total support they haven't made a major overhaul to the interface like, EVER
Lemodile
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#31
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Thanks for the support and feedback so far. Meli mentioned that although she's unhappy with the current interface, redoing or rearranging it doesn't have a whole lot of priority. I guess that's bad news for my suggestion here, but at least they'll get to it eventually.

As for supporters, I counted 18 people in favor of the idea and 3 against. Thanks again.
Toprocker
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#32
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TO BIG ICONS O_O MAKE THEM SMALLER WHERE NOT BLIND (SORRY CAPS)
Lemodile
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#33
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Toprocker a dit :
Huge icons O_O You should make them smaller, We're not blind! (sorry, corrected your writing style)

There's plenty of room to make them a bit larger, so I went ahead and did that. I'll see about making a different version with smaller icons.
Elvis
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#34
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I support, however is the gamescreen where the maps are played still 800pixels x 400 pixels?
It would be a shame if it was smaller :c
I think the bar should be like hidden under the chat, but when you press an arrow of some sort, it pops up ontop of the chat.
Lemodile
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#35
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Elvismousee a dit :
is the gamescreen where the maps are played still 800pixels x 400 pixels?

yes :-)

Elvismousee a dit :
I think the bar should be like hidden under the chat, but when you press an arrow of some sort, it pops up ontop of the chat.

sounds like a nice idea!
Moroemsantos
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#36
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100% Supported
Zackybear
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#37
  0
Supported
Fruitboots
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#38
  0
Support!
Heroichirman
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#39
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so excessive old one is better ./no support
Lemodile
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#40
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Heroichirman a dit :
so excessive old one is better ./no support

How do you feel about the idea itself? How would you change the layout if you could? I'm not suggesting the screen to be exactly like that, I'm suggesting they improve the interface and the image would be one way of doing it. See it as an example. Unless you're referring to the current interface of transformice. In that case we'll just have to agree to disagree as to whether or not it's a nice interface.
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