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  • [Gameplay] Cheese and holes
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[Gameplay] Cheese and holes
Oddballme
« Citoyen »
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#21
  0
Kredos a dit :
Did you not read it?

in fact, yes i did. maybe make it a little more clear on what rooms? i didnt quiet get it. e-e
Ramuffinrule
« Citoyen »
1370696400000
    • Ramuffinrule#0000
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#22
  0
/support
Lemodile
« Censeur »
1392630000000
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#23
  0
Necrobump, I don't know how I never read this but I love this idea.

This would also be a lot of fun for racing or shaman maps. Once one cheese 'location' has been depleted, you're forced to go to another one that might be farther away, or harder to reach.

The holes are nice too, but I like the cheese most :D
Hugtheworld
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    • Hugtheworld#0000
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#24
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I don't exactly like this Idea, It reminds me of when there is a sham that you have to steal the cheese from and then it goes away eventually....Not too many people would be getting cheese, especially if they were afk for a second...
Bouncytree
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#25
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Err half support.I would like this as a minigame,but i dont want this in normal/vanilla romms.
Jjaakkee
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#26
  0
/Half Support

Would be nice as another type of cheese, and another type of hole in map editor, but not for everymap in normal/vanilla rooms.
Darkarious
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#27
  0
Cheese? You mean like the "She stole the cheese" maps? The limit I'm thinking of is 17.
/support !

Hole-portals? Love that! BUT: this needs some changes. Here's what I suggest:

When you place two or more blue holes, an option will appear on both. They will be automaticly named from A to Z, by the time you placed them. Removing a hole will push all under it by one higher.

________
A-B Holes:
Linking option will be like "Link to: B". Clicking on "B" will make it so it sends ONLY MICE to hole B. You have to set hole B to send to "A" so mice can go back.

__________
A-B-C Holes:
You will be able to do something like this:

A-B-C Holes a dit :

A > B > C > A

So, if you want to go from A to C you can simply enter hole A. This is where the portal physics come in handy. It will teleport you to B after a haft a second,and after another haft a second it will send you to C. If you wait more, it will send you to A.

________________________________________________
You won't be able to link a hole to more than one more hole.

========================================================
Implement these changes to the ideas and I'm giving a total support (6x6 grid of "/support")! For now - 3x3.

[quote=/support]
/support! /support! /support!
/support! /support! /support!
/support! /support! /support![/quote].
Pinksrainbow
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#28
  0
Kredos a dit :
With the cheese, maybe we could have it, that it has a certain amount of it in a pile. It might show a number of how many cheese in a pile, and when there aren't any more cheese in the pile, it disapears. So that racing can be a little challenging.

/no support

Kredos a dit :
With holes, maybe there could be a certain type of hole that can transport mice to a certain place? A bit like portals but holes instead, and the hole should look different and might have colours that lead to each other, so 2 blue holes will be linked with each other, so on. (P.S This can only be used in map editor)

/support
Mousewright
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#29
  0
/Support

I really don't think it's bad, I think it's a really good idea.
Infact, this will make the pro racers have more of a challenge than just a normal easy game.
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