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  • Map Editor. Grounds. Add "Collision with Shaman objects"
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Map Editor. Grounds. Add "Collision with Shaman objects"
Samevens
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#21
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jasperisme a dit :
isnt this the same as making the shaman objects a ghost item tho

No it's not.

And ty for your supports.
Blaineydays
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#22
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/Support
Brownnose
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#23
  0
/support
Inthebin
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#24
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Because of the nature with JP tags, this is sort of possible.
If you link the dynamic ground to a static ground and remove the AXIS, the ground collides with dynamic grounds only which includes shaman objects of course.
To secure it, just put a B nail on it.
If you do not want to anchor to the ground, just remove o="" and put a fake ground on top of it or something.
http://pastebin.com/5PSCXkqM
Just remove the B-Anchor and see that even with ground collision, it still falls through the ground.

Dernière modification le 1419438060000
Samevens
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#25
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Bu..mp?
Jerjermerca
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#26
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/support


*and HOLY even shamousy supported this.*
Sohb
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#27
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/Support

Awsum!!! http://i.imgur.com/DLTl5.png
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