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  • cap on bootcamp rooms.
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cap on bootcamp rooms.
Haruhitastic
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#21
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Papergoat a dit :
Velspar a dit :

And I really cant see any reason why its lagging so much. I cant think of anything that would be in the background, and I dont think it has anything to with the server

Isn't it simply more mice = more lag?

Basically. Mice are dynamic objects, and dynamic objects are known to cause lag.


fungtszto a dit :
Papergoat a dit :
Aeroman a dit :
Maybe add a function only for bootcamp rooms which makes the mice completely invisible and if you want to watch someone you can use watch on them?


I wouldn't mind this as well, though you can already do it using Winsock Packet Editor (too overkill though), and doesn't have the watch function


What is Windsock Packet Editor?

Googled it for you. Looks confusing so I'd recommend not touching it unless you know what you're doing.
Purdygirly
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#22
  0
/support
Ae_86
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#23
  0
/support
Kookied
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#24
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/Support
That's great idea!
Prr
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#25
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This should be implemented.

The other OBVIOUS solution would be to simply optimize the game better. I used to be able to handle hundreds of mice in the same room, but nowadays it only takes 30-40 to make my framerate drop significantly.
Anthonyjones
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#26
  0
Support
Vintage
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#27
  0
Support
Gekkeiju
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#28
  0
support
Diplomatica
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#29
  0
We neeeed this
Claudiubilan
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#30
  0
/support
Dziwnow
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#31
  0
/support
Kirene
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#32
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Yes. It irritates me when a easy map happens and people crowd the room and I get no bootcamp since I lag, and then everyone leaves when there is a hard map the next second and my bootcamp wont count.
Emie
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#33
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I support.

I don't do bc much anymore but I remember being annoyed when there were like 40 mice in the room. I was also annoyed by all the title spam.
Rutabega
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#34
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Hello,

There is a more active thread with a poll now, so please use that thread instead!

Thanks!

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