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| « Censeur » 1451408220000
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Papergoat a dit : Basically. Mice are dynamic objects, and dynamic objects are known to cause lag. fungtszto a dit : Googled it for you. Looks confusing so I'd recommend not touching it unless you know what you're doing. |
| « Citoyen » 1451418720000
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| /support |
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| /support |
| « Citoyen » 1451513820000
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| /Support That's great idea! |
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| This should be implemented. The other OBVIOUS solution would be to simply optimize the game better. I used to be able to handle hundreds of mice in the same room, but nowadays it only takes 30-40 to make my framerate drop significantly. |
| « Censeur » 1468238700000
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| Support |
| « Consul » 1468242540000
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| Support |
| « Citoyen » 1468242960000
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| support |
| « Citoyen » 1473565140000
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| We neeeed this |
| « Consul » 1473590400000
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| /support |
| « Censeur » 1478019960000
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| /support |
| « Citoyen » 1478163480000
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| Yes. It irritates me when a easy map happens and people crowd the room and I get no bootcamp since I lag, and then everyone leaves when there is a hard map the next second and my bootcamp wont count. |
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| I support. I don't do bc much anymore but I remember being annoyed when there were like 40 mice in the room. I was also annoyed by all the title spam. |
| « Censeur » 1491836160000
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| Dernière modification le 1491836220000 |