| #Spiritual Map submissions (ex room shaman) |
| « Citoyen » 1529225160000
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| @7397747 @7464724 Dernière modification le 1530278220000 |
| « Citoyen » 1529917800000
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| @7462603 Dernière modification le 1530363300000 |
| « Censeur » 1529918640000
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| nice: ) |
| « Citoyen » 1530261480000
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| @7465962 Dernière modification le 1530447660000 |
| « Citoyen » 1530461100000
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| High Difficulty Maps (6-10): Accepted: Comen#2581: @7436735 - Difficulty 8 Jackyyip#0000: @7371104 - Difficulty 8 Rejected: Jackyyip#0000: @7349311 - The phase grounds interacting with shaman objects is interesting, but it doesn't benefit this map enough to balance the confusing design. Artlessnoob#0000: @7440909 - The concept of this map is very promising, but the design could be better. We encourage the creator to repost it when she improved it. Tenshiwings#0000: @7429169 - The concept of the map is interesting, but it becomes a bit boring once you passed the first obstacle. Stefanmocarz#0000: @7283387 - The submitted version is too frustrating, but with the changes the creator suggested, it just becomes a generic introduction to antigrav. Stefanmocarz#0000: @6855541 - You can ignore the concept by using swings to solve the map easier. Additionally, the map doesn’t offer unique content. Low Difficulty Maps (1-5): Accepted: Anthonyjones#0000: @1950255 - Difficulty 4 Anthonyjones#0000: @1849367 - Difficulty 5 Rejected: Anthonyjones#0000: @1849450 - The concept of B-doors is already well-used in spiritual, leaving this map nothing new to offer. Sewdycreator#0000: @6248965 - The button concept is nice, but the map could do with a better design. Additionally, the shaman can’t enter the hole without using force. Sekui#0000: @3153987 - This idea is already used many times in rotation, making this map quite unoriginal. |
| « Citoyen » 1530720660000
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| @6153201 Checkpoint! July 2018: No maps have been pre-rejected. Dernière modification le 1535192100000 |
| « Citoyen » 1531010700000
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| @7488836 Reporting: @3611471 - Hole soloable @234665 - Unstable mech (Ice can kill you upon touching it) @342786 - Tp to 0,0 upon using a motor (happened multiple times https://prnt.sc/k9wlxe) Dernière modification le 1533201600000 |
| « Censeur » 1531117260000
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Tenshiwings a dit : Thank for report, we will fix as possible. |
| « Citoyen » 1531723500000
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| @7464724 - Edited @7386721 @7490086 Dernière modification le 1533394260000 |
| « Citoyen » 1532113920000
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| Hey everyone, we'd like to announce that Bigerrol#0000 is making a return to the Spiritual Map Team! We're happy to have him back on board, as I'm sure many of you are as well. |
| « Citoyen » 1532265780000
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| @7477908 @7481404 |
| « Citoyen » 1532447460000
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| @7481169 (Update - B: False) Dernière modification le 1533052560000 |
| « Censeur » 1532621880000
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| @7434890 @7488144 Dernière modification le 1533076020000 |
| « Citoyen » 1532821860000
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| @7485771 @7486276 Dernière modification le 1532823840000 |
| « Censeur » 1532960460000
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| Reporting a map @4895367 - b - true, but map is without b Dernière modification le 1532963820000 |
| « Censeur » 1533102120000
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| @6147369 @4595545 @4598970 @7488694 @7490192 @7490749 Dernière modification le 1533486840000 |
| « Censeur » 1533133320000
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| @7490921 Improve (@239743 By: Zaix#0095 Dernière modification le 1533505080000 |
| « Citoyen » 1533136140000
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| High Difficulty Maps (6-10): Accepted: Tenshiwings#0000: @7465962 - Difficulty 7 Rejected: Jackyyip#0000: @7464724 - The map concept is very interesting, but there are details about the map that need to be improved, such as visually simplifying the design on the right side, tweaking the structure of the wood grounds to address cheat solutions (such as cannons), and so on. Mariluiss#0000 - @7462603 - The design is too confusing because of all the differently colored grounds, and the gameplay is rather unbalanced. Niskae#0000 - @6153201 - The concept with the spinning grounds is intriguing. In spite of the rather lengthy gameplay, I do like the open design to the map since there’s a lot of room to build. However, you can cheat the map by forcing mice out of their cage by attaching them to a boxed balloon. Low Difficulty Maps (1-5): None Accepted Rejected: Jackyyip#0000 - @7397747 - The idea here with having to turn the wood ground on its side is a surprisingly unique one. There are in fact a myriad of ways to innovate on this map, but unfortunately it’s easy to cheat the concept by either spamming objects or outright glitching the big wood ground downwards, which can both open the cheese/hole. Dernière modification le 1533183420000 |
| « Censeur » 1533503880000
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| Checkpoint! August 2018: No maps have been prerejected. Dernière modification le 1533504120000 |
| « Citoyen » 1533792720000
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| @7494011 (By Piionze#0000) Report: @6848799 - Unstable ![]() @2852108 - Hole soloable Dernière modification le 1538291940000 |