Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen |
Stefan « Censeur » 1510434180000
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@7258224 @7299515 Dernière modification le 1511616900000 |
Gobbek « Consul » 1510600500000
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@5799997 |
Vintage « Consul » 1510603920000
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@7288085 @7288086 |
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@6719184 wait 'till the end @5818361 |
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@5800114 |
Gorrillaz « Citoyen » 1510871820000
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@7312562 @7075014 Dernière modification le 1510872540000 |
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@7287105 |
Mckeydown « Censeur » 1511372700000
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@7314254 |
Yuugiooohhhh « Citoyen » 1511379420000
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@7132803 |
Awesync « Censeur » 1511407020000
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@7285948 |
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@7317645 - Edited. Dernière modification le 1511438700000 |
+Mistersacri « Censeur » 1511543160000
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@7318430 |
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@6716484 @4604659 Dernière modification le 1511624520000 |
Kinhusxd « Consul » 1511625540000
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* If you want to talk about your map, find your map code and click the link to send me a private message. * Se quiser conversar sobre seu mapa, encontre o código e clique no link para me enviar uma mensagem privada Left as is: @7305080 - Ahyenn - The concept is cool but gameplay may be frustrating for the shaman. Could you please try using this concept in a map for P7 rotation? @7235695 - Mapadded - Restitution in trampoline grounds is too odd and mice won't be able to control themselves. @7297005 - Tenoteno - Grounds are a bit random but it's ok for P1 @3637779 - Tenoteno - Collision + water grounds don't fit together very well. :/ @7292962 - Commandantso - Shaman object in the left side of the map is too glitchy. The standard path isn't really enjoyable since it feels like the map is kind based on luck. @7295031 - Mustazza - These maps with one single ground don't usually work in public rooms because soulmates will fall. @7302024 - Cichacz555 - Invisible grounds aren't really suitable for P9 rotation. @7281224 - Tdft - I'd rather see this concept into a map for P7 rotation. Shaman would ruin it. @7299534 - Uelintondd - Most mice can't really wait. Shaman will probably build before mice push all anvils. @7229604 - Bataatiinha - It feels like the map is not well balanced. Path to cheese is automatic and holes don't seem to be well placed. Besides it, there's an invisible ground under the dynamic ground which may be confusing for shamans. @7276570 - Sayyidculun - It's not a very good use of soulmate. Bouncing in trampoline grounds is really difficult, for instance. @7152725 - Sayyidculun - Mechanism will break in a public room. @7295948 - Leraionut111 - It seems ok but shaman can easily break the mechanism. Besides it, sometimes it becomes luck-based after mice hit the circle ground. @7304928 - Miceefaliww - Gameplay is mostly based on walljumping, so it's not very enjoyable. @7306230 - Keesho - Most shamans won't really understand the concept of this map. :( @7300332 - Jotatavo - These kind of maps are really frustrating for shamans. @7306700 - Dotorelquejo - Gameplay is mostly based on walljumping, so it's not very enjoyable. @1682758 - Luctl - These kind of maps are more suitable for racing rooms. @1700134 - Luctl - These kind of maps are more suitable for racing rooms. @7306874 - Garrixfan - It's not a good use of collision. The right side of the map won't be used by mice. @6673458 - Sebabknxdpro - The path to hole may be too difficult for the avarage mouse and shaman can't really build because the path is kind of cramped. @7307523 - Felhocica - I really enjoyed the shark in this map. Maybe you could make it retryable for the ones who fall, so they won't die. @7300545 - Trackswagy - The concept itself is really interesting but gameplay may be confusing. @7110100 - Trackswagy - Gameplay is not outstanding. Mice hit the cannonball, but they don't know where cheese is at first. It's kind of luck-based. Then, the path back to hole feels automatic. @7308624 - Pregrioso - There's a map with a similar concept in P9 rotation. @7258224 - Stefanmocarz - I'm sorry. I didn't really undertsand the concept. @7299515 - Stefanmocarz - ^same. It's confusing. The water ground acts like trampoline ground, for instance. @5799997 - Gobbek - It doesn't work as expected in public rooms.Besides it, the spinning object seems to be glitchy for some mice. Interesting concept, by the way. @7288086 - V_Ntage - Gameplay is too short. Mice were able to complete it within 10 seconds. It's not a good use of collision. @6719184 - Mouseszchees - If you use so many arrows, it means gameplay isn't clear enough for mice. I like it how gameplay becomes easier as time goes by. Maybe it could work for P7 if gameplay becomes slightly easier for newer mice. @5818361 - Mouseszchees - It leads to massdeath. @5800114 - Namelessh - It leads to massdeath. @7312562 - Gorrillaz - It requires sham to place two portals and it's done. Gameplay isn't very enjoyable. @7075014 - Gorrillaz - Walljumping with a soulmate is really difficult. @7314254 - Mckeydown - It doesn't work as it should, so gameplay becomes too luck-based. @7132803 - Yuugiooohhhh - It's not a really good use of collision. Afk mice block hole and cheese in the corners are harder to reach. @7317645 - Kiryatsu1 - It has some aligment issues. Cheese in the bottom part of the map doesn't seem to be useful. @6716484 - Framnm - Map is mostly based on walljumping, so it's not very enjoyable. @4604659 - Framnm - The ones who try to help and push the anvils get no cheese, so gameplay is not really enjoyable. P1'ed: @7309055 - Mapadded - Ok concept but gameplay is short. @7302235 - Commandantso - Ok for P1 @7290092 - Uelintondd - I Really like the dynamic grounds next to hole. Maybe you could make a new gameplay by using this concept. Ok for P1. @7306240 - Anabooleta - Gameplay is okay. @7287105 - Soufakemadre - ok for P1 @7285948 - Kenanskd - Cool concept but some mice glitch in the chocolate grounds. The concept is awesome, though. @7318430 - +Mistersacri - Enjoyable gameplay for once or twice. @7316017 - Mrorko - Ok concept but gameplay is a bit repetitive. P9'ed: @7300775 - Ahyenn - It's kind of chaotic and cramped but it's a fun map. @7300750 - Jotatavo - It's chaotic but it's fun. @7288085 - V_Ntage - It's a bit hard for newer mice but players who are used to racing maps will like it. Ignored: @7302137 - Boucharma - Blacklisted until nov 30, 2017. Dernière modification le 1511630700000 |
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@6729509 @6620003 |
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Felhocica « Citoyen » 1511633820000
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@7319725 - edited @7326292 Dernière modification le 1512421020000 |
Tenoteno « Citoyen » 1511635080000
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@3637779 (edited) @1762470 |
Commandantso « Censeur » 1511640000000
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@7292966 |