Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
0 | ||
Deleted* Dernière modification le 1441412100000 |
Moldify « Citoyen » 1441414200000
| 0 | ||
@6069735 |
0 | ||
@6228883 |
Lelebize « Citoyen » 1441473360000
| 0 | ||
Bolodefchoco - @3245133 |
Arnaldovito « Citoyen » 1441486500000
| 0 | ||
@5963004 |
Tampok « Citoyen » 1441535340000
| 0 | ||
@6014876 |
Comelaozinho « Citoyen » 1441563720000
| 0 | ||
@6210682 |
Bluequality « Citoyen » 1441571460000
| 0 | ||
@6233318 |
Mqnblits « Citoyen » 1441579380000
| 0 | ||
@5819649 |
Politedog « Citoyen » 1441622340000
| 0 | ||
@6231949 |
Kinhusxd « Consul » 1441656540000
| 0 | ||
Please, feel free to send me a private message on the forums if you want to talk about your map. Left as is: @5000000 - Hea - Gameplay is basically a bridge in the lower part of the map and a plank to hole. @6191085 - Reppam - Wind makes it really annoying to play. Mice may try to complete the first part by themselves and it may lead to massdeath. @1974952 - Dogyyyyyyyyy - It just brings @131444 to my mind. @6223011 - Szamankakox - The place where mice span is cramped for buildings. Cloud grounds may encourage shamans to build offscreen (http://prntscr.com/8drj3z). @6223027 - Pacisus - At first, I though it would be a nice map, but gameplay is just generic. There are two paths to cheese but that's it. @6221401 - Bubamg - It offers the same solution for every shaman mode. @5805268 - Picapauui - It's quite repetitive for divine mode and hardmode shamans. @6223208 - Miimizinhhaa - It requires a generic bridge as the main solution for this map, so it's not very enjoyable. @4448152 - Framnm - Water ground and gravity just make it annoying to play on. @6223366 - Eljordhan - It's quite of hard to make a stable building here. @6223389 - Joseventus - Build-a-thon @6223494 - Clawfranq - Grounds are small and wind makes it hard for shaman to make a stable building. It may become massdeath. @6223549 - Zarner - It's different from what we usually see in P4 rotation but it's confusing for most shamans. They'll have troubles while trying to come up with stable buildings, too. @6223562 - Jackaalmice - Grounds seem randomly placed. @4294619 - Transtmm - It's quite of difficult for divine mode and hardmode shamans. Cheese part is cramped, so it may lead to offscreen building. @6223740 - Natrats - Shamans may easily fail if they don't think before spawning an object in the lower part of the map. @6223845 - Lucasrslv - This map just seems generic. It's similar to many other maps which are submitted in this thread. @6221352 - Jrolue - Most grounds seem too random. @6224353 - Sohb - This map seems too cramped. Most cloud grounds don't seem to affect gameplay at all. @5919852 - Viniciusdara - Gameplay is confusing and it's boring how shamans must build a long bridge in the lower part of the map. @6173383 - Wyple - It takes some time to figure out what to do. It's an interesting concept but it's confusing. @6207795 - Luuiizaw - It basically just requires a bridge to hole and it may encourage offscreen building. @6225187 - Bravefriends - Grounds seem randomly placed. It may encourage offscreen building around cheese. @6228529 - Ltuv - Was shaman supposed to spawn here (http://prntscr.com/8ds3hk)? Gameplay is similar to the other map qhich is in discussion, but ice grounds are smaller in this version. @5986965 - Mrkurt - It was P4'ed for a month, wasn't it? Although it offers a different gameplay and several paths, this is just an overused concept in P4 rotation (@2465963, @4367103, @4141157 etc) @6198616 - Uolesportee - It's quite difficult for most shamans. @6099620 - Interspeed - Fine as P1. It doesn't offer enough solutions for P4. @5974347 - Juliatbbt - Shamans basically need to build a generic bridge to cheese and a generic bridge to hole. It's not very enjoyable. @3619284 - Thegbc - It basically offers the same solution for every shaman mode. @6226741 - Matiascp - The only part which may require a shaman is here (http://prntscr.com/8dsxs3). Most mice can complete it by themselves. @6222863 - Walmg - Boring map to build on. @4161992 - Zackerity - The combination of water ground and dynamic ice ground may result in unstable buildings. @5986211 - Sabrec - It doesn't really require a shaman. Shaman just needs to spawn two cannonballs. @6226986 - Kappazin - Cloud grounds don't affect gameplay at all. @6227066 - Sunbyrd - It basically requires two generic bridges. @6227490 - Byanqell - Spiderweb grounds tend to be an annoying obstacle to deal with, but these ones don't even affect gameplay at all. @6227682 - Peterbope - Map has some alignment issues and most shamans will tend to use the upper path because it's easier. @6227954 - Musicofking - It looks like an art map with shaman gameplay, but art isn't very detailed. @6228467 - Okpatinhos - Concept is similar to Framn's map which is in discussion, but this one just feels empty. @6228883 - Uhuge - It seems there are several paths but most of them won't be used by most shamans. @6230097 - Mythofcheez - It's not a shaman map at all. @3245133 - Lelebize - Grounds properties are confusing (for example: why this ground (http://prntscr.com/8du3uh) has no friction?) and gameplay is confusing too. @5963004 - Arnaldovito - It just requires a generic bridge to cheese. @6014876 - Tampok - Maybe you could use chemistry ideas to make a map for P5. @6210682 - Comelaozinho - Quite of generic gameplay. @6233318 - Bluequality - It's not a shaman map at all. @5819649 - Mqnblits - Generic solutions. @6231949 - Politedog - Start a building from the upper part of the map and use a large ground as support may be difficult for several shamans. P1'ed: @6069735 - Modifys - Enjoyable for P1. @6223253 - Mmdc32 - Okay for P1. @6126588 - Chuilan - It's different from maps we usually see in this thread. It's fine for P1. Will be discussed: @2322577 - Garybro - Shamans may come up with different solutions for this map. @6225411 - Xtrollreyizx - It seems it would be a nice map for cooperation, so I'll bring it to discussion for P8. Ignored: None Dernière modification le 1441680300000 |
Zarner « Citoyen » 1441689240000
| 0 | ||
@6235882 |
Clawfranq « Censeur » 1441699860000
| 0 | ||
@6225270 |
0 | ||
@6229269 |
Pacisus « Citoyen » 1441718580000
| 0 | ||
@6223027 |
Sewdycreator « Citoyen » 1441724820000
| 0 | ||
@6236393 |
0 | ||
@5000000 |
Chuilan « Citoyen » 1441729320000
| 0 | ||
@6210194 Dernière modification le 1441751520000 |
Moldify « Citoyen » 1441735800000
| 0 | ||
@4646725 |