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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Tigropod
« Citoyen »
1445184060000
    • Tigropod#0000
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#4041
  0
@3674735
@6025639

Dernière modification le 1445536560000
Yawiz
« Citoyen »
1445291640000
    • Yawiz#0000
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    • Tribu
#4042
  0
@6248334
Mousechris
1445315700000
    • Mousechris#0000
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    • Tribu
#4043
[Modéré par Sebaisseba, raison : Removed.]

Dernière modification le 1445714640000
Cowbty
« Citoyen »
1445888760000
    • Cowbty#0000
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#4044
  0

@6273552

Cripopular
1446048240000
    • Cripopular#0000
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    • Tribu
#4045
[Modéré par Sebaisseba, raison : Removed.]

Dernière modification le 1446417240000
Tdpnice
« Citoyen »
1446274740000
    • Tdpnice#0000
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#4046
  0
@6316714
Carlosbolas
« Citoyen »
1446333960000
    • Carlosbolas#0000
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#4047
  0
@6328770
Drotik
« Citoyen »
1446386160000
    • Drotik#8972
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#4048
  0
@6329772
Grimmaro
« Consul »
1446770040000
    • Grimmaro#0095
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#4049
  0
@6346657

Dernière modification le 1447274760000
Mitobotmuca
« Consul »
1446815880000
    • Mitobotmuca#0000
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#4050
  0
@6336988
Aranea
« Consul »
1446928560000
    • Aranea#1648
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#4051
  0
@6327204
Sebaisseba
« Citoyen »
1447290840000
    • Sebaisseba#0095
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#4052
  0
Left as is:
@6208160 - Diiaspro - Unappealing design, definitely needs more work to aesthetics. Gameplay basically just revolved around wall jumping which is boring.
@5877414 - Bumpybone - Looks pretty good but it is nothing too special or different from maps we already have.
@6214983 - Tdpnice - Looks too similar to another P11 in rotation.
@4470367 - Emomasters - Offscreen gameplay to the sides at the bottom. Gameplay is pretty dull for P11.
@6220951 - Pikkaczuu - It looks okay, but it basically feels like a copy of one of the hide and seek maps.
@6269199 - Pikkaczuu - Looks too similar to another map in rotation, only with more grounds.
@6269297 - Pikkaczuu - Looks very unappealing, gameplay is dull.
@1497390 - Sewdycreator - It looks pretty neat but needs improvements to aesthetics, I find that it looks a bit unappealing.
@6221517 - Chicarocks - Too few pathways for gameplay to be enjoyable.
@3010962 - Mrkurt - It feels too randomly scattered, like you are trying to fit the theme as much as possible but it just makes it look bad because of the lack of logic in the arrangement.
@6223875 - Lucasrslv - Neat idea with the connected small grounds, but needs improvement to gameplay. There is offscreen gameplay to the sides and not enough pathways.
@3051587 - Tdft - Looks pretty unappealing, gameplay is too similar to other maps we already have.
@6232927 - Josujoaoarze - Gameplay is too dull and boring for P11.
@6236441 - Reganjsg - Needs improvement to aesthetics before anything else, but gameplay revolves too much around wall jumping. No trampolines in P11.
@3633996 - Mini123 - Way too much walljumping to be enjoyable.
@4592621 - Mini123 - Offscreen gameplay to the sides. Gameplay is dull for P11.
@6238205 - Xtrollreyizx - Neat concept, but it is a little glitchy as it stands (sometimes mice stand on the mech but the grounds don't disappear for some reason). Gameplay itself is pretty poor though.
@6238343 - Hakanproft - Fairly dull gameplay, seems unsuitable for P11. Map looks nice though.
@6259783 - Pacisus - Feels like space is used very inefficiently, not enough pathways for suitable gameplay.
@6244422 - Pacisus - Neat idea with the chocolate on the ground, but hidden between platforms. The map needs improvement to gameplay as it just feels like any other P11 map though.
@4546056 - Uskil - Needs an increase to pathways in order to be suitable for P11. Ice with dark background combination looks unappealing, in my opinion.
@6242555 - Guilhermecsz - Doesn't really look to be designed for P11, in particular due to the random shaman objects on the right. Pathways are lacking, which makes gameplay boring.
@6244823 - Eljordhan - Unappealing design, gameplay feels random.
@6074762 - Modifys - Seems too generic/similar to another P11 map in rotation.
@3461981 - Modifys - The amount of bright grounds is very distracting and makes the map unappealing. Gameplay is pretty annoying as there are almost no places where mice can stand safely.
@6246297 - Eljordhan - Gameplay feels very unsuitable for P11.
@6245199 - Tdpnice - The circles look unappealing, gameplay is pretty dull.
@6252994 - Xxxgirlsxxxs - Very dull gameplay.
@6256500 - Zlogg - Neat art on the sides, but the map itself looks unappealing.
@6229044 - Cgbotwin - Not enough pathways for gameplay to be suitable for P11.
@6259304 - Sapphice - Does not seem to be designed for P11 at all.
@3105422 - Abrelatas - Looks nice but the gameplay feels pretty dull and space is used quite inefficiently.
@6268061 - Sfabrikan - The design seems to be completely unrelated to the map. Gameplay is pretty dull, needs more pathways to be more interesting.
@6275518 - Kingapysia - Looks unappealing and gameplay is not the best for P11, as there are few ways for mice/vampires to move around.
@6276343 - Eljortdn - Gameplay is unsuitable for P11, no trampolines in P11.
@6277541 - Danielmago - The lack of jumping will kill most mice right at the beginning if they go to the right side. Map looks pretty unappealing, in general you want mice to be able to jump in order to dodge incoming vampires.
@3491576 - Renaxan - The water seems pretty random and unnecessary. Gameplay needs improvement, too few pathways for things to be enjoyable.
@5923881 - Renaxan - Neat idea with poor execution, mice need to be able to know where they are going all the time if they choose to want to.
@5502633 - Mapadded - Use of stone grounds to be invisible is confusing. Gameplay is dull and boring for P11.
@6293513 - Lukinolk - Feels like a copy of another map in P11 with antigravity.
@6253945 - Ltuv - Way too easy for mice as this map is essentially an equivalent to flying.
@6301275 - Bushmeister - This is not defilante, we do not need +1 tokens. Gameplay is pretty dull as well.
@6301331 - Bushmeister - I kind of like it, but a lot of sections seem to have randomly placed grounds just for the sake of filling up the map.
@6301263 - Armoson - Very unappealing design.
@6300104 - Fakegami - Feels too similar to other maps already in rotation.
@6251284 - Xuxque - Use of grounds is pretty confusing and unnecessary, it is possible to camp offscreen to the sides.
@6254241 - Xuxque - Despawning grounds are completely unnecessary. Gameplay revolves too much around wall jumping to be enjoyable.
@3674735 - Tigropod - Unappealing design, gameplay feels too similar to other maps already in P11.
@6025639 - Tigropod - I like it, but the gameplay feels kind of boring because there are not many places to go in order to dodge the vampires.
@6248334 - Yawiz - The idea is neat, but should be introduced into a map that fits P11 gameplay and is aesthetically pleasing.
@6273552 - Cowbty - The stone/earth/chocolate/no background combination looks weird and unappealing.
@6316714 - Tdpnice - Feels too similar to other P11 maps we already have.
@6328770 - Carlosbolas - Pretty boring gameplay, would be kind of nice if there was more room between the cheese and the walls so you could slide down the sides without getting cheese.
@6329772 - Dprocik - Usually we want mice to be able to jump in order to dodge vampires that come their way, especially if the map has dead ends.
@6346657 - Natrats - Neat concept, maybe give a few more pathways across the sides so there are more ways for mice to escape from the vampires.
@6336988 - Mitobotmuca - Gameplay feels very inappropriate for P11.
@6327204 - Szamankakox - Looks pretty unappealing with randomly scattered grounds.


Will be discussed:
None


Ignored:
@5975973 - Okpatinhos - Blacklisted

Dernière modification le 1447294380000
Grimmaro
1447297860000
    • Grimmaro#0095
    • Profil
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#4053
[Modéré par Sebaisseba, raison : Removed.]

Dernière modification le 1447308060000
Mitobotmuca
« Consul »
1447415280000
    • Mitobotmuca#0000
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#4054
  0
@6348469
Diiaspro
« Citoyen »
1447459740000
    • Diiaspro#0000
    • Profil
    • Derniers messages
#4055
  0
@6202844
Pikkaczuu
« Citoyen »
1447598340000
    • Pikkaczuu#0000
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    • Tribu
#4056
  0
@6353083
Imortaliss
« Citoyen »
1447598520000
    • Imortaliss#0000
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#4057
  0
@6353086
Okpatinhos
« Citoyen »
1447617540000
    • Okpatinhos#0000
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#4058
  0
@5975973
Grimmaro
« Consul »
1447798680000
    • Grimmaro#0095
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#4059
  0
@6356662
@6422193
@6369033

Dernière modification le 1450920660000
Dylanfm
« Citoyen »
1447867500000
    • Dylanfm#0000
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#4060
  0
@6357537
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