Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Olaoscarpro « Citoyen » 1407651840000
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@5327523 |
Clalune « Citoyen » 1407671520000
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@5327233 |
Deucalion « Citoyen » 1407677460000
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@5327700 |
Galopado « Citoyen » 1407700740000
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@5325180 |
Deucalion « Citoyen » 1407742320000
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@5327700 @5330881 |
Prodizyan « Citoyen » 1407773460000
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@1965392 |
Donkillz « Citoyen » 1407787980000
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@5332854 |
Donkillz « Citoyen » 1407789300000
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Double Post :x Oops |
Travelingpik « Citoyen » 1407810000000
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Locking for reviews |
Mapcrewone « Citoyen » 1408251600000
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Left as is: @5248306 - Abazinchik - boring map @5318319 - Abazinchik - Art isn't very detailed and gameplay is based on walljumping. @5327700 - Ananizaaaaa - Art isn't very detailed. Gameplay isn't funny, since it's based on building to cheese. @5330881 - Ananizaaaaa - Shaman needs two or three planks to solve the map. Gameplay is poor and art isn't detailed. @5268651 - Andrepupu - Art isn't so detailed and it's hard for most shamans, especially in divine mode and hardmode. @5284980 - Aniiiimeee - Nice art, but it's not related to gameplay. It's not obvious that mice can walljump the tree. Gameplay is lacking, since it's based on walljumping tree and water walljumping. @5264174 - Animalscat - Art is cute but it's too large. Shaman/hole/mice are offscreen. @5230840 - Asmori - Confusing gameplay, grounds are hard to see, art is very minimal @3340742 - Barakioi - Tribe houses aren't suitable for P5 @5285104 - Bidicogo - Gameplay is just walljumping over art. @5246873 - Bolodefchoco - Art isn't so detailed and collision properties are a bit inconsistent, especially in the caudal fins. @4874453 - Cassabiel - Art isn't very detailed and ground properties are unclear @4892371 - Cassabiel - Art isn't very detailed. Map is too large but it doesn't add anything interesting to artistic or gameplay aspects. It's not so obvious that mice can walljump inside the tree. Cheese is hidden, but you can notice where it is 'cause of yellow fruits. @5270051 - Catandfox - Art isn't detailed and gameplay isn't fine. It's basically based on waiting for shaman to build. @1899239 - Cepto - Cute art. Wind is too annoying for mice who are trying to complete this map by themselves and it's too hard for shaman to build something stable and helpful, especially in hardmode and divine mode. @4777594 - Cesarramses - art isn't very detailed and gameplay is based on walljumping over it @4780316 - Cesarramses - Art isn't very detailed and gameplay is lacking. @2664512 - Chananohack - Nice art. Gameplay is lacking, though. Hole is hidden @5327233 - Clalune - Mice die right after spawning. Deleted. @5222666 - Conchademadr - Collision is confusing and art isn't so detailed. @4148147 - Corncycle - Nice art, but gameplay isn't really interesting. It's basically walljumping, so it has no replay value at all. @5241922 - Cpayumo - Art is cute, but gameplay is lacking. Mice basically have to wait for shaman to build, so wood and chocolate grounds aren't useful. @5249382 - Cpayumo - Inconsistent collision. Map is confusing. @5296944 - Cumulonimbo - Confusing gameplay and art isn't very detailed @5243637 - Daisylol - Cute art but gameplay is lacking. Collision is confusing, also. Mice have to go offscreen before going to hole. @4536887 - Daisylol - Lines are a bit thick but art is kinda cute. Gameplay is about building to cheese, so it's not related to art at all. @5231946 - Dandedude - Art isn't so detailed and gameplay is a bit too hard for normal rotation. Most mice will die while trying it. @5195131 - Demonikka - Art is little and gameplay is random. Trampoline grounds that are used to go to hole can't be seen, since they have the same color as background. @3133504 - Demonikka - Restitution is high and it leads to mass death. @5255095 - Djmitoozinhu - Little art and gameplay is just building over radioactive symbol. @5220988 - Dominusia - confusing ground properties and bad art @5332854 - Donkillz - Art isn't very detailed and gameplay is about walljumping over it. @5274844 - Dvdxxxz - Art isn't so detailed and gameplay is just walljumping over it. @4112175 - Dvdxxxz - Art is not detailed and gameplay is based on walljumping over art. @5267253 - Egeeda - Art isn't very detailed. Shaman just needs to use 2 or 3 planks, so gameplay is lacking. @5323606 - Eliaseeg - Cute concept, but art could be improved @5261659 - Epiconnn - Art isn't detailed and lines are too thick. Collision is inconsistent. @5280203 - Exnooob - Confusing properties and random gameplay @5259951 - Eyesondprize - Art isn't very detailed. Sun is offscreen and cheese is hidden. Collision properties are also unclear. @5257923 - Fautledl - Shaman basically needs three planks and map is over. @2901355 - Felipeabcd - Art isn't so detailed and gameplay is just building over it. @5325180 - Galopado - Art is little and gameplay is based on walljumping/building over art. @5256648 - Gamesoner - Art isn't detailed. @5323388 - Gatilioy - Art isn't very detailed and gameplay is building over it. @5222764 - Gidlick - Poor gameplay @5222770 - Gidlick - Art isn't fine. Gameplay is lacking. @5236449 - Gmailxxx - Art isn't detailed. Shaman has to build offscreen to help mice after cheese part. @5263235 - Gohoq - Not an art map @5263510 - Gohoq - Art and gameplay aren't related. Gameplay isn't very interesting @5296802 - Greenfuri - There are too many nails and art doesn't look nice 'cause of them. They could be hidden, for instance. @5262936 - Grege - Art looks ugly @5238865 - Gustavogrs - It's a background drawing, so gameplay is lacking. @5269042 - Gwirtzy - Art is nice, but gameplay isn't okay. Lava ruins shamans building, especially in hardmode and divine mode. Shamans aren't so fast and most mice will die while trying tocomplete this map by themselves. @1763368 - Hackeadooh - Art isn't so fine and gameplay reminds about other volcanoes maps. @1936057 - Hackeadooh - Gameplay is based on walljumping. Art isn't so detailed. @5249776 - Happymanyeah - Art isn't detailed and gameplay is walljumping over it. @5191356 - Haristrans - This is not an art map at all. @5237102 - Hasannj - It's a background flag. Gameplay is really lacking. @5237042 - Hasannj - Gameplay is lacking, it's based on tramping and walljumping. Art isn't very detailed. @5192704 - Hiisaan - Grounds properties are a bit confusing. Cheese part feels cramped. @4974765 - Homeroelmejo - Art could be improved. Collision is confusing, especially in the moon. @4935070 - Homeroelmejo - Gameplay is too random. @5306218 - Hurleypsa - Art isn't very detailed and mice have to go offscreen. Cheese part is too cramped. @5237695 - Icheesebr - Art isn't very detailed and gameplay is just walljumping. @5257288 - Imcloper - Gameplay is lacking and art isn't very detailed. @5163865 - Ivanbastos - Art looks similar to Kenoriga's map. @4365309 - Jacobzinho - There's too much space with no art. @5227983 - Jasperisme - Collision is inconsistent @5265820 - Jaymefoda - Art isn't very detailed and shaman often has to build offscreen to help mice after they get cheese. @3482681 - Jeremiasandr - Art isn't detailed and gameplay is lacking. @3727533 - Jeremiasandr - Art isn't detailed and gameplay reminds me about Bowlt's map. @5263866 - Jettclass - It's a background drawing, so bouncing in trampoline grounds is too random. @5264009 - Jettclass - Background drawing, gameplay is based on hitting lava ground. Gameplay and art could be improved. @3939544 - Jfrl - Fine as P1. Gameplay isn't really nice for a discussion. @5193913 - Joseventus - Grass part isn't very detailed. Ground properties are clear now, but you could just try making all red little grounds colidable. @5218926 - Joseventus - Art is fine but collision is inconsistent. Gameplay could also be improved, there's only wj over art and bouncing. @3038021 - Juannny - Gameplay is just walljumping over art, it's a bit boring. @5248495 - Kenanskd - Walrus doesn't look so good. @5057056 - Killerjesusf - Gameplay is lacking, since it's just walljumping over art. Nails could be hidden, so art would look better. @5157897 - Killerjesusf - Art isn't so detailed and gameplay is just walljumping over it. @4783694 - Kinqybaha - Vertical scrolling doesn't add anything to gameplay. @5231155 - Kolyeliyim - Not an art map @5309430 - Krutoyyy - Art isn't very detailed. Most shamans won't notice that yellow and white rectangle grounds in front of dragon's mouth don't collide with mice and they tend to build offscreen to get cheese. @5300563 - Leilamr - Cat's art is ok, but grounds properties are confusing. The bird isn't very detailed. Gameplay seems to be a random, especially walljumping wood and chocolate grounds on the left side of the map and climbing ice ground next to hole. @5154462 - Leinor - Nails don't look so good and art/gameplay aren't so fine @5223350 - Leinor - Gameplay is just walljumping over art. @5283547 - Loveyouohya - Art is little and it isn't very detailed. @5047855 - Ltuv - Art could be improved. Gameplay is just walljumping over it. @5268047 - Ltuv - Art isn't very detailed and gameplay is about building over it. @5299858 - Luanpow - Art isn't detailed and it's unaligned. Gameplay is based on walljump over art. @5195213 - Luizanjoo - Gameplay is just building over art. @5278373 - Lussila - Art isn't detailed and gameplay is basically building over art. @4018511 - Matautku - Art isn't detailed and collision is confusing. @5286420 - Matheusferei - Art isn't very detailed and gameplay is just walljumping over it @4916023 - Matheusferei - Gameplay is just walljumping/building over art. @5223734 - Maximeizii - Background art. Gameplay is based on running and jumping. @5256662 - Mayyb - Gameplay is just walljumping over art. @5267251 - Mcqv - Art looks good, but gameplay isn't related to it. @5277697 - Mcqv - Cute art. Gameplay is a bit random, though. Shamans often make a mess when building. @5231208 - Merumsb - Grass ground and water ground are too large. I don't like it how they go offscreen. @4833366 - Meyvesude - Gameplay is lacking and art is little. @3431835 - Micearecute - Art isn't detailed and gameplay is basically bouncing on clouds. Mice often go offscreen while doing it. @5206268 - Midohazem - Art isn't detailed and gameplay is walljumping over it. @5272553 - Mocoenvida - Art is little and gameplay is too random. @5276494 - Mocoenvida - Art isn't very detailed. Shamans often have to build offscreen after mice get cheese. @5239888 - Nasalokobr - Art isn't very detailed and gameplay is just walljumping over it. @5240329 - Neewbietwo - Nice idea, but gameplay didn't come out very well. Most mice will die while going to cheese and spinning grounds seem to tremble. @5284207 - Nicknamepll - Art doesn't even collide with mice. Gameplay is too random. @5284370 - Nicknamepll - There's no gameplay at all. @5300237 - Nickyreturn - Art isn't very detailed and gameplay is poor, since it's based on walljumping. @4268437 - Ninalolita - Collision may be a bit confusing. Art is not very detailed. @5256880 - Nkisn - Collision is inconsistent and cheese part is cramped @5248969 - Nlff - Nice art but shaman basically have to use portals twice. Gameplay is lacking. @5302710 - Nlff - Amazing idea. However, it's a bit confusing, especially 'cause of collision with art. @5258409 - Nnalisson - Collision is confusing and hole is hidden. @5286781 - Noedles - Video screen is too large. It hides cheese. @5185683 - Noktats - Gameplay is just walljumping over art. @4465092 - Noobonur - This is not an art map. @5257648 - Nubcolorado - Random gameplay @5235639 - Nudefur - Art seems to be unaligned. @5087239 - Nycerhacker - It's a background art, so gameplay isn't related to art. Friction with ground below hole isn't clear. @5272850 - Nycerhacker - Art isn't detailed and gameplay is only walljumping over it. @5327523 - Olaoscarpro - Art isn't detailed. It's not good using cloud grounds in which mice can walljump. @5257426 - Patkall - Nice idea, but art isn't so detailed and collision is confusing.. @5276026 - Pedrosaviot - Art isn't very detailed. Wind and gravity don't add anything to gameplay. @5327510 - Pkom - Art isn't very detailed and shaman just need to use 3 or 4 planks to help mice. @5196416 - Porcentto - Background art. Gameplay is just building to cheese and it's not related to art. @1965392 - Prodizyan - Art isn't so detailed and gameplay is lacking. @5260860 - Projesuspro - Gameplay is boring, since it's just walljump over art. @5268707 - Projesuspro - Art isn't very detailed and gameplay is based on walljumping over it. @5285094 - Ptysiaxd - Art is little and it doesn't affect gameplay. @5294572 - Ptysiaxd - Gameplay is based on walljumping and art isn't detailed. @5285270 - Queijoooedez - Not an art map. @4472493 - Rasmaru - Art isn't very detailed and gameplay is walljumping over it. @5258772 - Redstarz - Art isn't detailed @5238282 - Renaxan - Art isn't very detailed. Vertical scrolling doesn't add anything to gameplay, 'cause it's only walljumping. @5273051 - Renaxan - Ground properties are unclear. @5266081 - Rositadewi - Art isn't detailed and gameplay is just walljumping over it. @5298008 - Roxmidfing - Art isn't detailed and gameplay is basically walljumping over it. @5276710 - Samevens - Lot of mice die. Collision properties aren't confusing. @5276749 - Samevens - Circle ground is way too fast. It causes mass death. @1833653 - Sanem - Background art, so gameplay isn't related to it. Shamans just need to spawn a ballon, so gameplay is boring. @5275163 - Sarkazm - Art isn't very detailed and gameplay is just walljumping/building over it. @5133020 - Sassydaddy - Art is not very detailed and gameplay isn't so funny. @5114943 - Sassydaddy - Art feels a bit unaligned. @5236357 - Scapho - Wood grounds are random and gameplay is about using portals over and over again. @3692726 - Sdetic - Art isn't very detailed and gameplay is just walljumping over it. @5269452 - Sergiotfk - There's a lof of space left over in the map. Gameplay is walljumping over art. @5219979 - Sersedel - Hidden cheese/hole. @5246250 - Shadowrlm - Art isn't very detailed and gameplay is based on walljumping. @5246499 - Shadowrlm - Art isn't very detailed and grounds properties are unclear. @5282175 - Sharkguest - Art isn't very detailed and gameplay is based on walljumping/building over it. @5315775 - Sherrwagn - Really cute pokemon map, but ground properties are unclear. @5115108 - Shulton - Art isn't nice. @5219741 - Sirce - Cheese and hole are hidden, but they are in obvious places according to art. Gameplay is poor, since it's just walking and walljumping. @5084048 - Sirce - Collision properties are unclear. @5322262 - Sourisalina - Art isn't detailed and gameplay is just building over the art. @5324521 - Sourisalina - Art isn't very detailed and gameplay is just walljumping/building over art. Hole part is a bit cramped, so shamans will probably have some trouble there. @5319684 - Spikyo - Nice idea. The scribbles don't look so nice though. Besides, mice tend to try walljumping the pencil and they'll die 'cause of unclear friction. @5259310 - Squirtlspkmn - Art isn't detailed and gameplay is poor. Mice just have to walljump over the snowman and wait for shaman to build to cheese. @5330921 - Squirtlspkmn - Gameplay is lacking. @112 - Ssserekpll - ? @5268542 - Stararies - Art looks nice, but laggy. Lines used to contour the art don't need to be foreground, as long as you use higher Z values for them in Viprin's tool. Gameplay is poor, since it's based on building to cheese, only. @5282323 - Sunuyekreb - Art isn't detailed. @5271088 - Sysaadmin - Background art, it doesn't affect gameplay at all. @5299344 - Temptedbear - Art looks good, but gameplay isn't fine. Sand ground has no collision with shaman objects, so it's pretty hard to help mice. Mice can just walljump the duck, so circle grounds become worthless. Circle grounds are only useful to go to hole. @5315107 - Temptedbear - It's interesting how gravity and wind are used. It really looks like magnet is pushing mice. However, collision is a bit inconsistent and it's hard for shaman to help mice who can't complete this map by themselves. @5228608 - Terrigatu - Gameplay is boring since it's just walljumping over art. @5268938 - Thefourthone - Nice drawing, but gameplay is lacking. Shaman just have to spawn some planks to build to hole. @5239150 - Thzinhhoooo - Art is little and gameplay is lacking. @5275430 - Tiagolegal - Art is okay, but collision is inconsistent. Decorations are a bit random. @4099464 - Tomemeg - Shaman spawns offscreen. It's a background art, so gameplay is a random. Shaman just needs 3 or 4 planks. It's not interesting using fake clouds, also. @5273811 - Toyratz - Collision is inconsistent and gameplay is just walljumping over art. @5117289 - Turanosz - Art is fine, but gameplay is lacking. It's just walljumping and bouncing in a fake wood ground. @5262052 - Turanosz - Art looks a little unaligned and gameplay is just walljumping over it. @5313711 - Ugarbage - Art isn't detailed and gameplay is walljumping over art. @2926046 - Utkubytr - Gameplay is boring, since it's just walljumping over art. @5324741 - Vergard - Gameplay is lacking, since it's only basically walljumping. @5216838 - Vilns - Gameplay is just walljumping/building over art. @5219603 - Vilns - Art isn't very detailed and gameplay is poor. I don't like grounds which act like trampoline grounds. @1719108 - Viniciusdara - Art isn't very detailed, especially two little bees. @3816156 - Vlks - Art is ok, but gameplay is lacking. @3874596 - Vlks - I really like the art, but gameplay isn't so cool. @5249669 - Walidpokemon - Art isn't related to gameplay. @5097886 - Walidpokemon - Collision is a bit inconsistent. @5303364 - Widmill - Art is cute, but gameplay is really lacking. Grounds properties aren't clear, especially friction in red rectangle grounds. Lava roof isn't a nice idea, since mice hit it and go to a random place. @5303362 - Widmill - Cute art, but shaman just have to build over it. It's nice building here though. @5220852 - Wilgato - Not really an art map. @5268264 - Wlfy - Art is cute but gameplay isn't so fine. Underwater buildings often glitch and bubbles properties are quite unclear at first. @5293354 - Wonderdashh - Art isn't so detailed and grounds properties are unclear @5231927 - Xariio - Ground properties are unclear, so gameplay is confusing @5260208 - Xcoloredlife - Art isn't detailed and gameplay is building over it. @5202783 - Xsilverraven - Tribe house maps which were made for parties aren't really suitable for P5. @5225736 - Xxshedownxx - Art doesn't look so nice and gameplay is poor. @5309204 - Xxshedownxx - Art isn't very detailed and grounds properties are confusing. @5239473 - Yahiamice - Nice art, but gameplay is boring since it's just walljumping over it. @5236365 - Yasschampion - Art is quite ok, but gameplay is just walljumping over it. @5255472 - Ymami - It looks similar to another P5 map which is already in rotation. @5325970 - Youmitox - It doesn't seem to be an art map. @5182792 - Nice art, but gameplay is a bit boring since it's juat walljumping over it.Yznv - @5212784 - Ziamia - Art and gameplay aren't nice. P1'ed: @1246533 - Garyarcanine - Ok for P1 @5184369 - Gobbek - Art is really cute, but gameplay is lacking. @3580177 - Jfrl - Nice art, but gameplay is poor @5197588 - Spirtdog - Cute art, but gameplay offers nothing new. @5275387 - Thefourthone - Really cute art @5185251 - Gobbek - Gameplay is just walljump over art. Art is ok, though. @5253427 - Kenanskd - Frog looks nice, but gameplay is random. Will be discussed: @4841224 - Sherrwagn - Nice idea. Let's see what others think about it. @4455415 - Uskil - Art is really nice. Collision with beehive is weird, in my opinion, but I think it's part of gameplay since most mice will fall and they'll have to push the wheelbarrow. Let's see what others think about this version. Ignored: @5235348 - Caachetonaa - Blacklisted @5257365 - Freseroctm - Blacklisted @4651290 - Avaramu - Posted more than 2 maps (separate posts) @5221087 - Avaramu - Posted more than 2 maps (separate posts) @5250175 - Budwaiiiser - Posted more than 2 maps (separate posts) @5251123 - Lokyclowzs - Posted more than 2 maps (separate posts) @4961057 - Messijb - Posted more than 2 maps (separate posts) @5245060 - Messijb - Posted more than 2 maps (separate posts) @5262383 - Lokyclowzs - Posted more than 2 maps (separate posts) @5269712 - Budwaiiiser - Posted more than 2 maps (separate posts) @5273439 - Lokyclowzs - Posted more than 2 maps (separate posts) @5271431 - Avaramu - Posted more than 2 maps (separate posts) @5287497 - Budwaiiiser - Posted more than 2 maps (separate posts) @5293652 - Messijb - Posted more than 2 maps (separate posts) @5314236 - Budwaiiiser - Posted more than 2 maps (separate posts) Dernière modification le 1408251900000 |
Rareboi « Citoyen » 1408291920000
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@5268394 @5437527 Dernière modification le 1411402380000 |
Widmill « Citoyen » 1408293960000
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@5303356 @5303461 |
Kizzapizza « Citoyen » 1408297020000
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Removed ;/ Dernière modification le 1408297380000 |
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@3448071 @3532913 Dernière modification le 1408315080000 |
Jaspanda « Citoyen » 1408300020000
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@5227983 (fixed, grounds made more consistent) |
Bearainha « Citoyen » 1408300740000
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@5327414 |
Awesync « Censeur » 1408302120000
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@5309657 @5310356 |
Gemelosz « Citoyen » 1408309440000
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@4841542 @5237961 @4790783 @4585020 |
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@5345913 @5418043 Dernière modification le 1410308280000 |
Hamsfanoir « Citoyen » 1408318560000
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@5352591 @5364367 Dernière modification le 1408671960000 |