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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Arthiola
« Citoyen »
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    • Arthiola#0000
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#401
  0
@2952179
Hristo
« Citoyen »
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    • Hristo#0000
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#402
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I hope you finally like this map killerlux -.-
@3006199
Edizg
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#403
  0
@3006620 lütfen onaylayın
Xxyeahmanxx
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    • Xxyeahmanxx#0000
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#404
  0
@3006956 bu
Miroslab
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    • Miroslab#0000
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#405
  0
@2975632
Snickerbear
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    • Snickerbear#0000
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#406
  0
@2895248
Siuker
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#407
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Hristo a dit :
I hope you finally like this map killerlux -.-
@3006199

I think this map will not be accepted,the problem is the centre of bottom ground,it's bounce.There's a reason why they reject trampoline,lava and water,it's same to this one,too much area to move.
Dhtfujii
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#408
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@3008468
Spatsami
« Citoyen »
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    • Spatsami#0000
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#409
  0
@3008678
Atacan
« Citoyen »
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    • Atacan#0550
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#410
  0
@3004086
Asquerit
« Citoyen »
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#411
  0
@3009137
Joeels
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#412
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@3009542
Slowscott
« Citoyen »
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#413
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... Where is?
Mumich
« Citoyen »
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    • Mumich#6666
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#414
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Leaving as is
a dit :

@2990411 Firstdovitor generic
@2976284 Juliomense unnaligned, hard and boring
@2976756 Juliomense the map needs flow, and it has no shaman
@2983043 Nijiboy remove those trees in front of the grounds, remove offscreen path and it can be discussed later if it's fixed
@2986318 Nijiboy same ^
@2910904 Dunald the left part seems too much wj. Try to add other way to climb it, I liked how you used some different parts in the map
@2938327 Dunald the grav seems a bit weird, the it's somehow wierd to play, the gameplay is not the best one
@2977496 Kinoz too much space to flee
@3007016 Kinoz same then before, but this one has some problems, like shallow water
@2975699 Admshumaker could you please change the grav to normal?
@2951264 Admshumaker some paths are weird with this gravity, some that just pros will be able to do. I didn't like the stones, they seem confuse and the gravity could be higher
@1652325 Siuker a bit complicated, huge and useless grounds, some art offscreen and a bit weird to play
@2978551 Zakros too much wj
@2989270 Zakros mice are restricted to just 4 platforms, the map is different, but it has this fail
@2984692 Thunderlike generic, bad positioned cheese
@2995468 Jjenter not vampire
@2951808 Pedrohenriko a bit difficult for most
@2929245 Tdft the map seems generic, some parts are boring to play, like the corners of the map
@2996960 Geoorg the map can has sync issues, mice can wj the roof
@2965268 Theozim generic and boring
@649819 Quentin seems difficult and the "mechanism" can break with sync
@2213101 Debbylos generic and too much wj
@2950686 Debbylos offscreen paths, but nice to play, can you please change the offscreen features?
@2986953 Hiroshiman the map is too restricted, open more space to flee
@2926534 Prossesing pure wj/jump map
@2992232 Enemymule there is a floating hole, too much wj, fake grounds and generic
@2977016 Willinator the lava seems weird, the map is clustered and a bit hard to avoid the cheeses
@2996647 Gfrio a lot of mice will die in the beggining, besides it the map is missaligned and boring
@677995 Beachking offscreen paths, hard to wj with cheese an a bit boring to play, the map is too repetitive
@2952174 Sephirothxzx not survivor
@3000702 Minhil clustered map, generic, hidden grounds
@3000817 Superasno some fakes ground, you use water and trampolines, 2 bad things in p11
@3003297 Latarsha the gameplay is boring, too repetitive
@3003940 Bilgefarexx missaligned, too much wj, boring to play, ugly
@3003953 Graecus the climbing part is too restricted to just walk and jump, could have more paths
@3003964 Orjinalben offscreen features
@3004015 Knqnbr the paths are limited
@3004026 Tatlimsin too much space to flee, bad done, missaligned
@3004086 Fbatacanfb the map has few ways to flee, some wj and offscreen paths, pretty boring to play
@3004104 Kayganmice generic, missaligned, ugly
@3004305 Aloytham they paths are limited to those few grounds, try to add more room to flee
@3004342 Couponss tigrounette map
@3004354 Olgux not campire
@3004465 Xnevfelx not vampire
@3004832 Firestonnne too confuse, try to make the path more clear
@3004846 Yalvarici too much wj
@3005017 Tortuegreen mice will die trying to return to the middle part through the left, mice can get high speed too, try to slow them a bit
@3005252 Baffbtkinqby generic map
@3005865 Melbournee too much wj
@3005949 Siilverpack generic
@2952179 Arthiola the map is restricted to the wj, make mice to walk inside the stairs, not besides it
@3006199 Hristo this is the same reason why trampoline was prohibited
@3006620 Edizg too boring, offscreen and generic
@3006956 Xxyeahmanxx offscreen, there is no mice spawn
@2895248 Snickerbear with lava you can glitch a lot, avoid it please
@3008468 Dhtfujii fake grounds, horrible gameplay
@3008678 Spatsami too much wj, generic
@3004086 Fbatacanfb already reviewed this one
@3009137 Asquerit to climb the map you are limited to just 1 path type, try to add more variety
@3009542 Joeels too hard
@1041887 Siuker the wj gives too much advantage, try to add some friction and remove the wj from the sides

Will be discussed
a dit :

@2992657 Eliteblaze The map is ok, @offtopic you can collide with clouds but you can't with stone!
@812007 Quentin
@2975632 Miroslab
Moldify
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    • Moldify#0000
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#415
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New REVIIEWa..
Dunald
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Well. Tulio is back.

Her lady getting high on something is always relaxing to watch while waiting for reviews.

@2923188
@2910904
Arber
« Citoyen »
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    • Arber#0000
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#417
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@3010336
Minhil
« Citoyen »
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#418
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@3010441
Graecus
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#419
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@3003953 Edited
Craponne
« Citoyen »
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    • Craponne#0000
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#420
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@3010497
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