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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Rioxmaps
« Citoyen »
1751613180000
    • Rioxmaps#3702
    • Profil
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#4181
  0
@7968795
@7969865
@7970546
@7970665

Dernière modification le 1751883780000
Relaxbir2
« Citoyen »
1751736420000
    • Relaxbir2#3456
    • Profil
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#4182
  0
@7970612
@7970615

Dernière modification le 1751737740000
Regigigas
« Citoyen »
1752170580000
    • Regigigas#0020
    • Profil
    • Derniers messages
    • Tribu
#4183
  0
Left as is:
@7968080 - Zeus#6550 - Once the shaman removes the players from their cage, all he has to do is repeat this in their way to the cheese and hole area, and then they'll manage to build a very simple structure - a ramp - to the cheese and hole, which requires just a few planks to do. Plus, it is not needed more than one shaman for such a simple job. In addition to this, the entire right side is unused, which is pretty bad. You could've used this area to improve the map gameplay, somehow, by adding different paths to follow, enriching the gameplay, which is currently monosolution - and consequently, repetitive. On a side note, it doesn't look visually appealing.
@7970136 - Zeus#6550 - When I first loaded the map, I thought it would be an interesting one. Turns out it is not: the main gameplay relies on the shaman avoiding the portals, but they can do it SO EASILY that it is like the portals weren't even there, as you can see here (4 planks were enough to reach the cheese, and one to reach the hole). That said, the map layout wasn't well executed because the paths are unbalanced, and the obstacles are pointless.
@7970209 - Zeus#6550 - This map layout provides a very generic gameplay, with unbalanced paths to follow. Consequently, the gameplay is poor and would add nothing new or interesting to the rotation.
@7420636 - John#9081 - Once again, the map layout is generic and consequently, provides a gameplay that has been explored too much already. In other words, it means it wouldn't add anything new for the rotation. Plus, in this case, the map has some issues, such as: building long bridges without good supports; the two mice spawns are "unbalanced" because it is easier to help one side than the other and, in addition to this, the mice spawn platform on the left side is way too small, which affects the possibilities for the shaman to help them properly.
@7968795 - Rioxmaps#3702 - First of all, this map is soloable, and shaman maps (both P4 and P8) shouldn't be. Secondly, speaking about the gameplay, the shamans can avoid most of the water, which is the main attraction os this map, and complete it with three planks and one box. In other words, it doesn't demand too many shaman skills as it is very easy to solve. Plus, it doesn't require more than one shaman for such an easy job.
@7970546 - Rioxmaps#3702 - The idea is nice, but it wasn't well executed. As you could see during the tests, with just a few mice, they were "trolling" the shaman by blocking the dynamic grounds movement... Now, picture it in a full room, and it would be a nightmare. Also, the gap that opens for the players to pass to the other side is way too small, and that area, overall, is way too cramped and this is a big problem because if the shaman does anything wrong, they're not able to fix and would lose the entire round and this is frustrating. In addition to this, cramped areas are very bad for maps with two shamans, because the chances of something going wrong are doubled. On a side note, the bottom left side of the map is pretty much unused, and this is not a good thing as well.
@7970665 - Rioxmaps#3702 - Again, the map is soloable, and this is not expected for the shaman categories, as I previously stated. Also, it can lead to AKF and mass death, and this is not allowed. And, one more time, this map is way too easy and doesn't require more than one shaman to solve it. Please, take this review into consideration and test your maps before submitting. You sent two soloable maps, and all of the maps you submitted are very easy to solve, and one shaman is more than enough.
@7970612 - Relaxbir2#3456 - Just no, this map is way too hard for the rotation, even though with two shamans, because they don't have a view of what is happening with the players and of the total area they should construct. Also, they can predict where they'll be teleported to when they touch the galaxy grounds, and if they touch it by mistake, they'll have to complete the entire circuit to go back, which is VERY frustrating. In terms of building, all they have to do is build long bridges and ramps, which is not interesting at all.
@7970615 - Relaxbir2#3456 - The map design provides a linear gameplay in which the shamans must build long and linear structures, and at some points, ramps made of one plank: this is not interesting. Also, the dodoue is very unbalanced, because you can reach one of the cheeses at the very beginning and would demand too much from the shaman to build something until the other, because it is too far. In addition to this, if they already got one cheese - which is very probable because of the map "route" - they will get heavy and the wind will be a pain to deal with, making the map very annoying as a result. Also, the map is not visually appealing at all, this much of colours and different grounds make it look ugly. Finally, the hole area doesn't make sense, feels like you added random things into it to make it harder, and this is not cool.


P1'ed:
@7970180 - Zeus#6550 - To be very frank, the map design is very simple and linear, which is not cool. But the middle part, in which you can attach objects, allows the shaman to be creative while building, and this is cool! That said, P1.
@7409187 - John#9081 - The map layout is very generic: I felt like it was a map I had already seen before. Plus, the dynamic ice ground is a bit pointless as it doesn't impact the gameplay. Anyway, it plays fine, and it is enough to get P1.
@7969865 - Rioxmaps#3702 - This map is a bit different from what we are used to seeing around, which is pretty cool because it forces the shaman to deal with the mice on the platforms so they don't block the cage to reach the cheese and hole. Nevertheless, it is very easy to do it. So, again, it doesn't require more than one shaman for this easy job. P1 seems fine enough!


Will be discussed:
None


Ignored:
None

Dernière modification le 1752174240000
Qadori
« Consul »
1752447000000
    • Qadori#0000
    • Profil
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#4184
  0
@7971042
Wiannix
« Citoyen »
1752987600000
    • Wiannix#7716
    • Profil
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    • Tribu
#4185
  0
@7895696
Urook
« Citoyen »
1753026180000
    • Urook#1131
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#4186
  0
@5995635
@7971248
Zeus
« Censeur »
1754911080000
    • Zeus#6550
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#4187
  0
@7970209
@7876963
@7921931

Dernière modification le 1756562700000
Regigigas
« Citoyen »
1756920300000
    • Regigigas#0020
    • Profil
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    • Tribu
#4188
  1
Left as is:
@7895696 - Wiannix#7716 - teste
@7971248 - Urook#1131 - The idea is interesting! Nevertheless, you should work better at it. Currently, it is way too simple.
@7970209 - Zeus#6550 - This map is very generic, both in its visuals and in its gameplay. Nothing is outstanding here.
@7876963 - Zeus#6550 - The map is very confusing to understand what it is about, mostly for new players. Other than that, it can be quickly solved and the shamans will do the same thing always, lacking diversity while building.
@7921931 - Zeus#6550 - There's nothing outstanding here either. There are already lots of other maps in rotation with the very same goal.


P1'ed:
@7971042 - Qadori#0000 - É um mapa bom e bem feito, mas não precisa de dois shamans. Além disso, os dois queijos podem ser alcançados facilmente, ou seja, não tem muito desafio nesse contexto. Portanto, pode cabe como P1.
@5995635 - Urook#1131 - It doesn't require two shamans at all, but the biggest issue here is that it is way too linear. However, it plays very well, and it also, it looks visually appealing. P1 seems fine!


Will be discussed:
None


Ignored:
None
Okpatinhos
« Citoyen »
1757259720000
    • Okpatinhos#0000
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#4189
  0
@6921213
@6953468

Dernière modification le 1757259840000
Regigigas
« Citoyen »
1762120440000
    • Regigigas#0020
    • Profil
    • Derniers messages
    • Tribu
#4190
  0
Left as is:
@6921213 - Okpatinhos#0000 - O mapa tem apenas um caminho a ser seguido e, portanto, os shamans vão construir sempre de maneiras parecidas. Dito isso, o mapa se tornará repetitivo. Ademais, tem um design bem genérico.
@6953468 - Okpatinhos#0000 - O comentário feito acima cabe perfeitamente aqui, não há muito o que acrescentar.


P1'ed:
None


Will be discussed:
None


Ignored:
None
Zeus
« Censeur »
1762158780000
    • Zeus#6550
    • Profil
    • Derniers messages
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#4191
  0
@7912507
@7970209

Dernière modification le 1762175160000
Akiong
« Citoyen »
1764037320000
    • Akiong#3458
    • Profil
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    • Tribu
#4192
  0
@7735555
Rioxmaps
« Citoyen »
1764748140000
    • Rioxmaps#3702
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    • Tribu
#4193
  0
@7975061
@7975062
@7975392

Dernière modification le 1766239440000
Regigigas
« Citoyen »
1766372940000
    • Regigigas#0020
    • Profil
    • Derniers messages
    • Tribu
#4194
  0
Left as is:
@7970209 - Zeus#6550 - The map has different paths to follow, but they are unbalanced. To sum up, everyone is going to build at the bottom, making it repetitive.
@7735555 - Akiong#3458 - As I've been stating at several categories you submitted maps recently, your maps are generic. I strongly suggest that you look at the maps that have been discussed recently, so you have an idea of what we want to see. Last but not least, the mice and shaman spawns are very unsafe due to being located next to the acid grounds.
@7975061 - Rioxmaps#3702 - You are an experienced map maker, I don't know why you submitted something like this! Anyway, it basically consists of a very basic building, with little to no effort from both the shaman and players. I don't have much to add here other than that.
@7975062 - Rioxmaps#3702 - Same as above.
@7975392 - Rioxmaps#3702 - You might work this idea better in a future try. It is way too simple to build into it, at the same time, it is hard (for shamans that don't have a conjuring area bigger than the default one). Also, the players will manage to go through the portals while the shaman is building, and this might make the shaman's constructions unstable if they keep walking into them. In addition, they might die.


P1'ed:
@7912507 - Zeus#6550 - There's no need for more than one shaman for this map. Anyway, it plays well, it's different than the usual, but the map layout provides a very basic gameplay in terms of building. Lastly, there's no need for two cheeses here. P1 seems fine.


Will be discussed:
None


Ignored:
None
Kokx
« Citoyen »
1767889740000
    • Kokx#0690
    • Profil
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    • Tribu
#4195
  0
@7976083
Cilacapenjoy
« Citoyen »
1768325340000
    • Cilacapenjoy#0000
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    • Tribu
#4196
  0
@5897208
Cilacapenjoy
« Citoyen »
1768327560000
    • Cilacapenjoy#0000
    • Profil
    • Derniers messages
    • Tribu
#4197
  0
@7645882
Vividia
« Consul »
1768672680000
    • Vividia#0020
    • Profil
    • Derniers messages
    • Tribu
#4198
  0
Left as is:
@7976083 - Kokx#0690 - This is a rather generic bridge over the map solution, nothing too exciting and the layout of the map doesn't encourage creativity or different approaches.
@5897208 - Cilacapenjoy#0000 - The layout is pretty generic and doesn't provide much novelty to the map rotation. Building around all the slanted grounds is somewhat awkward, as well as the tight space near the cheese.
@7645882 - Cilacapenjoy#0000 - The small spawn areas make the gameplay somewhat uncomfortable, and prone to trolls with consumables. It would also be nice to see some more support for builds in divine mode. The different paths are not the most balanced either due to where the mouse spawn is located, resulting in repetitive gameplay in the long run.


P1'ed:
None


Will be discussed:
None


Ignored:
None

Dernière modification le 1768947600000
Mapcrew
« Consul »
1769822520000
    • Mapcrew#0020
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#4199
  0

https://i.imgur.com/FVymoc2.png


We are incredibly excited to announce that our transition's officially finished! Moving forward, all map-making operations have been fully migrated from the forums to our Official Map Crew Discord Server.

This is now your go-to place for FAQs, map submissions, map reports, latest permed maps, public party reviews, direct contact with team members, and plenty more to explore!

While the forums have been a great home for us, they haven't been as reliable lately for the kind of real-time interaction we need. To keep our map community closer and more connected than ever, we've made the move to Discord. It's been quite a journey migrating everything over, but we are officially settled in and ready for the next chapter! Effective immediately, this server is the central hub for everything: Map Submissions, Map Reports, Map-Making Contests and FAQs.

Official Map Crew Discord Server

https://i.imgur.com/FVymoc2.png


Nous sommes très heureux de vous annoncer que notre transition est officiellement terminée ! Dès à présent, toutes les opérations de création de maps ont été entièrement transférées des forums vers notre serveur Discord officiel des Map Crew.

Il servira d'endroit principal dédié aux foires aux questions, pour soumettre et signaler des maps, voir les dernières maps ajoutées de façon permanente, participer aux revues publiques, avoir un contact direct avec les membres de l'équipe, et bien plus encore !

Bien que les forums aient été un excellent lieu pour nous, ils ne sont plus aussi fiables ces derniers temps pour le type d'interaction en temps réel dont nous avons besoin. Afin de garder notre communauté plus proche et toujours plus connectée, nous avons donc décidé de déménager sur Discord. La migration a été une véritable aventure, mais nous sommes officiellement installés et prêts pour le prochain chapitre ! Ce serveur devient momentanément la plateforme centrale pour tout : Soumettre des maps, Signaler des maps, Concours de maps et Foires aux questions.

Discord officiel des Map Crew

https://i.imgur.com/FVymoc2.png


¡Estamos súper contentos de anunciar que nuestra transición ha sido oficialmente completada! Desde ahora, todas las operaciones con respecto a la creación de mapas fueron migradas desde el foro al servidor oficial de Discord del Mapcrew.

Ahora, este será el lugar para FAQs (preguntas frecuentes), presentación, reportes y reviews públicas de mapas, últimos mapas agregados permanentemente, contacto directo con el equipo, ¡y mucho más para explorar!

Si bien es verdad que el foro fue un buen hogar para nuestro equipo, no ha sido tan confiable últimamente, en especial para el tipo de interacción a tiempo real que necesitamos. Para mantener más cerca a la comunidad del Mapcrew, decidimos mudarnos a Discord. Fue un arduo trabajo migrar todo aquí, ¡pero por fin pudimos acomodarnos y estamos listos para el próximo capítulo! Desde ahora mismo, este servidor es el lugar para todo: presentación de mapas, reporte de mapas, concursos de mapas y FAQs.

Servidor Oficial de Discord del Mapcrew

https://i.imgur.com/FVymoc2.png


Estamos extremamente felizes em anunciar que nossa transição foi oficialmente finalizada! A partir de agora, todas as operações de criação de mapas foram totalmente migradas dos fóruns para o nosso Servidor Oficial da Map Crew no Discord.

Este agora é o seu ponto de encontro para perguntas frequentes, envio de mapas, denúncias, notícias dos perms mais recentes, festinhas para avaliações, contato direto com membros da equipe e muito mais!

Embora o fórum tenha sido nossa casa por um bom tempo, ele não tem sido tão sólido ​​ultimamente para o tipo de interação em tempo real que precisamos. Para manter nossa comunidade de mapas mais unida e conectada do que nunca, fizemos a migração para o Discord. Foi uma longa jornada migrar tudo, mas estamos oficialmente instalados e prontos para o próximo capítulo! A partir de agora, este servidor é o centro de tudo: envio de mapas, denúncias, concursos de criação de mapas e perguntas frequentes.

Servidor Oficial da MapCrew no Discord

https://i.imgur.com/FVymoc2.png


我们很高兴的宣布终于完成了转移! 从现在开始, 所有地图制作的区块已经从论坛迁移至官方地图管理 Discord。

这正是你要找的地方, 不论问与答, 提交地图, 举报地图, 最新的获评审地图, 公开检验派对, 直接跟地图管理员联络, 以及还有更多的东西让你自己发掘!

虽然论坛对于我们来说是个大家庭, 但最近已经不能满足我们在实时回馈方面的需要。为了让我们的地图社群比以前变得更紧密更关联, 我们向 Discord 踏出前进的一步。 把东西都迁移过来是一个颇长的旅程, 但我们终于正式安顿下来准备迎接新一章! 即时高效, 这个伺服器正是所有东西的中枢: 提交地图, 举报地图, 地图制作大赛以及问与答。

官方地图管理 Discord 伺服器

https://i.imgur.com/FVymoc2.png


Kami ay nagagalak na ibalitang opisyal nang tapos ang aming transisyon! Sa mga susunod na panahon, ang lahat ng operasyon sa paggawa ng mapa ay ganap nang inilipat mula sa forum patungo sa aming Opisyal na Map Crew Discord Server.

Ito na ngayon ang iyong pupuntahang lugar para sa mga katanungang madalas itanong, pagsusumite ng mapa, ulat ng mapa, pinakabagong na perm na mga mapa, mga review ng pampublikong pangkat, direktang pakikipag-ugnayan sa mga miyembro ng pangkat, at marami pang maaaring tuklasin!

Bagama't naging magandang tahanan para sa amin ang forum, hindi na sila gaanong maaasahan nitong mga nakaraang araw para sa mga uri ng agarang interaksyon na kailangan namin. Para mapanatiling mas malapit at mas konektado ang aming komunidad ng mapa kaysa dati, kami ay lumipat sa Discord. Medyo mahaba ang naging paglakbay sa paglipat ng lahat-lahat, pero opisyal na natin itong naayos at naihanda para sa susunod na kabanata! Epektibo agad, ang server na ito ang magiging sentro para sa lahat ng bagay: Pagsusumite ng Mapa, Mga Ulat sa Mapa, Mga Paligsahan sa Paggawa ng Mapa at mga Katanungang Madalas Itanong.

Opisyal na Map Crew Discord Server

https://i.imgur.com/FVymoc2.png


Мы с огромным энтузиазмом объявляем, что наш переезд официально завершён! Отныне вся деятельность, связанная с созданием карт, полностью перенесена с форумов на наш официальный Discord-сервер команды MapCrew.

Теперь именно здесь вы сможете найти ответы на вопросы, отправить карту, оставить жалобу, посмотреть список последних перм-карт и публичные пати-обзоры, напрямую связаться с участниками команды и не только!

Хотя форумы долгое время были для нас отличным домом, в последнее время они стали недостаточно надёжными для необходимого нам взаимодействия в реальном времени. Чтобы сделать наше картодельное сообщество ещё более сплочённым и активным, мы приняли решение перейти в Discord. Перенос всего контента был непростым, но теперь мы полностью обосновались и готовы открыть новую главу! С этого момента данный сервер является центральным хабом для всего, что связано с картами: отправки карт, отчётов по картам, конкурсов по созданию карт и раздела часто задаваемых вопросов.

Discord-сервер команды MapCrew

https://i.imgur.com/FVymoc2.png


Mēs esam sajūsmināti paziņot, ka mūsu migrācija nu ir oficiāli pabeigta! Turpmāk visas mapju veidošanas aktivitātes būs pārvietotas no foruma uz mūsu oficiālo Map Crew Discord serveri.

Šī tagad ir jūsu ikdienišķā vieta BUJ, mapju iesniegšanai, ziņošanai par mapēm, nesenajām aizsargātajām mapēm, publiskajiem vērtēšanas pasākumiem un visam kam citam!

Kamēr forums līdz šim bija lieliska mājvieta mums, nesenajos laikos tie nav bijuši piemēroti mums nepieciešamajai reāllaika saskarsmei. Lai saglabātu mūsu mapju komūnu ciešāku un vairāk sasaistītu nekā jebkad, mēs esam pārvākušies uz Discord. Visa pārvietošana pavisam noteikti bija piedzīvojums, bet nu mēs oficiāli esam iekārtojušies un gatavi nākamajam posmam! Turpmāk šis serveris būs centrālā vieta visam: mapju iesniegšanai, ziņošanai par mapēm, mapju veidošanas konkursiem un BUJ.

Oficiālo Map Crew Discord Serveri

https://i.imgur.com/FVymoc2.png


אנו נרגשים מאוד להודיע ​​שהמעבר שלנו הסתיים רשמית! מעתה והלאה, כל פעולות יצירת המפות הועברו במלואן מהפורומים לשרת דיסקורד הרשמי של צוות המפות שלנו.

זהו כעת המקום המועדף עליכם לשאלות נפוצות, הגשות מפות, דיווח על מפות, מפות עדכניות שאושרו, ביקורות ציבוריות של קטגוריות, קשר ישיר עם חברי צוות ועוד הרבה דברים לחקור!

בעוד שהפורומים היו בית נהדר עבורנו, הם לא היו אמינים לאחרונה לסוג האינטראקציה בזמן אמת שאנחנו צריכים. כדי לשמור על קהילת המפות שלנו קרובה ומחוברת יותר מאי פעם, עברנו לדיסקורד. זה היה מסע לא פשוט להעביר הכל, אבל אנחנו רשמית מאורגנים ומוכנים לפרק הבא! החל מעכשיו, שרת זה הוא המרכז המרכזי להכל: הגשות מפות, דוחות מפות, תחרויות יצירת מפות ושאלות נפוצות.

שרת הדיסקורד הרשמי של צוות המפות

https://i.imgur.com/FVymoc2.png


Geçiş sürecimizi resmen tamamladığımızı duyurmaktan büyük mutluluk duyuyoruz! Bundan sonra harita yapımına dair tüm çalışmalar forumlardan Resmî Map Crew Discord Sunucumuza taşınmıştır.

Burası artık; sıkça sorulan sorular, harita gönderimleri ve raporları, en güncel kalıcı (permed) haritalar, herkese açık parti incelemeleri, ekip üyeleriyle doğrudan iletişim ve çok daha fazlası için ana adresiniz olacak.

Forumlar bugüne kadar bizim için güzel bir buluşma noktasıydı; ancak son zamanlarda ihtiyaç duyduğumuz hızlı ve gerçek zamanlı etkileşimi yeterince sağlayamıyordu. Topluluğumuzu daha yakın ve daha aktif tutabilmek için Discord’a geçme kararı aldık. Taşıma süreci biraz zahmetliydi ama artık tamamen yerleştik ve yeni döneme hazırız.

Bugün itibarıyla harita gönderimleri, harita raporları, harita yapım yarışmaları ve SSS dâhil her şey için bu sunucu merkezimiz olacak.

Resmî Map Crew Discord

https://i.imgur.com/FVymoc2.png


We zijn ontzettend enthousiast om aan te kondigen dat onze transitie officieel klaar is! Vanaf nu zijn alle map-maak zaken officieel verhuisd van de forums naar onze Officiële Map Crew Discord Server.

Dit is nu dé plek voor veelgestelde vragen, map inzendingen, map meldingen, recente permanente mappen, publieke beoordeling feestjes, direct contact met teamleden en nog veel meer om te ontdekken!

Ondanks dat de forums een geweldig thuis waren voor ons, waren ze de afgelopen tijd minder betrouwbaar voor de snelle interactie die we nodig hebben. Om onze map gemeenschap dichterbij elkaar te houden en verbonden te laten voelen, hebben we de overstap naar Discord gemaakt. Het is een flinke opgave geweest om alles te verhuizen, maar we zijn officieel gevestigd en klaar voor het volgende hoofdstuk! Vanaf nu is deze server het middelpunt van alles: Map Inzendingen, Map Meldingen, Map-Maak wedstrijden en veelgestelde vragen.

Officiële Map Crew Discord Server

https://i.imgur.com/FVymoc2.png


Örömmel jelentjük be, hogy at átállás hivatalosan is befejeződött! Mostantól minden pályakészítéssel kapcsolatos tevékenység teljes mértékben átköltözött a fórumról a Hivatalos Pálya Legénység Discord szerverünkre.

Ezentúl itt érhető el a GYIK, itt lehet pályákat beadni és jelenteni, tájékozódni a legújabb védett pályákkal kapcsolatban, csatlakozni publikus pálya átnézésekhez, közvetlenül kapcsolatba lépni a csapat tagjaival, és így tovább!

Bár a fórum hosszú ideig remek otthont biztosított számunkra, az utóbbi időben nem volt elég megbízható és stabil ahhoz, hogy kiszolgálja azt a valós idejű interakciót, amire szükségünk van. Annak érdekében, hogy a pályakészítő közösségünk minden eddiginél közelebbi és összetartóbb legyen, úgy döntöttünk, hogy Discordra költöztünk. Az átállás hosszú folyamat volt, de mostanra hivatalosan is berendezkedtünk, és készen állunk a következő fejezetre! Azonnali hatállyal most már ez a szerver a központi gyűjtőhely mindennek: pályabeküldéseknek, pályajelentéseknek, pályakészítő versenyeknek és a GYIK-nek.

Hivatalos Pálya Legénység Discord Szerver

https://i.imgur.com/FVymoc2.png


Z ogromną radością ogłaszamy, że nasza transformacja oficjalnie dobiegła końca! Od teraz wszystkie działania związane z tworzeniem map zostały w pełni przeniesione z forum na nasz oficjalny serwer Discord Map Crew.

Jest to teraz miejsce, w którym znajdziecie odpowiedzi na najczęściej zadawane pytania, będziecie mogli przesyłać i zgłaszać mapy, przeglądać te ostatnio zaakceptowane do oficjalnej rotacji włączając w to recenzje, kontaktować się bezpośrednio z członkami zespołu i wiele więcej!

Chociaż forum było dla nas świetnym miejscem, ostatnio nie było ono tak niezawodne, jeśli chodzi o interakcję w czasie rzeczywistym, której potrzebujemy. Aby nasza społeczność związana z mapami była bliższa i bardziej zintegrowana niż kiedykolwiek, przenieśliśmy się na Discord. Przeniesienie wszystkiego było dość długą podróżą, ale oficjalnie się już zadomowiliśmy i jesteśmy gotowi na kolejny rozdział! Od teraz ten serwer jest centralnym punktem dla wszystkiego: przesyłania map, zgłoszeń map, konkursów tworzenia map i często zadawanych pytań.

Oficjalny Serwer Discord Map Crew

https://i.imgur.com/FVymoc2.png


Suntem foarte bucuroși să vă anunțăm că tranziția noastră s-a încheiat oficial! De acum înainte toate activitățile legate de realizarea hărților au fost mutate complet de pe forum pe serverul nostru oficial de Discord – Map Crew.

Acesta devine locul principal unde găsiți întrebări frecvente, unde puteți trimite hărți, unde puteți face raportări sau vedea cele mai recente hărți aprobate, review-uri pentru petreceri publice și puteți lua legătura direct cu membrii echipei.

Deși forumurile ne-au fost mult timp „o casă grozava”, în ultima perioadă nu au mai oferit interacțiunea în timp real de care aveam nevoie. Pentru a păstra comunitatea de Map-Making mai unită și mai conectată ca niciodată, am decis să ne mutăm pe Discord. A fost un proces destul de amplu, dar acum totul este pus la punct și suntem gata să mergem mai departe.

Începând de acum, acest server este punctul central pentru tot ce ține de: trimiterea hărților, raportări, concursuri de Map-Making și întrebări frecvente.

Serverul oficial de Discord al Map Crew

https://i.imgur.com/FVymoc2.png


Siamo incredibilmente entusiasti di annunciare che la nostra transizione è ufficialmente completata! D’ora in avanti, tutte le operazioni legate alla creazione delle mappe sono state completamente migrate dal forum al nostro Server Discord Ufficiale del Map Crew.

Questo diventa il vostro punto di riferimento principale per FAQ, invio delle mappe, segnalazioni delle mappe, ultime mappe rese permanenti, recensioni pubbliche, contatto diretto con i membri del team e molto altro ancora da esplorare!

Sebbene il forum sia stato per noi una grande casa, ultimamente non si è dimostrato abbastanza affidabile per il tipo di interazione in tempo reale di cui abbiamo bisogno. Per mantenere la nostra community di mappe più unita e connessa che mai, abbiamo deciso di spostarci su Discord. È stato un vero viaggio migrare tutto, ma ora siamo ufficialmente pronti per il prossimo capitolo! Con effetto immediato, questo server è l'hub centrale per tutto: invio di mappe, segnalazioni di mappe, contest per la creazione di mappe e FAQ.

Server Discord Ufficiale del Map Crew

https://i.imgur.com/FVymoc2.png


Estamos bastante felizes por informar-vos que a nossa transição está finalmente concluída! Todas as operações relacionadas com a criação de mapas foram movidas do fórum para o nosso Servidor de Discord Oficial dos MapCrews.

Este passa a ser agora o local onde encontram FAQ's (dúvidas frequentemente levantadas pela comunidade / tutoriais) relacionadas à criação de mapas, e é também o local onde podem submeter mapas, reportar mapas, descobrir quais foram os mapas aprovados pela equipa mais recentemente, entrar diretamente em contacto direto com os membros da equipa, existindo ainda muito mais por explorar!

Apesar do fórum ter sido uma boa "casa" para as nossas operações, este não nos permite interagir com os jogadores tão ativamente como nós gostaríamos (o contacto não é tão direto). Para manter a nossa comunidade próxima e mais conectada do que antes, decidimos mover tudo para o Discord. A migração não foi a tarefa mais fácil, mas está oficialmente concluída e estamos prontos para vos receber e iniciar o próximo capítulo! De agora em diante, este servidor será o local central para tudo : submissões de mapas, reportar mapas, concursos de criação de mapas, e FAQs.

Servidor de Discord Oficial dos MapCrews

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