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| « Citoyen » 1439622480000
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| Thanks. |
| « Citoyen » 1439665440000
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| yeah, it will get easy and easy when you level up like from a level 1 to a level 2! |
| « Consul » 1439747400000
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| How to make a specific ground spin? |
| « Censeur » 1439749320000
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Bugembo a dit : go to shaman objects and put a rotating anchor on it. |
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Mousechris a dit : Actually thats not a proper way to make a ground spin due to its slow behaviour but whatever, I recommend doing this as well : <C><P /><Z><S><S X="401" Y="395" T="0" H="33" P="0,0,0.3,0.2,0,0,0,0" L="801" /><S X="393" Y="231" T="0" H="37" P="1,9999,0.3,0.2,0,0,0,0" L="201" /></S><D><DS Y="361" X="552" /><DC Y="357" X="571" /></D><O><O Mv="1000000" X="394" C="11" Mp="6000" Y="231" P="0" /></O></Z></C> Technically you have to just create a ground with the mass you want it to be, put a red dot on the middle, search for the red dot coordinates and put Mp="1000000" Mv="6000" behind the coordinates, mp as power, and mv as velocity, of course you can edit the mp and mv settings if they don't fit your needings ^^' Dernière modification le 1439751840000 |
| « Consul » 1439752020000
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Stormleg a dit : Oh that helps Thanks stormleg |
| « Censeur » 1439752440000
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Stormleg a dit : I disagree, a ground with mass=9999 is just as good as that, but if you'd like to do it this way put Mp="infinity" instead of a number little secret :p |
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| Yeah, I know about the "infinity" thing already but I rushed on explaining and I forgot about that xD thanks for mentionning it anyway |
| 1439758620000
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| [Modéré par Shamousey, raison : Spam.] |
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| Anybody know a reliable way to kill mice without launching them off-screen with lava? |
| « Censeur » 1439933100000
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| Death tokens? |
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Killerlux a dit : Those work fine but I'm looking for something more effective, akin to a previous glitch with restitution or something like that, which was patched a while ago. |
| « Citoyen » 1439953500000
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| Hello, How do I add a booster to my map? Xml of a map with the booster would be appreciated. Thanks. |
| « Censeur » 1439961240000
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Fload a dit : are you talking about sending the mouse to 0,0 killing it? Ghjxpain a dit : (I'll answer this once I can actually connect to the game and make some XML's) |
| « Citoyen » 1439974800000
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Ghjxpain a dit : do you mean the shaman object one? If its that just replace the object id of an object to that of a booster Fload a dit : uh... i dont think any of the 0,0 glitches work stably anymore... @_@. |
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Fload a dit : You could send mice at 0,0 by making them touch a ground with invalid restitution (999e999), then put a death token at 0,0 and hide it with Ca="" but I don't recommend doing this because I tested that, and it kills everyone for some reason that has to do with the mice interacting with the ground. Dernière modification le 1439977860000 |
| « Citoyen » 1439998260000
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| Invisible Ground Methods Rype's Rotation Glitch Water Glitches Negative Mass Invalid Friction Teleportation Treadmill Grounds and Invalid Restitution Anchor Glitches and Information Other Miscellaneous Glitches The Art of Alignment and Placement Bad Maps and Crash Maps Who are The Map Crew? Getting Your Maps Protected and Understanding the P System Sharing Your Maps and Using the CFM Map Database Helpful Links and Tutorials None of these are even here... well, at least I cant find them. |
| « Censeur » 1440000060000
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| Isn't Rype's glitch dead? This thread hasn't been updated in eons. I imagine if you message a sentinel they'll add stuff to it though, just like the Q&A thread over in the Discussion forum. But a lot of this stuff has it's own thread, such as the Making a Good Map and Map Crew F.A.Q. threads so It's not all needed. |
| « Citoyen » 1440002280000
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| No not the shaman object one the booster ground is a ground when collided it makes your mouse go faster. |
| « Citoyen » 1440002460000
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| Booster ground tutorial (The one that works). Also, Invalid Friction and Invalid Restitution are unstable even if you just have mice collision. |