![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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@5196784 @5196842 |
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@5196530 Dernière modification le 1404545640000 |
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@5201206 Bem no meu mapa tem o espaço possivel no wj e no chão só shaman's bons conseguem matar nesse mapa (ja fiz um teste),ja conversei com uskil dei umasdicas recebi umas dicas e cheguei a conclusão estudando todos os map's que vi esse e um mapa otimo e hard só pros ou Survival's que é o meu caso consegue matar nele :D |
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my maps :D @5201260 @5201360 |
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Left as is: @5175338 - Zipist - Generic and already an incredibly similar map in rotation already. @5175459 - Zoldseg - Unsuitable and the two grounds on the right don't make any sense and are quite oddly placed. @5175556 - Ciocead - Shaman can drown trying to aim to kill the mice, the massive water ground is unneeded. The cheese is placed at an impossible spot to get, so what's the point of that? There's two grounds cramped on the right and the shaman can spam cannons and kill everyone with a headsurf. @5175417 - Proxorz - Mice can camp on the two grounds on the sides, it's really boring. You can attach things to that rotating ice to make a god or something, really unsuitable. Shaman can meep the mice that end up going in the water and kill them instantly. Poorly constructed. @5161662 - Proxorz - Generic @5175446 - Proxorz - Misleading grounds, they're not even transparent? The cheese is placed at an awkward spot, 3 circle grounds are generic and unentertaining, offscreen walljump and overall a bad map. @5175464 - Proxorz - Generic @4936932 - Smgn - Remove water grounds and the map is automatically generic. Mice can swim up the sides to hug the shaman, water makes jump rate slower and then the shaman can kill you way too easily. Attaching things to the rotating ice grounds also ruins the map. @4954424 - Smgn - Unappealing, what's the point of the 3 little grounds underneath the bottom wood grounds? Gameplay's boring and it's a little too much of an advantage for the shaman to kill everyone especially with the transparent grounds. The grounds are rotated to such a rotation that headsurfs are bound to happen every time. @5016356 - Smgn - Unfair to the mice, the middle section is badly designed. One cannon can go through two grounds and mass kill. Other than that, the map isn't anything new and the concept isn't original. @5042566 - Smgn - Prespawn can kill everyone instantly, with no hope of surviving since the sloped ground is impossible to get over. If you fall on that ground on the bottom left, you're just waiting to die. Bad gameplay and it's too easy for the shaman. Water ground on the right is a little random and I don't like it. @5043307 - Smgn - Shaman can't aim mice that are camping on the bottom right of the ice ground, and how do you expect them to get out of the cage? Not all shamans have skills. The bottom left is useless and you can't even cj there. Not thought out well. @5058254 - Nukualofa - Generic and the sloped grounds at the end make it really hard to survive. @2839598 - Nukualofa - Definitely not thought out well. Mice can just camp even if they're transparent grounds by choosing a side to go on. Really boring map and the design isn't good. @5060442 - Darkicarax - Way too easy for the shaman. @5058321 - Darkicarax - Unsuitable. Read OP for help on how to make a proper map. @5058287 - Darkicarax - Way too many opportunities for the mice to survive. Make sure it's fair to both sides before making a survivor map, it can't be too hard for the shaman or too easy for the mice, please take that into consideration. @5055258 - Darkicarax - Unsuitable. Read OP for help. @5040656 - Darkicarax - Unsuitable. @5176174 - Cosmincreato - Generic and unaligned. @5081132 - Zzapp - Generic @5081154 - Zzapp - What is this meant to be? It's way too basic and what you did with the grounds at the top is unappealing. @5113655 - Zzapp - Shaman can kill everyone with a down cannon before they even manage to reach the top. @5131141 - Zzapp - Didn't use space effectively. It's a cramped map and it's too easy for the shaman to kill everyone, especially the ones with a wider spawn range. Unfair, boring, and poorly designed. @5134356 - Zzapp - Generic @4929948 - Augustinas - Too many complex aspects cramped into one map. It's confusing when you look at it. Try to make a map where mice can see where they're going and how a cannon is going to be shot at them. This is too cramped with grounds and honestly it looks really bad. @4927854 - Augustinas - Looks like you just randomly placed grounds anywhere without thinking how it can affect gameplay. There's no need for the invisible grounds at all, it just makes it even more unfair. Mice can't wj on the right to survive, they basically either have to cannon jump or try to hug the shaman. Meh. @4927875 - Augustinas - Generic and mass death. Diagonal grounds aren't used properly and they only make the shaman's job 500x easier to kill everyone. It's unfair to the mice to survive and the design isn't something I've never seen before. Originality is also a key to having a higher perm. @5090476 - Augustinas - You can attach things to that ice and bang that concept is gone and a god is created RIP everyone. It's also incredibly glitchy and depending on the shaman's sync/lag it can ruin the entire map. It's not made well. @5176967 - Phanghuang - Generic, bad use of water grounds @5165326 - Bloomthedoll - Generic @4266172 - Jfrl - Hm, interesting design but it's not interesting in a good way. Since every ground is transparent, cannons can just headsurf everyone and it can be really difficult for the shaman to aim when their cannons don't roll on a normal ground. It's unfair. @3505434 - Jfrl - Generic @4983105 - Eliaspdc - Generic @4999164 - Gobbek - Generic @5085379 - Maxkkk - Generic @5153045 - Maxkkk - Generic.. Next time, try to make more original maps. Something unique that I haven't seen before, something with more than 4 grounds please. @5161641 - Branana - Tramp and cannon combination isn't used right. The tramp is too strong and one close spawn to it can send a cannon flying too fast and killing everything in its path. Also generic. @5138411 - Ochey - Original concept but I don't think these kind of maps are suitable for survivor since you can just spawn anvils everywhere and it'll be a bad mess. @4596222 - Ochey - Unsuitable. @4889605 - Cemoscuk - Full of transparent grounds, read my comment for Jfrl's transparent ground map. It's too hard to aim, etc. @4890309 - Cemoscuk - Generic @4803793 - Cemoscuk - Read my comments about maps being completely transparent please. @4892942 - Cemoscuk - Too easy for the shaman. @5180533 - Regeletran - Unsuitable. Not aligned. @2091282 - Imune - Tramps make no sense. Up cannons don't exist. They have no purpose? @3755264 - Imune - Took me a while to grasp the concept of the map but I got it when I turned myself in shaman. The grounds are pretty badly chosen, tramp doesn't aim the cannon properly and chocolate makes no sense. @1339340 - Imune - Generic. @994134 - Imune - One meep and everyone's gone. @3377554 - Imune - Generic @2316903 - Darksenta - The layout is kind of random and the slopes allow for easy headsurfs making it too easy for the shaman. @5192767 - Darksenta - Bad use of despawning grounds. Makes no sense. What's the ghost ground for? @5181344 - Veredar - Too easy for the shaman to kill. They can aim at the mice directly or use the really.. really.. really light blue ground to kill them. Seems like this map was just made for the shaman, not the mice to have fun too. @5159043 - Henrickmouse - - @5183447 - Hotspotower - Unsuitable. Read OP. @5162779 - Orshaballl - Generic @5162577 - Orshaballl - Generic @5159145 - Orshaballl - @3868757 - Thewtfjason - The fact that there's ice wall that isn't transparent is misleading. (Did you mean to make it not transparent..?) Anyway, the mice are basically stuck in a cage with those walls and it's unfair. Every ground being transparent makes it boring and really hard to get a target. @5179485 - Thewtfjason - The moving ground is buggy and with a room with 25+ mice it'll just lag and kill everyone that steps on it. If you erase that ground the map is generic and the transparent grounds don't make sense since you can't actually tell it's a transparent ground since you put wood instead of the default color inside. @5174143 - Thewtfjason - Eh. boring map.. I don't really know what to say about this, I just don't like the design and I don't think you used space wisely. Most of the map is for the shaman and it's pretty much empty. @5187845 - Thewtfjason - Haha, I like the moving grounds! But I don't think you made the map the best you could've made it especially with this interesting concept. It's really basic with only 3 grounds. Maybe try to add more gameplay rather than just having 3 basic grounds @5187649 - Thewtfjason - Honestly really easy for the mice to survive. @3958369 - Elhectordm - Generic @5184272 - Elhectordm - Generic @5184423 - Elhectordm - Generic @5184454 - Kizzapizza - Eh, the disappearing thing is okay, but I don't think it's suitable for survivor and players will complain. I don't like it. @5185020 - Faisaloo - Generic. @5184393 - Diezone - Unsuitable @5184524 - Diezone - Unsuitable @5184625 - Diezone - Generic @5185178 - Diezone - Unsuitable. Read OP. @5185271 - Diezone - Generic @4765497 - Morkies - Already a map with similar design at the bottom, really unoriginal design but it's still an okay map; just not worthy for a high perm because of originality issues. @4771139 - Zzmacth - Unsuitable, mass death, water not used properly. @5191972 - Muammereren - Poorly designed. @5190646 - Juniorxdi - Generic, boring @5194079 - Ahyenn - Generic @5195005 - Imquredeath - Confusing map, too many things going to keep in mind and it's a little random. @5190717 - Potmap - Too difficult. @5195377 - Potmap - Generic @5195493 - Elyelisa - Unsuitable, unaligned @5195504 - Elyelisa - Generic, read OP please @3783229 - Uskil - Space not used effectively. Shaman gets out of cage and meeps everyone that's in water and they just die. Unfair and boring. @4259498 - Uskil - Generic @5196784 - Hiisaan - Generic @5196842 - Hiisaan - Generic and mass death. @5197947 - Bejewledfire - Unsuitable and unfair. @5198030 - Gamesoner - Generic and bad placement of water. @5071204 - Danielmago - Generic @1995980 - Bolodefchoco - - @1535590 - Imfudge - Eh, the design is really unappealing and the map is too simple and gameplay is boring @3965103 - Paradoxxoo - Prespawn can kill everyone @4011819 - Paradoxxoo - Original design I suppose, but it's not implemented properly. Water being underneath grounds isn't really fun and shaman can meep and kill them. The grounds are nicely placed, but overall it's just too easy for the shaman to kill mice. If you fall to the bottom ground you're doomed. @5196530 - Fluffypuffeh - Too difficult and confusing. @5201206 - Marechalbyte - Generic and cramped. @5201260 - Negroygris - Generic. Weird use of colors. Looks like McDonalds. @5201360 - Negroygris - Generic. @5202589 - Chbn - Unsuitable Will be discussed: None Ignored: |
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Edit: @3958369 @5184272 @4132847 @5208944 Dernière modification le 1405019640000 |
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Espero que gostem! :) @5206522 |