![]() Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
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@6949708 |
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@7175250 Thanks! Dernière modification le 1497584460000 |
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Left as is: @7158980 - Verdolagas - Doesn't have much replay value; fine as P1'ed. @791622 - Verdolagas - Same as above. @7166504 - +Ele - It's cute, but it won't be recognizable for most of the players. Plus, the gameplay is wall jumping only so... quite annoying. And some will try to shortcut above but there's an invisible roof so once again, quite dull. @7166694 - +Ele - The art is a bit weird in my opinion, it's ok but it could be more detailed. And about the gameplay; same as above. Wall jumping only is annoying. @7087496 - Juuhleaoo - The art is cute, but the gameplay is lacking; wall jumping over the art is not enough to be enjoyable. @7163522 - Papelio - I'm not convinced by the map.. The art is not outstanding and the gameplay is dull in my opinion; it does not have much replay value. @7166930 - Papelio - Same as above. The art could be better (the colors are quite aggressive), so does the gameplay. @7167551 - Streetraat - I like the map, but the collision with the grounds is not always clear. Moreover, the different wood grounds at the same place make it very... ugly I guess? I don't know, I think you could make that better with adjusting the grounds correctly. @7169259 - Yuugiooohhhh - @7148472 - Drescen - The art is nice but the strong wind will turn this map into a huge mass death. @7171572 - Tasted - It's a nice pixel art, but the gameplay should be improved. Right now, the mice only have to wall jump and it's not enough. @7171673 - Dizzyguest - The art is nice, but most of the mice will struggle to wall jump on the art and won't be able to complete the map on their own. The shaman may help them, and it could ruin the map. @7172798 - Telinhaba - The art is not enough, it's ok but not very artisitic. Besides, the major issue is the collision which is way too unclear right now. Mice can't run straight forward because of an invisible wall... It's annoying fot them. @7172803 - Telinhaba - Same as above, the art could be better, it's not very artistic either, and the gameplay is wall jumping only, which is not enough. @7172838 - Fortfix - Not very artistic, the grounds seem like they have been put randomly, the plane is okayish, but the letters are not aesthetic at all. The gameplay is random and not linked with the art. @7172135 - Sillysnakie - This is not really art, there is nothing artistic here. Besides, the mice can't complete the map on their own, the shaman will have to help them, it will be super annoying for him to do that in the water. Gameplay is lacking (and art too). @7173215 - Cer_Vinho - The fox is super cute *-* However, I feel like the art is not enough here. There're a fox and a clover, but both aren't linked, and the gameplay is wall jumping only so.. Boring. It could be better in my opinion. @7174216 - Grimmaro - I like the art even though it could me a while to figure the seal was... a seal. However, I regret the absence of water (or water effects). Also, I do not get what's the yellow (arm?) on the right side. And many many mice won't be able to complete the map, so the shaman will have to help them. @3682723 - Apocalipcewd - The art is okayish, but the gameplay is lacking; wall jumping over the art is not enough for mice. @3637198 - Apocalipcewd - The art is ok, but we already have a map with the same mecanism. Plus the gameplay is still not enough. It's not wall jumping only but it's not very funny either. @6718723 - Mquk - Les souris doivent principalement attendre les despawn, c'est pas spécialement marrant, c'est bien en P1. @7174645 - Spaghetti7 - The art is cute, but the collision is too unclear and the gameplay is too short and not interesting enough. P1'ed: @7160886 - Maxislow - Nice, but it makes me think (a lot) of @7162877. @7134013 - Maxislow - Also nice, but also makes think of something we already have in rotation. @7156743 - Streetraat - It's not outstanding but I kinda like the efforts and the mix between Viprin's and oldschool stuff. @7152801 - Fosoundkems - Simple but still nice. @4697770 - Uuviinhasz - A lot of grounds aren't that needed, but it's a cool map. @6949708 - Johnpml - Very nice. @7175250 - Thigaturro - How cute is this pusheen mermaid cat? *-* P5'ed: @7089135 - Yuugiooohhhh - A very nice detailed art. @7173993 - Beletch - It will probably be a mass death but the art is amazing. Ignored: None Dernière modification le 1497623940000 |
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@7167551 (EDITED) I put friction 11 on all the invisible floors. I pulled out the various woods and added more gameplay. |
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retirado Dernière modification le 1497744900000 |
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@4299370 @4232629 |
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@7140700 @7115497 Dernière modification le 1497729000000 |
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@6977462 @6977463 |
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@7177280 @7177291 Dernière modification le 1497739380000 |
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Left as is: @7175692 - Fuzzyfirsdog - Plays like a racing map and I like that, but the art isn't pleasant enough, not even for a P1 @7175807 - Kot_Unboksala - This is a very promising map for P5. Art is very adorable while gameplay gets very frustrating after mice get cheese and can't go into hole without sham's help. I have a few suggestions that might make it better to play on. First off, place mice spawn on that grass ground under the second cloud made with viprin's drawing editor. Add a path on bottom left side, then, add collision over Pokémon's head for mice to be able to walk on it (also there, place shaman's spawn). If you don't know how to apply these edits, send me a PM. @7175942 - Zeleny - Art is okayish but the coillision is very weird in places. Backgouns doesn't seem to fit in as well. @4299370 - Uuviinhasz - Poor art, so is the gameplay. You should add more stuff for mice to do, mostly on the middle part of the map. @4232629 - Uuviinhasz - Cute mice but there's no indication that those trampoline grounds are actually tramps. @7148472 - Drescen - Pretty good art. Can you put more work on those clouds? They are not at the same quality as the rest of the map. Like, add some moving clouds without colision as a part of the background... That might make it more interesting. @7115497 - Yuugiooohhhh - It's so sad for me to reject a map like this. Again, as most of your maps, the art is just awesome. Gameplay could be fine if the shaman was able to build without lag... @6977462 - Clevergood - Uninteresting art/gameplay. @6977463 - Clevergood - I like the angry dog but apparently is is bugged, map also needs a background and the roof should be removed as it has no purpose at all, is just annoying. @7140568 - Maxislow - There's nothing really wrong with this map but it doesn't please me enough for P5. The gameplay is very simple, while the art isn't that awesome. It's fine that you want to indicate that mice can walk on the clouds, but at this point with the shitload of maps with this concept, everyone is aware of it - so the balls are just distracting. @7177280 - Tohpy - Cool art, however, top left side is very empty. If you can try to add some gameplay to that part, it would be great. @7177315 - V_Ntage - Funny art, boring gameplay and difficult for mice to solo. Shaman has little to no space to build on, as well. Try to make it less cramped in places. P1'ed: @7167551 - Streetraat - Jaguar's pawn makes it look like it is floating on the tree, lol. Some mice complained about lag, but I think it will do fine as P1. @7140700 - Yuugiooohhhh - Okayish art, gameplay has nothing to do with it though. Fine for P1. @4333298 - Guiprezotto - Good enough for P1. P5'ed: @7177291 - Tohpy - What a good art. It is a very known character, and even though the gameplay is not awesome, the art makes up for it. Ignored: None |