![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
![]() ![]() « Citoyen » 1404926880000
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@5218421 |
![]() ![]() « Citoyen » 1404986460000
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@5220108 => it's a good map, you can use many trick shots |
![]() ![]() « Citoyen » 1404994500000
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@2670022 @4820658 |
![]() ![]() « Citoyen » 1405015860000
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My map, survivor/p10 is @5121635. |
![]() ![]() « Citoyen » 1405074120000
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@5222805 |
![]() ![]() « Citoyen » 1405110060000
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@5224771 |
![]() ![]() « Citoyen » 1405117500000
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@5199059 |
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@3939544 |
![]() ![]() « Citoyen » 1405178400000
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@5196530 |
![]() « Consul » 1405188300000
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Left as is: @3958369 - Elhectordm - Placement of the grounds looks random and messy. @5184272 - Elhectordm - Generic and again placement looks quite random. @4132847 - Elhectordm - The design is too similar to @1754355. @5208944 - Elhectordm - I don't see the point of the grounds you spawn on being transparent, as well as the point of having the sloped ice in the middle. Fall down on them and you're dead anyway. @4259498 - Uskil - The curved ice patterns are weird and the bottom two are pointless. A lot of wasted space on the top right and the shaman can just spam cannons down the slopes and kill everyone. @1282762 - Sewaged - Generic map. The cloud ground makes it too easy for the shaman to wipe everyone off the top left. You can't get back up there making yourself an easy target for the shaman. @1282462 - Sewaged - A laggy start will kill you. You can just stay in the unnecessarily huge water ground and avoid cannons. @3176701 - Nukualofa - Alignment is poor and I don't like how you can just place boxes below the water and then cannon them out through the transparent grounds killing everyone. @2990056 - Nukualofa - Generic @1535590 - Imfudge - Generic. Mice can camp on the left on the ground they spawn on and can use the sloped ice as a safety net if cannoned. @5194043 - Xxticatxx - Mice can camp on the sides if cannoned outwards and can just switch between sides if cannoned inward. Too hard for the shaman. @5205361 - Shootur - Generic @5206522 - Bulugududu - Generic. Transparent grounds aren't actually transparent? @5206663 - Clorifon - Nothing really interesting apart from the mass death. Too easy for the shaman due to the bounciness. @5206664 - Dingerin - Generic @5207179 - Ultimucontma - Generic @5207420 - Diezone - Generic. Poor art. @5207466 - Diezone - You can just jump in and out of the water to avoid cannons and without the water it's just a generic map. @5207520 - Diezone - The gameplay is quite boring as there's not much the mice can do except sit at the spawn or jump onto the ice and wait to die. @5207595 - Diezone - A prespawned cannon can get everyone down on the slopes and then the shaman can just spam cannons down and kill everyone. @5207646 - Diezone - Generic. The concept isn't anything new. @5207548 - Maxkkk - unsuitable @5207636 - Maxkkk - There's nothing the mice can do at the start except wait for cannons. They can't walljump to get away. The water is a waste of space and without it the map is pretty generic. The no-collision grounds make it easy to get headsurfs. @5207804 - Julyyoo - Generic @5210204 - Smgn - I like the design but I don't think the space has been used efficiently. The transparent grounds are bunched up and confusing and it's easy to kill people in the water with spam cannons and meep. @5210490 - Smgn - The recycled obstacles from your previous perm don't really bring anything new to rotation. @5213800 - Smgn - The way you've placed the tokens is rather annoying. You can ruin the spinning squares by attaching things to them or turning them into gods. @5210452 - Sperfak - Generic. @1493102 - Iandme - Generic @1506726 - Iandme - Generic and concept isn't original. @5211842 - Zhokage - The tramps don't work very well and the map is pretty generic. @5181344 - Veredar - I like the idea and the design is simple but nice, however the map is easily breakable and becomes nothing new. @5214565 - Veredar - Generic @5214563 - Veredar - Still generic. Did you just take this from the submission above you? :/ @5219149 - Veredar - I don't see the point of the dynamic ground and the map is generic. @4890309 - Cemoscuk - You can prespawn a cannon and kill people with the tokens. The concept isn't anything new. @4367974 - Cemoscuk - Generic. @4803793 - Cemoscuk - You already submitted this map but without the tokens and they don't add much more gameplay. @4892942 - Cemoscuk - Same as above^ @5199877 - Cemoscuk - Poor design and bad placement of tokens. @5206332 - Matanobatos - Generic. @5206361 - Matanobatos - Mice can camp on the trampoline. @5206482 - Matanobatos - The clouds aren't positioned well and the map is pretty generic. @5157065 - Hristo - Overuse of grounds and the clouds don't work too well. The small pits are annoying for the shaman. @5177656 - Hristo - Unsuitable @4105769 - Hristo - Unsuitable @3878319 - Hristo - Unsuitable @1506860 - Iandme - Generic. @1514078 - Iandme - Once you get the mice down on the slopes there's no way for them to get back up.. Then you can just spam cannons down the slopes. Too easy for the shaman. @5216092 - Branana - Generic. @5217467 - Dancoolboy - Unsuitable @5218421 - Regeletran - Generic. @5220108 - Redsuivo - Generic. The ice in the middle is not needed. @2670022 - Tellal - The blue(?) grounds are not transparent but you give the impression they are which can be confusing. The gameplay is not fun, having to wait for a cannon to move upwards. The map is pretty basic without the colours. @4820658 - Tellal - The alignment on the upside-down cake in the middle could be better. The layout is pretty generic and the grounds are in the foreground which is weird. The square in the middle at the bottom is confusing as it's not actually transparent. @5121635 - Purcha - Generic. @5222805 - Djmikedj - Unsuitable @5224771 - Frrrosttt - The colours are confusing and the circles aren't transparent but give the impression that they are. The placement looks random and I don't see the point of the top left grounds. Also flower. @5199059 - Juniorxdi - I like the concept but I think the spaces between the grounds are too wide and the slope doesn't add much value to gameplay. Pretty basic. @3939544 - Jfrl - Unsuitable @5196530 - Fluffypuffeh - The map looks a bit confusing and I don't see the point of the tokens there as they're easily avoided. Will be discussed: @3455646 - Flashwj - I like the design and the gameplay is fun. The only problem I see is the anvil spawning at the start. I don't think it's needed. If you could remove that it'd be nice. Will put it up for discussion! Ignored: @5206584 - Xxshedownxx - Blacklisted Dernière modification le 1405189440000 |
![]() ![]() « Citoyen » 1405200600000
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@4932674 @4945480 @5228211 |
![]() « Citoyen » 1405203360000
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@4360303 @5225416 @4132847 Dernière modification le 1405690800000 |
![]() 1405204560000
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[Modéré par Katburger] |
![]() « Citoyen » 1405211700000
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1- @5228146 2- @5228196 3- @5228524 |
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@5230147 @5132775 @5147756 @5153362 @5230289 |
![]() 1405263180000
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[Modéré par Rekichan, raison : Spam] |
![]() ![]() « Citoyen » 1405266120000
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@5076335 @2860469 |
![]() ![]() « Citoyen » 1405283160000
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Hey! this is my new map @5231463 Everyone will love it :D (xD) |
![]() « Citoyen » 1405287900000
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A new map, the rest were changed, Enjoy. 1- @5228146 2- @5228196 You can use Cj 3- @5229215 4- @5228524 |
![]() ![]() « Citoyen » 1405292880000
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@5231097 @5231195 @5231252 @5231987 @5232105 Dernière modification le 1405292940000 |