![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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Left as is: @6291895 - Dprocik - While the water problem is fixed, the build remains cramped and very monosolutionistic. The shaman is forced to go only one way and the build will be the same all the time. Explore the subject of building in between the phasing grounds more, but give the map a big revamp to make it more interesting to play on @6295870 - Seikss1 - Not a shaman map @6296052 - +Mistersacri - Uninteresting and unoriginal concept, grounds feel randomly put together without any thought put into it @6296135 - Gargalhaoh - Not a shaman map @6240106 - Fakegami - I feel like I've seen this map a thousand times already. Not original at all @6296424 - Irzahsan - Using clouds in water is interesting but in this map it glitches very easily when you build in the water. Other than that, the point of the middle and right is very minimal as it would be almost exactly the same if it was just a cloud @6115162 - Framnm - I like the way the clouds and anticlouds are positioned above each other, but the map is unbalanced. The right cheese and hole feel randomly placed, and the influence of the left and bottom right anticloud ground is very minimal. Try to revamp your map so that the influence on the gameplay of all the grounds is maximized @6296375 - M0use1 - Build-a-thonic map with very little to build from. The dynamic ground doesn't add much to the map. In some places it's rather cramped too @4269395 - Keyx - Forced build with minimal creativity. The map doesn't offer any originality and doesn't look very appealing aesthetically either @6293839 - Sodafirstum - Unoriginal build-a-thon map, also too cramped at the bottom and the hole placement is random @6297754 - Crownomega - Uninteresting map, big clouds aren't used in an interesting or original way and it will be annoying to build around them @6284919 - Mmdc32 - It feels way too cramped to build around the skull areas, and the map doesn't offer much in terms of creativity. The build is forced to go either one of two ways and will turn out generic and monosolutionistic every time @6302871 - Picapauui - Generic map that offers very little in terms of originality @6296400 - Whiskyyfake - nananana not a shaman map @629836 - Elielme - Not a shaman map and breaking rules so P44 @6293071 - Wielkiogur - Not a shaman map @6167830 - Pacisus - Generic and uninteresting to play @6300761 - Xxjeric - Not a shaman map and hidden cheese so p44 @6169532 - Hyouraan - The option to pick which hole to choose doesn't change the fact that the map is boring to play and doesn't offer anything new @6298056 - Uhuge - All that's needed is a horizontal bridge and a diagonal plank to the top of the map. The phasing grounds hold very minimal value like this @6301780 - Piclantos - Not interesting, unappealing, way too cramped at the hole @6301864 - Lucasmitomxz - Not a shaman map, hidden cheese in the bushes = p44 @6302247 - Garybro - The clouds hold minimal value and there is not much building to do @6018826 - Curinfake - Not interesting enough compared to other lava maps, many mice will die before shaman even can do anything @6202841 - Modifys - Big horizontal bridge and 2 diagonal planks upward. Nothing original or interesting to play @5153447 - Reppam - This maps focus point is the cloud, but the way it's used is way too reminiscent of @901990 @6301998 - Maxislow - Way too forced and cramped, minimal building, unoriginal @6155769 - Fakibanido - Uninteresting and unoriginal, we see maps like this way too much @6301502 - Telamcb - This will both be a pain to play and to sham, unfortunately. Spiderwebs are pretty uncharted territory but this is not the right way to introduce them @6301000 - Uolesportee - Uninteresting use of phasing grounds, way too cramped and forced building @6116615 - Migrange - 2 cannons and done @6306050 - Dey10 - There shouldnt be art in shaman maps, the building is too cramped, fake grounds, no roof @6306246 - Fireclimber - Not a shaman map @6306093 - Conar57 - Too minimalistic, offscreen floor, pointless 2nd hole @4908803 - Brwil - Generic building, uninteresting use of cloud/water combination @1959009 - Viniciusdara - I'm not entirely sure how the fixed balloons contribute to the map, but in a public test it caused a lot of chaos and death before the shaman could act. It's a new concept, but nothing interesting enough to be put in discussion @3997334 - Azulisocpp - Fake grounds, messy appeal, just a few cannons and done @2261642 - Dijua - Uninteresting portal build-a-thon @6307249 - Mapadded - Generic and unoriginal map, a concept which we see too much. Unappealing aesthetically. @6307345 - Pingouuu - Unappealing, misaligned, uninteresting portal build-a-thon. Nothing original @4161992 - Zackerity - A dynamic ground in water is not very enjoyable, the rest is unappealing cramped and unenjoyable to play @3704861 - Sarkazm - There is too much going on in this map; it's unclear that the ice and grass grounds are linked, the fact that they don't have collision with grounds/objects doesn't add anything to the map, There doesn't need to be double cheese (build to one = also get to the other) and overall the building value is fairly low. (I only read afterwards you were sent here by another member, you could ask them for a second opinion on the edited version if desired) @6308216 - Zzjaiderzz - Generic build-a-thon, uninteresting to play on @6308872 - Alexunutrei - This reminds me of the room shaman days! Unfortunately this would be too hard to work out in public @6309196 - Ravengarmito - Unappealing, forced builds, generic building @6308835 - Jotatavo - Placing apples on the map is really confusing when there's nothing around to build on, and it makes this map a pain to play unfortunately @6309739 - Resourc - Not a shaman map @4024913 - Xtrollreyizx - Fine for p1, but it already is. Other than that it's rather unoriginal and doesn't offer anything new or interesting enough to warrant a higher perm @6308868 - Szamankakox - Uninteresting and unoriginal portal map @6311928 - Ratinhfedore - Not a shaman map @6312193 - Joeprooxxdd - Uninteresting, too forced and cramped all over @221397 - Wolfocska - Faulty code @6312738 - Beckyandola - Not a shaman map @6308051 - Cowbty - Uninteresting use of wind, the two sides of the map are too contradictory to each other and the right part is highly uninteresting and buildathonish @1071226 - Zlfareciwxl - Uninteresting to play, unoriginal @6314882 - Meestermp - Not a shaman map @6316558 - Csonewforyou - This is interesting, but unfortunately it's too hard for the shaman to build around the lava so mice will be flying everywhere @6316577 - Commupro - This is just another map where you can anchor onto the entire playing screen, except it's very unclear and the gameplay is highly uninteresting when the shaman finally catches on, there is only minimal building value @4477245 - Tomciogol - The map looks too messy, there is too much going on with both wind, anchorable grounds and trampolines. The solution will just be a few planks anchored to the trampolines all the time @6318443 - Carlosbolas - Too cramped, unoriginal @6318483 - Dreamlicious - While I do like the hunger games, this isn't the art category @3293585 - Rubengreven - It's too cramped to build both below the ice and through the water. Other than that the map doesn't offer anything interesting @6319937 - Pobregaroto - Not interesting enough compared to other maps with shaman object. Shaman spawn ground is too narrow, cloud is pointless, hole placement is random @4702790 - Shayonv - Uninteresting wind map, unoriginal and frankly it's not enjoyable to play @6320308 - Matheusferei - Generic build-a-thon with very monosolutionistic builds @6320867 - Peterbope - Uninteresting, no fun use of cloud @6321348 - Appolyn - Uninteresting portal build map, maps should always allow for creative builds but too much open space like this isn't good either @6321814 - Eljordhan - Nothing new in this portal map @5631242 - Armoson - Too narrow, weird colorful grounds, minimal building value @3749292 - Dopha - Too minimalistic, semi-hidden cheese, unoriginal @6323482 - Guybuo - The only thing the shaman must do is put a plank across the water @6320292 - Arnaldovito - Hidden cheese hole, no shaman map @6324118 - Superyacine - Too generic, not interesting or fun to play @6324609 - Vennyvenn - Too messy in its appeal, nothing original and terribly tedious to play @6326348 - Uelintondd - Too much going on in this map, water, skulls, weird background colored rectangles all over the map. The build is not enjoyable and uninteresting @6329465 - Webmousey - Generic and uninteresting to play on. The build must be secured through water and with minimal space to build on which is not enjoyable to shaman on @6327209 - Barsems - Generic portal map, wind makes it even worse @6328798 - Renaxan - Not interesting to play. securing build will be a mess of planks through the ice grounds at the spawn. @6329350 - Voledefiirst - Cloud spam @6330759 - Raponzeliiii - Generic and uninteresting to play @6330998 - Rickbrkk - I don't see the point of the ice cages but the map is very cramped, build-a-thonish and not enjoyable to play/shaman @5541104 - Theboosst - Confusing, monosolutionish and build-a-thonish. Besides that, the concept isn't original @6332130 - Versaort - Uninteresting and unoriginal @6217738 - Lindanae - Not a shaman map @6302308 - Endokado - Not a shaman map @6332828 - Lorideav - Uninteresting and generic. Minimal gameplay value @6329081 - Csajefinho - Not a shaman map @5517103 - Lokyclowzs - No art in shaman maps @6327222 - Stromkaiser - Unappealing, minimal building value @6323886 - Ifantastica - No art in shaman maps, minimal building value P1'ed: @5000000 - Hea - An okay map to build on, but not very interesting or inspiring. Fine for P1 @3489036 - Lelebize - While the map looks pretty enough, all the shaman must do is build a diagonal bridge. This bridge has very little place to be stabilised and the build would be the same every time. It is fine for p1 though @4453084 - Xorcist - While it's not cramped anymore, space to be creative remains limited. While admittedly, the option to choose how to build is nice, I personally don't deem it fit for discussion, but feel free to ask any member for a second opinion. @6301633 - Arnees - This is a nice way of using shaman objects, but it's a shame that skills ruin this map completely (demolition worker, remove anchors, remove summoned items, etc). Fine for P1 @6171840 - Suwns - Interesting, but we have plenty like this already. The cloud is too fat to be working out as well. Fine for p1 Will be discussed: @6248965 - Sewdycreator - Interesting concept and different enough from the other map with the push the button concept @6295328 - Yawiz - Interesting. The gameplay is kind of slow and I have some edits I would like to see, but I will give it a shot anyway Ignored: @6295330 - Chinitobkn - Posted more than 1 map (same post) @6296161 - Chinitobkn - Posted more than 1 map (same post) @6295030 - Pobregaroto - Posted more than 1 map (same post) @6294994 - Pobregaroto - Posted more than 1 map (same post) @6274888 - Pobregaroto - Posted more than 1 map (same post) @6275521 - Pobregaroto - Posted more than 1 map (same post) @6307265 - Whiskyyfake - Posted more than 1 map (same post) @6306638 - Whiskyyfake - Posted more than 1 map (same post) @6318152 - Pobregaroto - Posted more than 1 map (same post) @6314116 - Pobregaroto - Posted more than 1 map (same post) @6321204 - Fellipedapaz - Blacklisted @6326194 - Pobregaroto - Posted more than 1 map (same post) @6326207 - Pobregaroto - Posted more than 1 map (same post) @6326519 - Pobregaroto - Posted more than 1 map (same post) @6329724 - Voledefiirst - Posted more than 1 map (same post) @6329770 - Voledefiirst - Posted more than 1 map (same post) @5487114 - Joseventus - Posted more than 1 map (same post) @6297942 - Tdpnice - Posted more than 1 map (same post) @6302095 - Poissonkiss - Posted more than 1 map (same post) @6302195 - Poissonkiss - Posted more than 1 map (same post) @6305069 - Eljortdn - Posted more than 1 map (same post) @6303062 - Tdpnice - Posted more than 1 map (same post) @4687129 - Bielpratasqn - Posted more than 1 map (same post) @4761183 - Bielpratasqn - Posted more than 1 map (same post) @6111890 - Leorejdf - Posted more than 1 map (same post) @6308308 - Leorejdf - Posted more than 1 map (same post) @6313354 - Joseventus - Posted more than 1 map (same post) @6316670 - Eljortdn - Posted more than 1 map (same post) @5891077 - Haybolinhaaf - Posted more than 1 map (same post) @6256297 - Haybolinhaaf - Posted more than 1 map (same post) @4142487 - Aanguson - Posted more than 1 map (same post) @6232782 - Haybolinhaaf - Posted more than 1 map (same post) @6321704 - Haybolinhaaf - Posted more than 1 map (same post) @5354384 - Lipeproziim - Posted more than 1 map (same post) @5560264 - Lipeproziim - Posted more than 1 map (same post) @5763860 - Lipeproziim - Posted more than 1 map (same post) @5988266 - Lipeproziim - Posted more than 1 map (same post) @6013751 - Lipeproziim - Posted more than 1 map (same post) @6093075 - Lipeproziim - Posted more than 1 map (same post) @6157706 - Lipeproziim - Posted more than 1 map (same post) @6324254 - Neiziinhox - Posted more than 1 map (same post) @6324582 - Neiziinhox - Posted more than 1 map (same post) @6325293 - Neiziinhox - Posted more than 1 map (same post) @4992125 - Aanguson - Posted more than 1 map (same post) Dernière modification le 1446575040000 |
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@6331594 Dernière modification le 1446652200000 |
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