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Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Gachoooo_7u7
« Citoyen »
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    • Gachoooo_7u7#8993
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#4401
  0
@7479068
Hakanproft
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    • Hakanproft#0000
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#4402
  0
@7479166
Sayyidculun
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#4403
  0
deleted.

Dernière modification le 1531913040000
Hisspiss
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    • Hisspiss#0000
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#4404
  0
@7480058
@7480086
Heated
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    • Heated#7374
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#4405
  0
@7482806
Kevinho
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    • Kevinho#0873
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#4406
  0
@6600843
Judgecrome
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#4407
  0
@7485708
Cimentooo
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#4408
  0
@7178182
B1k
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#4409
[Modéré par Mapcrew, raison : Noob]
Mapcrew
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#4410
  1
Left as is:
@7375917 - Stefanmocarz%230000 - I am not a fan of the entire bottom half of the map because mice will have to sacrifice mobility in order to get to the bottom and even when they do get down there, the bottom side of the map is so boring because it is just one long horizontal platform. We tend to encourage slanted platforms because it allows mice to slide to get ahead or to get a quick boost away from the vampire -- this is just not possible below the cheese.
@7457025 - Ethonyds%233905 - This map is just not that fun to play on. There isn't much difference to this map from thousands of other P11 maps we have seen over the years.
@7444999 - Tennis%238153 - I think the mechanism could be an interesting addition however, I am really not a fan of the current layout because it doesn't really fit with the mechanism very well. I would advise you to rework the entire map in a way where the mechanism is more connected with the map rather than having a map with weird mechanism that blocks players occasionally.
@7457189 - Qadori%230000 - I like how you are continuing to be innovative with your maps however I do not think this mechanism will work because even though it does move back and forth, it will actually confine mice to such a small area on the left to the point where a lot of mice will flood onto the right side of the map when the mechanism moves and then vampires will have an easy time catching mice when they are getting pushed back.
@7462416 - Qadori%230000 - Indeed this is a creative concept but it does have a few issues that I must point out. The first and foremost is that you have a fake ground in the center of the mechanism and given your experience with maps, you should know that fake grounds are not permitted! Another issue that I would like to touch on is that the mechanism can actually give players a boost by shooting them pretty fast, this can be abused once players learn how to do this glitch consistently, thus my reason for pointing it out. Lastly, the platforms are really cramped and closed together to the point where it becomes a little unbearable to play on.
@5876406 - Urook%231131 - I think the map is interesting but as of now, it has way too much start lag and the collision of is very weird and wonky.
@7321739 - Eyux%230000 - I think this map is just really slow and we already have a map with this same exact concept but instead, it goes upward.
@7473672 - Eyux%230000 - This map doesn't really have that many paths as a whole and the map isn't really too interesting.
@7430432 - Sayyidculun%230000 - This map is just not that fun and even after the edits you have applied, I do not think this map will have a chance at getting permed. I would suggest starting over with a new map.
@5856809 - Fakedoaero%230000 - I do not like how flat the map is in some areas, it makes the map pretty boring and while you do have a fair amount of slanted grounds to make up for that, the map as a whole isn't that fun for players.
@5608023 - Fakedoaero%230000 - This kind of map is pretty common in rotation and doesn't bring anything new to P11.
@7408294 - Uelintondd%230000 - I apologize that you were not given an answer! The map was rejected because the map is ultimately unbalanced depending on the size of the room. Smaller rooms have an advantage because the bubbles are much harder to pop, thus allowing mice to reuse the bubble multiple times compared to larger rooms where once the bubble pop, they can only use the token once. I also dislike the triangle in this new version because it is completely random and mice can glitch in and become invincible.
@7436515 - Uelintondd%230000 - I don't like this map, mostly because of hte lack of interesting platforms. This map is very bare and the mechanism isn't really that much of an addition since the map would still be the same without it. As a whole, I do not believe this map has a possibility of getting permed.
@6775456 - Viniciusdara%234015 - The snow is really pretty!! As to the gameplay, this map is just full of horizontal platforms which is boring in P11 and not really ideal because mice need slanted grounds to get a boost away from vampires and vice versa, in your map, this is currently not possible.
@5632111 - Viniciusdara%234015 - Interesting concept but we tend not to perm maps with trampolines because they're way too hard on vampires since mice are flying all over the place and vampires cannot infect properly if mice are flying constantly.
@7468430 - Teuvmt%230000 - this map just has way too many long platforms and not enough slanted grounds, causing the map to become boring and not really fun for players.
@7471679 - Pjfsamora%230000 - I don't like the amount of walljumping required in this map because it quickly becomes a nuisance and boring to do. I don't really like the rest of the map and would suggest starting over.
@7479068 - Gachoooo_7U7%238993 - The platforms here are pretty mediocre at best and aren't that interesting to play on due to the amount of maps with a similar layout and flow.
@7479166 - Hakanproft%230000 - This map isn't that fun to play on and the platforms are pretty bare. I would suggest looking at P11 maps that are already in rotation for a sense of inspiration.
@7480058 - Hisspiss%230000 - Wouldn't work.
@7480086 - Hisspiss%230000 - ^
@7482806 - Edwin%237374 - Too much wall jumping and the water in the middle makes it too hard on vampires since it gives players a lot of mobility.
@6600843 - Kevinho%230873 - We typically do not perm scroll maps because they make it hard for vampires and players to see the other side of the map to look out for danger. The layout is interesting as well but it wouldn't work in rotation.
@7485708 - Judgecrome%230000 - The balls and trampoline wouldn't work in this map because they give players too much mobility, which makes it hard for vampires to infect them since they're moving inconsistently in the air.
@7178182 - Cimentooo%230000 - Not a P11 map!


Will be discussed:
@7457791 - Tennis%238153 -
@5865594 - Urook%231131 -
@1801037 - Sekui%230000 - This map is fun to slide on!
@4104051 - Sekui%230000 -



Ignored:
None
Guga
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#4411
  0
@7494366

Dernière modification le 1534201020000
Cimentooo
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#4412
  0
@7178437
mandei errado mb srry
Fakedoaero
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#4413
  0
@5699253
Pikkaczuu
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#4416
  0
@6715833
Viniciusdara
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    • Viniciusdara#4015
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#4417
  0
@5372473
@5047284

Dernière modification le 1533856260000
Qadori
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#4418
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@7457189
Tytnc
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#4419
  0
@7502120
Mckeydown
« Censeur »
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    • Mckeydown#0000
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#4420
  0
@3828433
@3847896

Dernière modification le 1535295900000
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