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![]() ![]() « Citoyen » 06/08/2014 17:59
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@5308681 @5312298 @5312403 @5314774 @5315384 |
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@5315897 Nuevo Estilo, peculiar pero intrigante a la vez |
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@5316101 :) |
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@5316084 @5316104 @5316172 @5323459 @5323432 Dernière modification le 09/08/2014 12:58 |
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@5316767 @5316772 |
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@5316884 |
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@4889877 |
![]() « Citoyen » 07/08/2014 15:50
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@3904280 @3892139 |
![]() ![]() « Citoyen » 07/08/2014 21:46
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@5319262 |
![]() ![]() « Citoyen » 07/08/2014 22:33
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@5319306 @5319089 @5319177 |
![]() ![]() « Citoyen » 08/08/2014 05:45
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@5320094 |
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@5320112 |
![]() « Consul » 08/08/2014 15:02
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Left as is: @4990396 - Smgn - The style and layout are pretty basic and it's quite easy to camp inside the water in the middle. @4992903 - Smgn - The shaman has to move around a lot due to all the water altering the path of the cannons which can be annoying. It's hard to jump in water and you'll be lucky to dodge the second cannon thrown at you. One of the rectangles on the right is in the foreground which is visually unappealing as well as the map not being centred. @5283869 - Smgn - It's too easy for mice to camp on the sides of their spawn. If the shaman is on one side, they're safe on the other side. They can use the ice to boost into the air if needed and jump back and forth from water wood grounds, making it just too easy for them. @5295356 - Smgn - The mice spawn is still a major problem and without the previous structures it just looks like the space hasn't been used well. @5311311 - Smgn - At the end of all the despawning mice are stuck on 5 grounds with hardly any footspace and the ice prevents them from moving around. Perhaps revamp the bottom area so that mice have a bit more freedom and then submit again. @5308146 - Darkofdeads - Generic. Alignments are bad and the three top grounds will get almost no gameplay. @5272689 - Cemoscuk - You can still jump on the bottom right trampoline, the map doesn't really have any flow to it and it's easy to ride cannons on maps like these, allowing the mice to get into the corners and making it too hard for the shaman to kill them. @5199877 - Cemoscuk - Submitting the same map over and over isn't going to do you any good. @4889605 - Cemoscuk - Same as above^ @4890309 - Cemoscuk - ^ @5304038 - Srsuvzero - Unsuitable @4771139 - Zzmacth - The trampolines are a lot more effective now but I would say too effective. The colours are still a bit too much and to be honest this concept has seen better structure in already permed maps. @3448071 - Jfrl - I really like this but I think the cheese is a bit too much and the grounds are quite bulky. Place gaps in the cheese and find a way to make the map more appealing as the bulky grounds are quite off-putting. @3881440 - Jfrl - Mice can just run in circles around this map with the amount of freedom they have, making it a huge pain for the shaman. You can also cannon mice straight through those rotating grounds if you hit them straight on which is quite unfair, other times hitting them can cause the rotating objects to spin out of control rendering them useless. They can also be used to create Gods to do all the killing for you. @5301048 - Tradekss - Similar to @304198. @5304129 - Tradekss - Generic. There are already maps with similar concepts that have better structure. @5304140 - Tradekss - Alignments are off, the layout and style are generic and gameplay is boring. @5308512 - Koazh - Unsuitable @2572644 - Neymazinhor - Generic. @5279408 - Blackpaz - Alignment is poor and the map is pretty generic. @5311399 - Bazket - Unsuitable @5003249 - Whenn - Alignment and rotation could be better but this map doesn't have anything going for it. It's generic. @5313029 - Negroygris - Confusing. collision with mice is checked on the bottom cannon but not the top. Too easy for the shaman with basically one ground. @5206482 - Negroygris - Too chaotic. Generic style. @5313659 - Dingerin - Generic. Top grounds are basically useless. @5312155 - Raaazvan - Unsuitable. @5313845 - Winamice - Alignment is poor as well as gameplay. Too many slopes = easy kills except for anyone camping in the long water ground. Map is not well thought out. @5313830 - Winamice - Blocky and really easy for mice to survive, especially walljumping mice able to camp inside the bottom structures. Not well though out. @5313834 - Winamice - Easily survived on by camping in the water. The style is also pretty generic. @5313861 - Winamice - Way too easy to survive due to upward slopes and grounds give the impression they're all transparent but they aren't. @5313865 - Winamice - Again, too easy to survive. You can just jump and use the bulky wood grounds as safety nets. The design allows no space to jump to avoid cannons on the sides. @3305882 - Nukualofa - Mice are basically impossible to kill on this map. Too much freedom and just a pain for the shaman. Placement of cheese is weird. @5315375 - Negroygris - Grounds look randomly placed and aiming at mice works better than the trampoline. Unnecessary restitution in shaman spawn. @5308681 - Diezone - Shaman and mice spawn in the same spot which is just annoying for the shaman as it gives instant huggers, the despawning doesn't add anything to gameplay and the map basically looks like a woman losing her wig. :') @5312298 - Diezone - Super bulky which is just a waste of space. Easy to camp in the water and jumping back and forth if need be. @5312403 - Diezone - There isn't much gameplay here and the water is annoyingly placed next to places you're able to walljump, giving you more protection from cannons. The design is also a bit unusual and unnecessary. @5314774 - Diezone - Really easy to avoid cannons by jumping in and out of the water and with everything being transparent, although it is an advantage for the shaman in some cases, it's also a disadvantage as it makes aiming a lot harder. In this case it's a huge disadvantage along with the water. Your designs are different but maybe try to dim them down a bit. @5315384 - Diezone - Another weirdly designed map. The dynamic ground is unnecessary. If the shaman prespawns a cannon it can kill everyone. @5315897 - Xxwodsxx - Unsuitable. @5316101 - Bibsho - Already a map like this. @490248 @5316084 - Nellso - Generic. @5316104 - Nellso - Generic and the map doesn't have much flow. Too easy for the shaman with the slopes and alignment could be better. @5316172 - Nellso - Generic style and a pain for the shaman to get mice our of the boxes where the cheese is. @5318065 - Nellso - Generic. @5316767 - Eliaspdc - Unsuitable @5316772 - Eliaspdc - Unsuitable @5316884 - Spikyo - Cute, but gameplay is really basic and too easy for the shaman. @4889877 - Sadrab - Unsuitable. @3904280 - Elhectordm - Alignment isn't that great and space could have been used better. The map doesn't look like it's been planned and put together effectively, but looks like you've just placed grounds without thinking about how they affect gameplay. @3892139 - Elhectordm - The upward slopes make it easy for mice to camp on. The different sized wood grounds seem kind of random and messy and overall the map is just generic. @5319262 - Amusing - There isn't an indication of how fast the ground is spinning which can be fatal if you try to jump on it. The shaman can attach objects to it and just ruin the whole idea of the map. Also the grounds give the impression they're transparent but they aren't. @5319306 - Hurleypsa - Alignment and rotation are poor and it's too hard for the shaman with every ground being transparent. The map looks pretty bare and unappealing. @5319089 - Hurleypsa - ^Same with every ground being transparent and the alignment is off on some of the grounds. Too easy for mice to survive playing in the water. @5319177 - Hurleypsa - The rotating ground is basically useless, if someone does manage to get onto it they can easily camp on it using the slope to their advantage and walljump offscreen above the map. Mice can also walljump on the far sides of the grounds and avoid cannons. @5320094 - Squirtlspkmn - There's a similar map already with the same kind of gameplay. @311496 @5320112 - Bigzzz - There's already a map like this. @802958 Will be discussed: None Ignored: |
![]() ![]() « Citoyen » 08/08/2014 15:05
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Edited |
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@5321793 - Edited @5321608 @5326279 @5328540 Dernière modification le 10/08/2014 14:44 |
![]() 08/08/2014 16:16
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[Modéré par Finland, raison : Spam.] |
![]() ![]() « Citoyen » 08/08/2014 16:35
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@3823492 |
![]() ![]() « Citoyen » 08/08/2014 16:36
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@5313029 (MAP EDITADO) @5315375 (MAP EDITADO) @5321833 Dernière modification le 08/08/2014 18:00 |
![]() « Citoyen » 08/08/2014 16:48
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@3556688 @3495747 @3452817 Dernière modification le 10/08/2014 23:06 |
![]() ![]() « Citoyen » 08/08/2014 17:15
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@5321719 |