Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@4690854 Dernière modification le 1448779020000 |
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[Modéré par Grastfetry, raison : Flood] |
Yoratonmayor « Citoyen » 1448857620000
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Thebuzzlight « Citoyen » 1448893380000
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Matemagico « Citoyen » 1448926800000
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Shadowtrophy « Citoyen » 1448929740000
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Irzahsan « Citoyen » 1448969460000
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Lucashlel « Citoyen » 1448994360000
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Purplehawt « Citoyen » 1448996580000
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K1ller0 « Citoyen » 1449029460000
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Wskotka « Citoyen » 1449067620000
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sorry.. Dernière modification le 1449068160000 |
Sladkoru « Citoyen » 1449068580000
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@1927550 I just got this idea in mind, I don't know if it may work in P4 |
Nakedalways « Citoyen » 1449138000000
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Fsoricar « Citoyen » 1449150360000
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Retrunmito « Citoyen » 1449164400000
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Retrunmito « Citoyen » 1449164460000
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Mapcrew « Consul » 1449169920000
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Left as is: @4798626 - Reppam - The boxes don't add anything new to the map. It might as well have been anchorable grounds, a concept which we've seen many times. What remains is a too generic shaman map @6277485 - Picapauui - Aesthetically not correct and other than that it doesn't offer anything new or interesting @6348650 - Flupyflyp2 - Offscreen cloud with dynamic grounds is a no-go, and the blocks will just be pushed off by the shaman and mice respectively @6063684 - Cfmapas - Way too hard for a regular rotation. We've given antigravity maps a few shots over time, but they never worked out and this is not a good stepping stone to introducing it @6349803 - Doublame - After getting rid of the dynamic blocks, which isn't very interesting, what remains is a cramped and dull map which isn't fun to build on. Also aesthetic issues and glitchy behavior on the dynamic grounds @6313354 - Joseventus - Nothing new or interesting, grass/ice combinations are not something we're looking for anymore @5402383 - Viniciusdara - Antigravity and anticloud is not a very enjoyable combination. It might be an interesting concept, but not something which will be liked in regular rotation. @6202841 - Modifys - Nothing new or interesting, grass/ice combinations are not something we're looking for anymore @6350830 - Cascodeco - Not a shaman map @6351118 - Lahco - We're not looking for remakes of old vanillas, they've been removed for a reason @6351907 - Davizinhoglm - Nothing new or interesting, grass/ice combinations are not something we're looking for anymore @6142806 - Hea - Nothing new or interesting, grass/ice combinations are not something we're looking for anymore. This also feels more like P8 than P4 @5354384 - Lipeproziim - Too generic, nothing new, (narrow) water building isn't fun @6341288 - Szamankakox - Nothing new in this portal map, visual appeal is not very good either. Shamans are way too limited too @6353210 - Viebj - MGOC on shaman maps is not a very good idea, we already have one map and it's more than enough, this is way too simplistic anyway @6353484 - Guiguitavo - Nothing new, generic map which isn't fun to build on @3478612 - Brenoouuw - MGOC on shaman maps is not something we're looking for, as it takes the essence out of building. We already have one map and it's more than enough @6209590 - Okpatinhos - It has been reviewed before and I don't see any edits, thus it's still fine for P1 but not interesting enough for higher rotation. @911926 - Wangan - Nothing new, interesting or inspiring here. @2198271 - Srmal - Basically all the shaman has to do is build a bridge from below cheese to the hole, there's so much unused space. It's a nice try at using wind in an original way, but unfortunately not interesting enough @5792407 - Supersildeon - Too simplistic build, this is also not the art category @6363392 - Natrats - Nothing new or interesting, grass/ice combinations are not something we're looking for anymore. This one in particular is also too cramped and build-a-thony @6356616 - Uelintondd - Nothing new, just a bridge below the grounds and a diagonal bridge @6357112 - Politedog - Way too cramped and shamans are too limited in their build. Also possible to go offscreen @6359197 - Joeprooxxdd - It's gonna be mass death at the cheese, there's no way of securing it without building offscreen or using skills. Other than that, uninteresting building and nothing new @6359277 - Yumalind - @6359437 - Svpelakova - Does this have hidden spiderwebs?? @6352455 - Tdpnice - Too heavily inspired by recent perms/discussed maps @6361369 - Trtgala - Too minimalistic, nothing original @6307206 - Telamcb - What's the point of that double hole? Anyway, as mentioned before, grass/ice combos do not offer any new perspective anymore, and this just felt too random and narrow as well @6365006 - Tigropod - Way too cramped at the cheese and other than that an unenjoyable build-a-thon. The dynamic grounds make it too messy and not fun to play @6365483 - Moratheking - Too cramped, generic building @6305207 - Lucasmitomxz - Not a shaman map @5931684 - Pylack - P4 is not the art category @6367164 - Gengargastly - Generic and aesthetically flawed @6367680 - Neglectedman - As mentioned before, ice/grass maps don't offer anything new or interesting anymore @6367863 - Brenouw - This feels way too randomly put together, it's visually not very appealing. The build is also not interesting at all @6368221 - Stypduran - Way too cramped below the cheese, also no new perspective on the whole semi-cage aspect @6369152 - Jhonjoc - Unoriginal, nothing interesting @4001260 - Keyx - Nothing new, not very interesting @6371394 - L0ngx - Way too complicated for regular rotation, gravity is also much too high @6371564 - Grandlugix - Nothing new in this portal maps, there's plenty like this around @6372502 - Suwns - Antigravity and portal is not a combination that will be well received, the water is also rather pointless @3490160 - Proxornb - I feel we have plenty of despawn shaman maps, and the portal aspect in this one makes it feel too overdone/complicated @6373035 - Razergfal - Nothing new here, uninteresting @5550553 - Eternidadesz - As mentioned above, grass/ice maps is not what we're looking for. Also this is too overdone, there's hardly any space left to be creative @6375752 - Fairysugars - Nothing new here, uninteresting @6376055 - Fortesain - What's the point of having two holes and cheese if they don't make for different solutions? Anyhow, not an interesting portal shaman map @4690854 - Mazeq - Nothing new here, I've seen concepts like this one way too much times. @6377456 - Yoratonmayor - Not a good use of dynamic grounds, also generic build after clearing them @6243614 - Miirp - Not an interesting map, death tokens feel too random too @6379789 - Irzahsan - There's no need to remove the dynamic ground, but if the shaman has big cheese and demolition worker skills it become solvable with one use of the skill. This puzzle doesn't work out unfortunately @6377933 - K1ller0 - Not a shaman map @6381557 - Sladkoru - Too minimalistic @1927550 - Cetos - Nothing new here, uninteresting @6382743 - Nakedalways - Generic build-a-thon, wind makes it awful @6308835 - Jotatavo - From last review: "Placing apples on the map is really confusing when there's nothing around to build on, and it makes this map a pain to play unfortunately". This still stands @6342436 - Fsoricar - Too minimalistic, nothing interesting or original @6336994 - Retrunmito - Generic, weird aesthetics P1'ed: @445166 - Ninguem - Pretty fun, but we have a few night mode maps in rotation already and I don't feel this adds a new dimension or anything interesting enough @6354645 - Alex4evah - It's ok for P1, because I like how the shaman has to think, but it's not suitable for P4. The shaman is too limited in building and the concept is not interesting enough for me @5729072 - +Mistersacri - I tested it a few times because I wasn't sure what to think of it, but the cloud generally didn't influence the gameplay much as the shamans just built beneath it and then built a simple diagonal ramp upward. It was quite alright, but I don't think it's what we're looking for in P4. @3709117 - Sarkazm - I haven't seen the old version as someone else reviewed the thread, but a major flaw is that all that is needed to solve the map is 2 planks in the bottom left of the map, after which it becomes soloable for the mice. I think it's fine for P1 though, if you wish to edit it further you can contact a mod/mc member for p22ing the map Will be discussed: @6115162 - Framnm - I'm still a bit skeptical, but the map has significantly improved and tests convinced me to at least give it a shot. It was a nice take on anticlouds and the usual thinking/building @6380477 - Iulianbuhai - Okay puzzle, let's see what others think Ignored: @6158729 - Lzereturn - Blacklisted @6351847 - Yugydjcmdlm - Posted more than 1 map (same post) @5246027 - Yugydjcmdlm - Posted more than 1 map (same post) @5177615 - Yugydjcmdlm - Posted more than 1 map (same post) @6358279 - Renaxan - Posted more than 1 map (same post) @6361281 - Renaxan - Posted more than 1 map (same post) @4140274 - Fukez - Posted more than 1 map (same post) @4413724 - Fukez - Posted more than 1 map (same post) @6372702 - Apollopolo - Posted more than 1 map (same post) @6359792 - Apollopolo - Posted more than 1 map (same post) @6343081 - Thebuzzlight - Posted more than 1 map (same post) @6344309 - Thebuzzlight - Posted more than 1 map (same post) @6344315 - Thebuzzlight - Posted more than 1 map (same post) @6379459 - Shadowtrophy - Posted more than 1 map (same post) @6379435 - Shadowtrophy - Posted more than 1 map (same post) @6376677 - Saybean - Posted more than 1 map (same post) @6375713 - Saybean - Posted more than 1 map (same post) @6222191 - Saybean - Posted more than 1 map (same post) @6318312 - Resourc - Posted more than 1 map (same post) @6361573 - Eliteray - Posted more than 1 map (same post) @6361770 - Eliteray - Posted more than 1 map (same post) @6375096 - Resourc - Posted more than 1 map (same post) Dernière modification le 1449174360000 |
Dailius « Citoyen » 1449170460000
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